Player Matchup

Horus
Horus
Pajalercius
Horus
Level 29
God Stats
1W - 0L
1,608 SR
Queue Stats
4W - 5L
1,275 Elo+
Party 1
Anubis
Anubis
TheVanhalla
Anubis
Level 17
God Stats
5W - 3L
1,673 SR
Queue Stats
5W - 3L
1,481 Elo+
Party 1
Serqet
Serqet
sumakei
Serqet
Level 28
God Stats
1W - 0L
1,372 SR
Queue Stats
6W - 9L
1,406 Elo+
Party 1
Team Averages
Level 25
1,551 SR
1,387 Elo+

VS

Team Averages
Level 15
1,211 SR
1,062 Elo+
Zeus
Zeus
Azuporã
Zeus
Level 17
God Stats
0W - 2L
1,314 SR
Queue Stats
7W - 27L
1,132 Elo+
Party 2
Izanami
Izanami
JukaToushin
Izanami
Level 15
God Stats
0W - 4L
1,105 SR
Queue Stats
2W - 14L
1,111 Elo+
Party 2
Merlin
Merlin
LPanice
Merlin
Level 13
God Stats
0W - 3L
1,216 SR
Queue Stats
1W - 19L
944 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 14
8,126
813
3,197
6,223
4,558
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
13
11 / 5 / 6
9,261
926
13,258
7,792
3,882
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
sumakei
Serqet
12
8 / 2 / 4
8,664
866
5,710
9,328
3,347
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
3 / 9 / 3
7,918
792
7,122
10,333
1,431
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JukaToushin
Izanami
9
4 / 5 / 4
7,477
748
5,325
7,681
1,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
LPanice
Merlin
10
1 / 6 / 6
6,978
698
3,123
6,071
1,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
20
Kills
8
8
Deaths
20
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
9
3
0.5
L
Izanami
JukaToushin
Izanami
4
5
4
1.2
L
Merlin
LPanice
Merlin
1
6
6
0.67
W
1
1
14
8
W
Anubis
11
5
6
2.8
W
Serqet
sumakei
Serqet
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,165
Damage
15,570
23,343
Taken
24,085
11,787
Mitigated
3,802
6,930
Healing
2,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,122
928
0
986
10,333
1,431
0
4,776
5,263
20,273
0
L
Izanami
JukaToushin
Izanami
5,325
4,274
0
502
7,681
1,337
0
4,857
2,729
0
18,235
L
Merlin
LPanice
Merlin
3,123
322
222
602
6,071
1,034
0
3,649
2,422
15,221
0
W
3,197
1,261
657
2,692
6,223
4,558
283
2,625
3,598
0
13,055
W
Anubis
13,258
275
0
1,806
7,792
3,882
739
3,836
3,956
40,752
0
W
Serqet
sumakei
Serqet
5,710
1,810
0
1,775
9,328
3,347
1,106
3,879
5,449
0
25,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,051
Gold Earned
22,373
109
Minions Killed
90
0
Camps Cleared
0
549,804
Distance Traveled
432,554
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,918
792
42
4
0
141,669
2
L
Izanami
7,477
748
24
2
0
138,836
2
L
Merlin
6,978
698
24
2
0
152,049
3
W
Horus
8,126
813
10
1
0
182,901
3
W
Anubis
9,261
926
67
7
0
163,172
1
W
Serqet
8,664
866
32
3
0
203,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role