Player Matchup

Merlin
Merlin
IrvinGrenas
Merlin
Level 27
God Stats
21W - 17L
1,476 SR
Queue Stats
73W - 78L
1,175 Elo+
Solo
Jing Wei
Jing Wei
Scism85
Jing Wei
Level 13
God Stats
112W - 139L
1,296 SR
Queue Stats
166W - 209L
1,136 Elo+
Solo
Izanami
Izanami
Success4203033
Izanami
Level 10
God Stats
0W - 4L
1,130 SR
Queue Stats
3W - 17L
991 Elo+
Solo
Jormungandr
Jormungandr
evebilibio
Jormungandr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 41L
994 Elo+
Solo
Freya
Freya
tton1
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,190 Elo+
Solo
Team Averages
Level 18
1,380 SR
1,097 Elo+

VS

Team Averages
Level 22
1,334 SR
1,216 Elo+
Kuzenbo
Kuzenbo
TRU BLAKK GOD
Kuzenbo
Level 17
God Stats
25W - 40L
1,304 SR
Queue Stats
177W - 194L
1,095 Elo+
Solo
Chaac
Chaac
alexevil66
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
rickastleyRED
Camazotz
Level 22
God Stats
3W - 2L
1,385 SR
Queue Stats
18W - 31L
1,108 Elo+
Solo
Kukulkan
Kukulkan
wonder_yellow
Kukulkan
Level 28
God Stats
1W - 0L
1,130 SR
Queue Stats
9W - 15L
1,125 Elo+
Solo
Hel
Hel
zombiegamer935
Hel
Level 16
God Stats
11W - 8L
1,351 SR
Queue Stats
25W - 18L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 6 / 5
9,116
829
10,253
17,422
5,605
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Scism85
Jing Wei
16
3 / 10 / 5
10,122
920
11,386
27,751
8,974
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 6 / 1
9,021
820
5,340
20,712
8,318
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jormungandr
evebilibio
Jormungandr
15
0 / 9 / 7
9,234
839
3,342
22,877
14,709
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Freya
tton1
Freya
15
4 / 3 / 2
10,187
926
11,031
16,156
8,890
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
1 / 4 / 17
10,148
923
5,497
11,481
7,796
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
17
1 / 2 / 20
10,173
925
14,381
10,326
7,998
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
rickastleyRED
Camazotz
18
3 / 2 / 21
11,150
1,014
9,839
11,777
8,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
wonder_yellow
Kukulkan
19
21 / 0 / 13
14,252
1,296
46,799
9,643
4,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
8 / 0 / 19
11,790
1,072
22,923
8,671
3,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
124
8
Kills
34
34
Deaths
8
20
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
6
5
0.42
L
Jing Wei
Scism85
Jing Wei
3
10
5
0.55
L
1
6
1
0.25
W
Kuzenbo
1
4
17
2.38
W
Chaac
1
2
20
5.5
L
Jormungandr
evebilibio
Jormungandr
0
9
7
0.39
W
Camazotz
rickastleyRED
Camazotz
3
2
21
6.75
L
Freya
tton1
Freya
4
3
2
1.67
W
Kukulkan
wonder_yellow
Kukulkan
21
0
13
27.5
W
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,352
Damage
99,439
104,918
Taken
51,898
46,496
Mitigated
31,953
5,462
Healing
21,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,253
1,542
0
276
17,422
5,605
0
11,747
5,575
36,980
0
L
Jing Wei
Scism85
Jing Wei
11,386
8,992
0
1,609
27,751
8,974
0
21,114
6,487
0
21,619
L
5,340
4,208
0
0
20,712
8,318
0
16,357
4,305
0
13,903
W
Kuzenbo
5,497
1,815
81
529
11,481
7,796
0
4,605
6,789
27,150
0
W
Chaac
14,381
2,918
0
3,091
10,326
7,998
0
3,839
6,412
0
27,414
L
Jormungandr
evebilibio
Jormungandr
3,342
1,248
0
394
22,877
14,709
0
16,436
6,341
6,695
0
W
Camazotz
rickastleyRED
Camazotz
9,839
3,236
0
5,800
11,777
8,169
0
6,643
5,009
0
21,410
L
Freya
tton1
Freya
11,031
3,794
0
3,183
16,156
8,890
0
9,565
6,541
30,975
0
W
Kukulkan
wonder_yellow
Kukulkan
46,799
5,318
1,278
4,454
9,643
4,255
0
4,594
4,999
67,554
0
W
22,923
3,227
2,797
3,630
8,671
3,735
0
4,458
4,063
42,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,680
Gold Earned
57,513
149
Minions Killed
215
2
Camps Cleared
6
805,980
Distance Traveled
949,270
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,116
829
42
4
0
154,185
0
L
Jing Wei
10,122
920
29
3
0
148,783
1
L
Izanami
9,021
820
16
1
0
177,464
1
W
Kuzenbo
10,148
923
47
4
1
157,304
2
W
Chaac
10,173
925
28
3
3
157,471
0
L
Jormungandr
9,234
839
3
0
0
146,391
0
W
Camazotz
11,150
1,014
27
2
0
194,271
0
L
Freya
10,187
926
59
5
2
179,157
0
W
Kukulkan
14,252
1,296
57
5
1
211,113
0
W
Hel
11,790
1,072
56
5
1
229,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role