Player Matchup

Thanatos
Thanatos
DeathTheKid470
Thanatos
Level 17
God Stats
0W - 1L
1,482 SR
Queue Stats
13W - 30L
1,254 Elo+
Party 1
Sol
Sol
KnutsackJones
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,299 Elo+
Party 1
Fenrir
Fenrir
SicKBlaSe
Fenrir
Level 7
God Stats
0W - 2L
1,315 SR
Queue Stats
1W - 5L
1,206 Elo+
Party 3
Ares
Ares
SicKImPeriuS
Ares
Level 28
God Stats
3W - 4L
1,438 SR
Queue Stats
46W - 51L
1,297 Elo+
Party 3
Ymir
Ymir
matibrizzo
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 34L
1,209 Elo+
Solo
Team Averages
Level 15
1,447 SR
1,253 Elo+

VS

Team Averages
Level 29
1,450 SR
1,334 Elo+
Zeus
Zeus
AbandonedGrimm
Zeus
Level 26
God Stats
7W - 11L
1,530 SR
Queue Stats
102W - 93L
1,269 Elo+
Solo
Kuzenbo
Kuzenbo
Fothcrah
Kuzenbo
Level 32
God Stats
22W - 22L
1,451 SR
Queue Stats
292W - 276L
1,375 Elo+
Party 2
Kukulkan
Kukulkan
I HAT3 X
Kukulkan
Level 21
God Stats
32W - 38L
1,533 SR
Queue Stats
112W - 131L
1,313 Elo+
Party 2
Loki
Loki
Pigs Are Blue
Loki
Level 42
God Stats
16W - 18L
1,458 SR
Queue Stats
293W - 259L
1,343 Elo+
Party 2
Cupid
Cupid
Saustrich2576
Cupid
Level 24
God Stats
39W - 52L
1,278 SR
Queue Stats
131W - 140L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 6 / 0
6,542
467
3,559
12,177
3,763
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 2
6,603
472
5,693
7,473
2,460
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
SicKBlaSe
Fenrir
9
1 / 8 / 1
6,271
448
3,526
10,218
3,182
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 4 / 3
7,157
511
4,676
10,258
7,087
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

10
2 / 5 / 1
6,957
497
3,356
11,561
8,338
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 1
8,934
638
9,320
6,250
2,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Fothcrah
Kuzenbo
11
1 / 1 / 10
7,807
558
5,469
11,753
10,429
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
I HAT3 X
Kukulkan
12
6 / 1 / 1
8,354
597
7,411
4,045
1,667
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 1 / 5
8,471
605
7,513
8,640
2,519
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 4 / 1
8,422
602
8,064
7,344
2,557
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
9
Kills
27
27
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
2
1
3.75
L
Thanatos
1
6
0
0.17
W
Kuzenbo
Fothcrah
Kuzenbo
1
1
10
6
W
Kukulkan
I HAT3 X
Kukulkan
6
1
1
6.5
L
2
4
2
0.75
W
6
1
5
8.5
W
7
4
1
1.88
L
Fenrir
SicKBlaSe
Fenrir
1
8
1
0.19
L
3
4
3
1.13
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,810
Damage
37,777
51,687
Taken
38,032
24,830
Mitigated
19,323
10,771
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,320
1,631
0
3,395
6,250
2,151
2,490
1,821
4,429
50,888
0
L
Thanatos
3,559
2,091
0
6,244
12,177
3,763
0
3,863
8,314
0
33,767
W
Kuzenbo
Fothcrah
Kuzenbo
5,469
1,742
233
989
11,753
10,429
144
4,509
7,244
21,257
0
W
Kukulkan
I HAT3 X
Kukulkan
7,411
1,436
0
1,195
4,045
1,667
494
1,279
2,766
32,491
0
L
5,693
2,662
0
1,329
7,473
2,460
448
1,896
5,577
30,565
0
W
7,513
2,976
0
5,366
8,640
2,519
0
1,072
7,568
0
55,962
W
8,064
5,923
441
0
7,344
2,557
1,126
5,044
2,300
0
45,349
L
Fenrir
SicKBlaSe
Fenrir
3,526
1,334
0
560
10,218
3,182
0
5,157
5,061
0
14,770
L
4,676
867
696
882
10,258
7,087
135
4,414
5,844
13,538
0
L
3,356
586
0
1,060
11,561
8,338
0
6,870
4,691
17,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,530
Gold Earned
41,988
208
Minions Killed
340
0
Camps Cleared
0
1,086,887
Distance Traveled
1,162,207
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,934
638
90
6
0
195,187
0
L
Thanatos
6,542
467
62
4
0
245,731
0
W
Kuzenbo
7,807
558
18
1
0
264,887
3
W
Kukulkan
8,354
597
64
5
0
186,214
2
L
Sol
6,603
472
79
6
0
162,936
0
W
Loki
8,471
605
71
5
0
303,885
2
W
Cupid
8,422
602
97
7
0
212,034
1
L
Fenrir
6,271
448
24
2
0
249,416
0
L
Ares
7,157
511
18
1
0
217,988
4
L
Ymir
6,957
497
25
2
0
210,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role