Player Matchup

Anhur
Anhur
B_Mac_Daddy_
Anhur
Level 30
God Stats
2W - 8L
1,345 SR
Queue Stats
443W - 494L
1,382 Elo+
Solo
Merlin
Merlin
ChipZ_420_666
Merlin
Level 109
God Stats
5W - 6L
1,302 SR
Queue Stats
744W - 781L
1,342 Elo+
Solo
Kukulkan
Kukulkan
brunoromanos
Kukulkan
Level 124
God Stats
14W - 8L
1,687 SR
Queue Stats
638W - 613L
1,320 Elo+
Party 1
Fafnir
Fafnir
fabionil
Fafnir
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 223L
1,330 Elo+
Solo
Ymir
Ymir
gustxvoalves
Ymir
Level 102
God Stats
4W - 10L
1,326 SR
Queue Stats
757W - 776L
1,345 Elo+
Party 1
Team Averages
Level 98
1,432 SR
1,344 Elo+

VS

Team Averages
Level 108
1,605 SR
1,343 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Lil Capalot5348
King Arthur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,178 Elo+
Solo
Neith
Neith
The_Maximuz_90
Neith
Level 139
God Stats
1W - 0L
1,860 SR
Queue Stats
186W - 210L
1,419 Elo+
Party 2
Ah Puch
Ah Puch
ll___APOLUX___ll
Ah Puch
Level 160
God Stats
9W - 4L
1,665 SR
Queue Stats
184W - 170L
1,266 Elo+
Party 2
Chang'e
Chang'e
smallsv
Chang'e
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 46L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 11
11,193
658
10,404
13,406
5,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 7 / 5
12,067
710
13,044
17,900
7,175
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
brunoromanos
Kukulkan
19
1 / 5 / 14
11,717
689
19,028
13,713
6,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
fabionil
Fafnir
20
5 / 7 / 12
12,682
746
10,820
20,035
21,344
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 7 / 9
10,563
621
7,005
19,061
20,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
7 / 3 / 15
12,748
750
21,059
15,386
6,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Lil Capalot5348
King Arthur
18
3 / 8 / 16
11,984
705
9,445
19,886
28,316
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 3 / 12
13,313
783
9,998
12,559
4,938
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
10 / 1 / 13
12,908
759
22,284
7,056
2,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
smallsv
Chang'e
20
4 / 3 / 20
12,564
739
14,431
20,874
14,066
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
109
18
Kills
33
33
Deaths
18
51
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
3
15
4.83
L
3
7
11
1.21
L
7
7
5
1.36
W
King Arthur
Lil Capalot5348
King Arthur
3
8
16
1.38
W
9
3
12
5
L
Kukulkan
brunoromanos
Kukulkan
1
5
14
1.6
L
Fafnir
fabionil
Fafnir
5
7
12
1.57
L
2
7
9
0.93
W
10
1
13
16.5
W
Chang'e
smallsv
Chang'e
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,301
Damage
77,217
84,115
Taken
75,761
60,591
Mitigated
56,584
21,203
Healing
36,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
21,059
7,639
2,037
2,318
15,386
6,321
1,558
11,223
4,163
0
36,845
L
10,404
2,560
1,658
467
13,406
5,450
1,624
6,376
6,955
0
19,476
L
13,044
488
3,767
3,672
17,900
7,175
404
8,655
9,056
39,659
0
W
King Arthur
Lil Capalot5348
King Arthur
9,445
1,228
2,033
3,151
19,886
28,316
352
13,855
6,031
0
15,291
W
9,998
4,749
2,358
2,979
12,559
4,938
2,228
8,316
4,243
0
36,817
L
Kukulkan
brunoromanos
Kukulkan
19,028
750
2,924
2,700
13,713
6,098
824
7,038
6,675
48,907
0
L
Fafnir
fabionil
Fafnir
10,820
3,973
1,815
1,365
20,035
21,344
627
6,924
13,015
17,451
0
L
7,005
201
1,535
1,300
19,061
20,524
186
7,722
11,143
22,624
0
W
22,284
261
2,985
1,195
7,056
2,943
1,086
3,056
4,000
44,149
0
W
Chang'e
smallsv
Chang'e
14,431
1,302
8,735
8,425
20,874
14,066
625
13,447
7,427
32,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,222
Gold Earned
63,517
175
Minions Killed
183
0
Camps Cleared
0
1,268,878
Distance Traveled
1,421,120
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,748
750
30
2
0
273,283
5
L
Anhur
11,193
658
19
1
0
224,878
0
L
Merlin
12,067
710
52
3
0
254,172
0
W
King Arthur
11,984
705
8
0
0
284,027
1
W
Neith
13,313
783
62
4
0
262,207
0
L
Kukulkan
11,717
689
52
3
0
313,679
0
L
Fafnir
12,682
746
21
1
0
218,123
0
L
Ymir
10,563
621
31
2
0
258,026
2
W
Ah Puch
12,908
759
45
3
0
251,364
0
W
Chang'e
12,564
739
38
2
0
350,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role