Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BlockierSolid53
Medusa
Level 70
God Stats
22W - 18L
1,586 SR
Queue Stats
79W - 68L
1,502 Elo+
Solo
Loki
Loki
DG DerpGod
Loki
Level 55
God Stats
15W - 18L
1,604 SR
Queue Stats
22W - 31L
1,664 Elo+
Solo
Apollo
Apollo
Vonas-_-
Apollo
Level 58
God Stats
12W - 9L
1,486 SR
Queue Stats
261W - 273L
1,387 Elo+
Solo
Zeus
Zeus
xoxHIMOxox
Zeus
Level 89
God Stats
13W - 22L
1,285 SR
Queue Stats
14W - 30L
1,268 Elo+
Solo
Team Averages
Level 77
1,492 SR
1,464 Elo+

VS

Team Averages
Level 82
1,566 SR
1,458 Elo+
King Arthur
King Arthur
Daunting_Zer0
King Arthur
Level 61
God Stats
28W - 21L
1,552 SR
Queue Stats
156W - 138L
1,468 Elo+
Solo
Sylvanus
Sylvanus
DictationZ
Sylvanus
Level 99
God Stats
11W - 12L
1,529 SR
Queue Stats
150W - 135L
1,478 Elo+
Solo
Scylla
Scylla
FKU_STORM
Scylla
Level 83
God Stats
4W - 2L
1,609 SR
Queue Stats
70W - 59L
1,435 Elo+
Party 1
Neith
Neith
JuansNoCopea
Neith
Level 105
God Stats
40W - 31L
1,551 SR
Queue Stats
313W - 307L
1,455 Elo+
Solo
Arachne
Arachne
shmule2x
Arachne
Level 61
God Stats
37W - 21L
1,591 SR
Queue Stats
97W - 82L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 1 / 0
3,818
764
836
3,932
889
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 0
3,209
642
2,277
3,046
500
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 1 / 0
2,521
504
0
858
88
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Apollo
Vonas-_-
Apollo
1
0 / 0 / 0
2,473
495
0
0
0
5
0 / 2 / 0
3,343
669
275
1,316
253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daunting_Zer0
King Arthur
5
0 / 0 / 0
3,486
697
601
1,050
427
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
DictationZ
Sylvanus
5
0 / 0 / 3
3,529
706
731
1,899
989
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
FKU_STORM
Scylla
7
1 / 0 / 1
3,937
787
245
554
152
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
3 / 0 / 0
3,920
784
1,522
2,051
477
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
shmule2x
Arachne
6
2 / 0 / 1
4,259
852
1,596
3,544
814
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
L
0
2
0
0
L
0
1
0
0
W
King Arthur
Daunting_Zer0
King Arthur
0
0
0
0
W
Sylvanus
DictationZ
Sylvanus
0
0
3
1.5
W
Scylla
FKU_STORM
Scylla
1
0
1
1.5
W
3
0
0
3
L
Apollo
Vonas-_-
Apollo
0
0
0
0
W
Arachne
shmule2x
Arachne
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,388
Damage
4,695
9,152
Taken
9,098
1,730
Mitigated
2,859
2,836
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
836
451
0
1,824
3,932
889
0
0
3,832
0
16,641
L
2,277
761
0
745
3,046
500
0
533
2,513
0
13,843
L
0
0
0
240
858
88
0
198
660
0
235
W
King Arthur
Daunting_Zer0
King Arthur
601
38
0
621
1,050
427
51
0
1,050
0
7,581
W
Sylvanus
DictationZ
Sylvanus
731
489
501
1,014
1,899
989
46
0
1,899
8,629
0
W
Scylla
FKU_STORM
Scylla
245
0
0
0
554
152
32
275
279
14,525
0
W
1,522
859
123
664
2,051
477
387
0
2,051
0
14,419
L
Apollo
Vonas-_-
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
shmule2x
Arachne
1,596
1,381
0
1,861
3,544
814
0
0
3,544
0
15,324
L
275
0
0
27
1,316
253
0
245
1,071
10,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,364
Gold Earned
19,131
102
Minions Killed
119
0
Camps Cleared
0
306,076
Distance Traveled
468,794
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,818
764
50
10
0
93,546
0
L
Medusa
3,209
642
23
5
0
93,819
2
L
Loki
2,521
504
1
0
0
34,080
0
W
King Arthur
3,486
697
21
4
0
91,895
1
W
Sylvanus
3,529
706
16
3
0
90,566
3
W
Scylla
3,937
787
20
4
0
81,866
2
W
Neith
3,920
784
32
6
0
91,776
1
L
Apollo
2,473
495
0
0
0
0
0
W
Arachne
4,259
852
30
6
0
112,691
0
L
Zeus
3,343
669
28
6
0
84,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role