Player Matchup

Hachiman
Hachiman
Gurrilla_graN8T3
Hachiman
Level 127
God Stats
0W - 6L
1,161 SR
Queue Stats
800W - 778L
1,483 Elo+
Party 1
Medusa
Medusa
JustCallMeSammie
Medusa
Level 78
God Stats
3W - 3L
1,678 SR
Queue Stats
168W - 182L
1,417 Elo+
Party 1
Ullr
Ullr
Krayzeeekid
Ullr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 84L
1,174 Elo+
Solo
Hades
Hades
Onyx Emperor 19
Hades
Level 104
God Stats
13W - 5L
1,716 SR
Queue Stats
52W - 57L
1,361 Elo+
Solo
Ra
Ra
RosieRipper1259
Ra
Level 81
God Stats
0W - 6L
1,092 SR
Queue Stats
77W - 91L
1,415 Elo+
Party 1
Team Averages
Level 102
1,429 SR
1,370 Elo+

VS

Team Averages
Level 107
1,458 SR
1,445 Elo+
Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EMOZACH
Ah Muzen Cab
Level 124
God Stats
1W - 0L
1,651 SR
Queue Stats
116W - 117L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
Flumpy_Zorgus
Baron Samedi
Level 74
God Stats
4W - 5L
1,148 SR
Queue Stats
201W - 215L
1,364 Elo+
Party 2
Set
Set
LightWolf05
Set
Level 125
God Stats
6W - 8L
1,415 SR
Queue Stats
285W - 288L
1,450 Elo+
Solo
Arachne
Arachne
ziZombieHunter
Arachne
Level 95
God Stats
10W - 9L
1,579 SR
Queue Stats
554W - 526L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,054
632
3,881
5,618
1,488
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
1 / 3 / 2
4,788
599
2,635
4,719
1,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 3 / 0
3,782
473
2,170
4,760
971
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 1 / 0
3,222
403
179
726
153
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 2 / 0
3,744
468
1,384
3,841
846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 2 / 3
5,234
654
3,226
4,448
1,177
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
EMOZACH
Ah Muzen Cab
8
3 / 0 / 3
5,115
639
4,362
4,814
1,340
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Flumpy_Zorgus
Baron Samedi
8
2 / 1 / 3
4,826
603
2,215
3,718
1,237
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

9
1 / 0 / 0
5,473
684
552
1,898
740
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 0 / 0
5,719
715
2,668
6,235
1,585
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
11
11
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
3
1.25
W
Ah Muzen Cab
EMOZACH
Ah Muzen Cab
3
0
3
4.5
W
Baron Samedi
Flumpy_Zorgus
Baron Samedi
2
1
3
3.5
L
2
2
0
1
L
1
3
2
0.67
L
0
3
0
0
W
1
0
0
1
L
0
1
0
0
L
0
2
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,249
Damage
13,023
19,664
Taken
21,113
4,872
Mitigated
6,079
6,366
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,226
452
110
2,005
4,448
1,177
366
0
4,448
24,591
0
W
Ah Muzen Cab
EMOZACH
Ah Muzen Cab
4,362
1,609
0
2,589
4,814
1,340
276
883
3,931
0
19,930
W
Baron Samedi
Flumpy_Zorgus
Baron Samedi
2,215
179
166
1,208
3,718
1,237
0
501
3,217
11,521
0
L
3,881
1,851
0
2,166
5,618
1,488
0
1,425
4,193
0
28,401
L
2,635
736
0
500
4,719
1,414
0
1,730
2,989
0
19,580
L
2,170
839
99
869
4,760
971
308
1,703
3,057
0
10,092
W
552
364
0
890
1,898
740
1,887
179
1,719
0
21,673
L
179
62
0
155
726
153
0
0
701
2,247
0
L
1,384
79
851
1,726
3,841
846
168
583
3,258
13,713
0
W
2,668
1,888
0
4,113
6,235
1,585
9
0
6,235
0
25,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,590
Gold Earned
26,367
163
Minions Killed
201
0
Camps Cleared
0
583,180
Distance Traveled
733,233
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,234
654
48
6
0
149,164
2
W
Ah Muzen Cab
5,115
639
37
5
0
145,637
1
W
Baron Samedi
4,826
603
9
1
0
135,149
0
L
Hachiman
5,054
632
57
7
0
144,500
4
L
Medusa
4,788
599
41
5
0
135,466
1
L
Ullr
3,782
473
34
4
0
134,130
0
W
Set
5,473
684
57
7
0
125,163
0
L
Hades
3,222
403
5
1
0
21,373
0
L
Ra
3,744
468
26
3
0
147,711
0
W
Arachne
5,719
715
50
6
0
178,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role