Player Matchup

Cthulhu
Cthulhu
Brownboytrap
Cthulhu
Level 15
God Stats
105W - 75L
1,551 SR
Queue Stats
267W - 253L
1,375 Elo+
Solo
Awilix
Awilix
Comedy rules
Awilix
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,326 Elo+
Solo
Fenrir
Fenrir
LYN Ruby
Fenrir
Level 44
God Stats
7W - 7L
1,409 SR
Queue Stats
74W - 56L
1,557 Elo+
Party 1
Eset
Eset
POlSUN
Eset
Level 29
God Stats
2W - 1L
1,270 SR
Queue Stats
82W - 72L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
VI Azure IV
Sun Wukong
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 47L
1,295 Elo+
Party 1
Team Averages
Level 22
1,446 SR
1,406 Elo+

VS

Team Averages
Level 23
1,525 SR
1,385 Elo+
Nemesis
Nemesis
Aroc120
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ConnSn0w
Jing Wei
Level 21
God Stats
1W - 1L
1,713 SR
Queue Stats
26W - 27L
1,330 Elo+
Solo
Nu Wa
Nu Wa
Mad Gamer 79
Nu Wa
Level 28
God Stats
132W - 93L
1,594 SR
Queue Stats
332W - 346L
1,360 Elo+
Solo
Fenrir
Fenrir
MollyMormon4981
Fenrir
Level 28
God Stats
48W - 46L
1,364 SR
Queue Stats
154W - 146L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
Void78
Sun Wukong
Level 18
God Stats
52W - 52L
1,454 SR
Queue Stats
287W - 308L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brownboytrap
Cthulhu
20
6 / 8 / 27
16,541
1,034
29,672
47,308
34,294
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Awilix
20
4 / 11 / 21
14,880
930
18,394
32,676
18,517
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
LYN Ruby
Fenrir
20
16 / 6 / 5
16,878
1,055
21,555
21,377
10,930
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
POlSUN
Eset
20
5 / 4 / 20
15,502
969
24,520
14,040
5,602
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
VI Azure IV
Sun Wukong
20
5 / 4 / 18
15,125
945
16,941
22,358
24,932
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aroc120
Nemesis
18
2 / 6 / 5
12,974
811
9,434
12,977
4,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
ConnSn0w
Jing Wei
20
15 / 7 / 14
19,138
1,196
39,863
28,417
9,773
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 3 / 19
16,441
1,028
41,817
15,501
9,460
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

20
7 / 11 / 13
15,685
980
20,559
29,005
10,640
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Void78
Sun Wukong
20
3 / 9 / 14
14,497
906
18,379
30,655
17,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
98
36
Kills
33
33
Deaths
36
91
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aroc120
Nemesis
2
6
5
0.75
W
Cthulhu
Brownboytrap
Cthulhu
6
8
27
2.44
W
Awilix
4
11
21
1.32
L
Jing Wei
ConnSn0w
Jing Wei
15
7
14
3.14
W
Fenrir
LYN Ruby
Fenrir
16
6
5
3.08
L
6
3
19
5.17
L
7
11
13
1.23
W
Eset
POlSUN
Eset
5
4
20
3.75
W
Sun Wukong
VI Azure IV
Sun Wukong
5
4
18
3.5
L
Sun Wukong
Void78
Sun Wukong
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,082
Damage
130,052
137,759
Taken
116,555
94,275
Mitigated
51,142
14,428
Healing
17,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aroc120
Nemesis
9,434
4,931
0
989
12,977
4,058
0
5,300
7,550
0
12,029
W
Cthulhu
Brownboytrap
Cthulhu
29,672
3,065
2,862
1,980
47,308
34,294
0
14,085
33,223
85,665
0
W
Awilix
18,394
6,394
815
1,206
32,676
18,517
0
8,602
24,074
0
43,259
L
Jing Wei
ConnSn0w
Jing Wei
39,863
36,959
0
10,829
28,417
9,773
0
12,830
15,387
0
83,269
W
Fenrir
LYN Ruby
Fenrir
21,555
5,463
0
2,063
21,377
10,930
0
4,711
16,666
0
44,530
L
41,817
16,254
0
0
15,501
9,460
0
6,827
8,599
77,559
0
L
20,559
5,313
0
205
29,005
10,640
0
13,524
15,294
0
27,169
W
Eset
POlSUN
Eset
24,520
2,044
2,721
1,332
14,040
5,602
0
4,898
9,142
67,480
0
W
Sun Wukong
VI Azure IV
Sun Wukong
16,941
5,144
0
1,449
22,358
24,932
0
9,521
12,837
0
31,718
L
Sun Wukong
Void78
Sun Wukong
18,379
6,025
1,030
4,652
30,655
17,211
0
15,711
14,764
0
42,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,926
Gold Earned
78,735
337
Minions Killed
264
4
Camps Cleared
6
1,330,666
Distance Traveled
1,293,525
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,974
811
3
0
0
159,346
0
W
Cthulhu
16,541
1,034
99
6
0
308,782
2
W
Awilix
14,880
930
47
3
0
290,829
2
L
Jing Wei
19,138
1,196
97
6
3
281,033
0
W
Fenrir
16,878
1,055
50
3
2
241,452
0
L
Nu Wa
16,441
1,028
89
6
1
253,187
0
L
Fenrir
15,685
980
14
1
2
330,477
0
W
Eset
15,502
969
106
7
0
233,737
0
W
Sun Wukong
15,125
945
35
2
2
255,866
0
L
Sun Wukong
14,497
906
61
4
0
269,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role