Player Matchup

Discordia
Discordia
Hora-The-Witch
Discordia
Level 127
God Stats
15W - 23L
1,452 SR
Queue Stats
199W - 205L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
KaoticLupin
Kukulkan
Level 29
God Stats
7W - 3L
1,822 SR
Queue Stats
167W - 147L
1,481 Elo+
Solo
Cthulhu
Cthulhu
SlowerGenie3
Cthulhu
Level 9
God Stats
4W - 5L
1,415 SR
Queue Stats
6W - 9L
1,263 Elo+
Solo
Neith
Neith
Whos_Your_Mommy0
Neith
Level 7
God Stats
10W - 6L
1,544 SR
Queue Stats
34W - 29L
1,360 Elo+
Party 1
King Arthur
King Arthur
froggyfresh7810
King Arthur
Level 23
God Stats
3W - 4L
1,391 SR
Queue Stats
67W - 65L
1,394 Elo+
Solo
Team Averages
Level 39
1,525 SR
1,381 Elo+

VS

Team Averages
Level 18
1,517 SR
1,437 Elo+
Susano
Susano
ProfessorT1019
Susano
Level 7
God Stats
15W - 18L
1,459 SR
Queue Stats
20W - 29L
1,329 Elo+
Party 2
Artemis
Artemis
SadLemonWafers
Artemis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 2L
1,678 Elo+
Solo
Arachne
Arachne
TSM Legend6024
Arachne
Level 35
God Stats
19W - 21L
1,625 SR
Queue Stats
21W - 26L
1,535 Elo+
Party 2
Hades
Hades
TheToeGoblin
Hades
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 45L
1,335 Elo+
Solo
Ra
Ra
fiero_pirata026
Ra
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 54L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hora-The-Witch
Discordia
20
9 / 0 / 20
15,675
1,120
26,925
6,182
2,667
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
KaoticLupin
Kukulkan
20
11 / 0 / 15
15,019
1,073
29,711
9,690
4,066
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
SlowerGenie3
Cthulhu
19
1 / 8 / 20
12,545
896
10,145
21,529
17,810
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
13 / 2 / 15
15,447
1,103
17,053
12,508
5,241
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
froggyfresh7810
King Arthur
14
0 / 0 / 0
9,960
711
0
0
0
Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 4
11,515
823
3,616
14,818
8,989
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 10 / 4
12,387
885
14,289
23,454
7,929
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 9 / 3
13,396
957
14,369
24,407
9,267
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 5 / 4
11,025
788
8,402
13,901
6,800
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 4 / 5
12,198
871
6,399
15,820
9,096
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
30
34
Kills
10
10
Deaths
34
70
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
Hora-The-Witch
Discordia
9
0
20
19
W
Kukulkan
KaoticLupin
Kukulkan
11
0
15
18.5
L
0
6
4
0.33
L
2
10
4
0.4
W
Cthulhu
SlowerGenie3
Cthulhu
1
8
20
1.38
L
7
9
3
0.94
L
0
5
4
0.4
W
13
2
15
10.25
L
1
4
5
0.88
W
King Arthur
froggyfresh7810
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,834
Damage
47,075
49,909
Taken
92,400
29,784
Mitigated
42,081
6,340
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Hora-The-Witch
Discordia
26,925
1,470
198
1,765
6,182
2,667
0
610
5,572
65,819
0
W
Kukulkan
KaoticLupin
Kukulkan
29,711
4,846
0
0
9,690
4,066
0
3,746
5,894
74,373
0
L
3,616
0
0
0
14,818
8,989
0
10,194
4,624
291
14,213
L
14,289
5,637
317
2,183
23,454
7,929
0
18,337
5,117
0
53,455
W
Cthulhu
SlowerGenie3
Cthulhu
10,145
1,196
709
3,046
21,529
17,810
0
6,232
15,077
20,020
0
L
14,369
8,421
243
2,900
24,407
9,267
0
17,876
6,531
0
32,680
L
8,402
645
406
1,200
13,901
6,800
0
8,671
5,230
22,006
0
W
17,053
10,592
0
622
12,508
5,241
0
3,945
8,510
0
31,439
L
6,399
853
570
3,756
15,820
9,096
0
11,703
4,117
39,928
0
W
King Arthur
froggyfresh7810
King Arthur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,646
Gold Earned
60,521
278
Minions Killed
239
2
Camps Cleared
17
926,401
Distance Traveled
1,029,031
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,675
1,120
101
7
0
269,266
0
W
Kukulkan
15,019
1,073
135
10
2
223,893
0
L
Susano
11,515
823
17
1
2
259,576
5
L
Artemis
12,387
885
81
6
0
184,251
0
W
Cthulhu
12,545
896
19
1
0
182,032
0
L
Arachne
13,396
957
26
2
15
261,789
0
L
Hades
11,025
788
40
3
0
115,387
3
W
Neith
15,447
1,103
23
2
0
251,210
0
L
Ra
12,198
871
75
5
0
208,028
0
W
King Arthur
9,960
711
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role