Player Matchup

Kuzenbo
Kuzenbo
MagnificDeer
Kuzenbo
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 114L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
MightySteve007
Baron Samedi
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 129L
1,394 Elo+
Party 1
Thor
Thor
nitr0anth0
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,416 Elo+

VS

Team Averages
Level 24
1,617 SR
1,226 Elo+
Izanami
Izanami
ChildPlease302
Izanami
Level 23
God Stats
16W - 17L
1,594 SR
Queue Stats
300W - 311L
1,321 Elo+
Party 2
Kuzenbo
Kuzenbo
Dale_Doleman
Kuzenbo
Level 44
God Stats
10W - 11L
1,756 SR
Queue Stats
266W - 283L
1,350 Elo+
Party 2
Thor
Thor
NightFall365286
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,007 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MagnificDeer
Kuzenbo
12
6 / 2 / 7
8,876
888
5,610
9,868
10,163
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
MightySteve007
Baron Samedi
12
6 / 0 / 6
8,391
839
11,105
6,572
2,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 4 / 5
6,808
681
3,855
7,077
2,496
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 1
7,574
757
8,189
9,489
3,491
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
Dale_Doleman
Kuzenbo
9
1 / 4 / 5
7,188
719
4,256
10,071
10,900
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 7 / 4
6,236
624
2,871
7,994
2,666
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
13
Kills
6
6
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
Kuzenbo
Dale_Doleman
Kuzenbo
1
4
5
0.88
W
Kuzenbo
MagnificDeer
Kuzenbo
6
2
7
4.75
W
Baron Samedi
MightySteve007
Baron Samedi
6
0
6
9
L
0
7
4
0.29
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,570
Damage
15,316
23,517
Taken
27,554
15,453
Mitigated
17,057
5,588
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,189
6,291
0
1,380
9,489
3,491
0
6,009
3,480
0
31,566
L
Kuzenbo
Dale_Doleman
Kuzenbo
4,256
1,511
282
759
10,071
10,900
24
7,102
2,969
8,942
0
W
Kuzenbo
MagnificDeer
Kuzenbo
5,610
3,202
0
1,196
9,868
10,163
181
1,603
8,265
16,378
0
W
Baron Samedi
MightySteve007
Baron Samedi
11,105
1,609
1,155
2,858
6,572
2,794
638
1,936
4,636
36,928
0
L
2,871
1,121
0
367
7,994
2,666
0
3,830
4,164
0
17,093
W
3,855
1,461
0
379
7,077
2,496
0
825
6,252
0
11,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,075
Gold Earned
20,998
99
Minions Killed
82
0
Camps Cleared
0
550,758
Distance Traveled
473,329
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,574
757
53
5
0
149,014
4
L
Kuzenbo
7,188
719
7
1
0
188,810
1
W
Kuzenbo
8,876
888
22
2
0
205,610
0
W
Baron Samedi
8,391
839
64
6
0
168,335
0
L
Thor
6,236
624
22
2
0
135,505
0
W
Thor
6,808
681
13
1
0
176,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role