Player Matchup

Hercules
Hercules
AnEvilBadger
Hercules
Level 146
God Stats
17W - 13L
1,774 SR
Queue Stats
613W - 641L
1,541 Elo+
Party 2
Horus
Horus
DemonicTurkey
Horus
Level 141
God Stats
8W - 11L
1,509 SR
Queue Stats
556W - 547L
1,519 Elo+
Party 2
Ao Kuang
Ao Kuang
Dr Yeetmeister
Ao Kuang
Level 144
God Stats
3W - 1L
1,787 SR
Queue Stats
44W - 43L
1,588 Elo+
Party 1
Merlin
Merlin
dropdeadelusive
Merlin
Level 117
God Stats
1W - 3L
1,451 SR
Queue Stats
61W - 66L
1,505 Elo+
Party 1
Zeus
Zeus
renaissance7
Zeus
Level 139
God Stats
7W - 3L
1,662 SR
Queue Stats
263W - 255L
1,507 Elo+
Solo
Team Averages
Level 137
1,637 SR
1,532 Elo+

VS

Team Averages
Level 88
1,482 SR
1,528 Elo+
Yemoja
Yemoja
Batey1223
Yemoja
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,292 Elo+
Party 3
Bastet
Bastet
BordrLineSWORDZ
Bastet
Level 98
God Stats
8W - 9L
1,448 SR
Queue Stats
545W - 532L
1,569 Elo+
Party 4
Sol
Sol
BrawnyBiscuit88
Sol
Level 129
God Stats
3W - 2L
1,334 SR
Queue Stats
183W - 188L
1,553 Elo+
Solo
Anhur
Anhur
Jerymia
Anhur
Level 61
God Stats
2W - 2L
1,566 SR
Queue Stats
143W - 131L
1,650 Elo+
Party 3
Ah Puch
Ah Puch
Stoke n Poke470
Ah Puch
Level 85
God Stats
17W - 4L
1,563 SR
Queue Stats
420W - 399L
1,578 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AnEvilBadger
Hercules
18
3 / 6 / 11
11,133
619
14,892
45,566
43,975
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
2 / 8 / 16
11,877
660
4,180
24,831
26,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
20
11 / 5 / 9
13,396
744
19,476
28,253
12,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 5 / 15
13,027
724
22,445
15,183
6,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 3 / 13
12,603
700
23,895
17,258
7,248
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Batey1223
Yemoja
20
2 / 6 / 15
11,788
655
9,019
20,944
15,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 6 / 13
12,605
700
32,186
20,977
8,640
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 5 / 7
12,476
693
20,237
18,890
7,428
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Jerymia
Anhur
20
14 / 5 / 7
13,889
772
24,638
20,490
8,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 5 / 19
12,444
691
24,494
16,015
6,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
88
27
Kills
27
27
Deaths
27
64
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hercules
AnEvilBadger
Hercules
3
6
11
1.42
W
Yemoja
Batey1223
Yemoja
2
6
15
1.58
W
5
6
13
1.92
W
4
5
7
1.5
L
2
8
16
1.25
L
Ao Kuang
11
5
9
3.1
W
Anhur
Jerymia
Anhur
14
5
7
3.5
W
2
5
19
2.3
L
6
5
15
2.7
L
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,888
Damage
110,574
131,091
Taken
97,316
97,333
Mitigated
46,214
65,896
Healing
45,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AnEvilBadger
Hercules
14,892
4,283
2,015
20,829
45,566
43,975
318
17,944
27,622
0
22,962
W
Yemoja
Batey1223
Yemoja
9,019
1,576
10,389
4,671
20,944
15,216
277
16,873
4,071
16,008
0
W
32,186
9,550
3,560
4,019
20,977
8,640
356
13,498
7,479
0
42,925
W
20,237
4,497
1,691
6,799
18,890
7,428
2,681
12,753
6,137
54,822
0
L
4,180
1,854
9,881
7,484
24,831
26,592
286
9,106
15,725
0
7,439
L
Ao Kuang
19,476
4,643
4,024
14,282
28,253
12,875
845
10,717
17,536
31,017
0
W
Anhur
Jerymia
Anhur
24,638
13,236
2,267
4,074
20,490
8,641
2,180
14,027
6,463
0
41,361
W
24,494
888
2,379
5,306
16,015
6,289
202
8,665
7,350
51,207
0
L
22,445
769
1,835
1,213
15,183
6,643
1,190
7,033
8,150
55,273
0
L
23,895
712
727
3,606
17,258
7,248
2,139
8,950
8,308
48,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,036
Gold Earned
63,202
201
Minions Killed
186
0
Camps Cleared
0
1,547,531
Distance Traveled
1,568,468
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,133
619
25
1
0
302,332
1
W
Yemoja
11,788
655
13
1
0
277,814
0
W
Bastet
12,605
700
27
2
0
366,329
2
W
Sol
12,476
693
64
4
0
313,152
1
L
Horus
11,877
660
6
0
0
288,072
0
L
Ao Kuang
13,396
744
32
2
0
322,812
0
W
Anhur
13,889
772
30
2
0
272,555
1
W
Ah Puch
12,444
691
52
3
0
338,618
0
L
Merlin
13,027
724
81
5
0
299,318
0
L
Zeus
12,603
700
57
3
0
334,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role