Player Matchup

Medusa
Medusa
Jadizzle07
Medusa
Level 26
God Stats
7W - 14L
1,250 SR
Queue Stats
124W - 134L
1,193 Elo+
Solo
Eset
Eset
Katatomicx
Eset
Level 29
God Stats
0W - 4L
1,132 SR
Queue Stats
100W - 116L
1,150 Elo+
Solo
Nike
Nike
Washingtok
Nike
Level 29
God Stats
2W - 1L
1,732 SR
Queue Stats
68W - 66L
1,160 Elo+
Solo
Jormungandr
Jormungandr
WhoDatKhmer
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,361 Elo+
Solo
Tsukuyomi
Tsukuyomi
immortal456789
Tsukuyomi
Level 6
God Stats
1W - 3L
1,211 SR
Queue Stats
7W - 10L
1,276 Elo+
Solo
Team Averages
Level 22
1,365 SR
1,228 Elo+

VS

Team Averages
Level 19
1,512 SR
1,200 Elo+
Fenrir
Fenrir
ColbaltZephyr1
Fenrir
Level 16
God Stats
7W - 6L
1,480 SR
Queue Stats
7W - 8L
1,276 Elo+
Solo
Jormungandr
Jormungandr
DidacticHat4328
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,014 Elo+
Solo
Bacchus
Bacchus
RotaryComet4011
Bacchus
Level 23
God Stats
4W - 1L
1,468 SR
Queue Stats
11W - 8L
1,182 Elo+
Solo
Nu Wa
Nu Wa
cheezitGUY
Nu Wa
Level 27
God Stats
14W - 12L
1,599 SR
Queue Stats
29W - 21L
1,306 Elo+
Solo
Merlin
Merlin
odysse191873
Merlin
Level 15
God Stats
18W - 12L
1,512 SR
Queue Stats
27W - 25L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jadizzle07
Medusa
17
3 / 11 / 6
11,273
939
12,260
22,880
13,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 9 / 11
12,173
1,014
9,566
19,092
5,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 9 / 8
11,502
959
16,158
20,703
7,770
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
WhoDatKhmer
Jormungandr
18
2 / 6 / 11
11,637
970
11,284
19,339
12,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
immortal456789
Tsukuyomi
17
6 / 3 / 6
12,615
1,051
8,849
11,156
9,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

43

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 14
12,026
1,002
10,777
12,168
8,706
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
DidacticHat4328
Jormungandr
20
5 / 8 / 23
13,097
1,091
17,322
19,258
10,816
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

19
1 / 3 / 17
11,286
941
4,582
13,051
12,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
20
15 / 3 / 17
14,895
1,241
38,596
12,204
4,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
20
9 / 1 / 17
13,810
1,151
15,227
10,366
5,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
126
19
Kills
38
38
Deaths
20
42
Assists
88
Player
Kills
Deaths
Assists
KDA
W
8
5
14
3
W
Jormungandr
DidacticHat4328
Jormungandr
5
8
23
2.06
L
Medusa
Jadizzle07
Medusa
3
11
6
0.55
L
5
9
11
1.17
W
1
3
17
3.17
L
3
9
8
0.78
L
Jormungandr
WhoDatKhmer
Jormungandr
2
6
11
1.25
W
Nu Wa
15
3
17
7.83
L
Tsukuyomi
immortal456789
Tsukuyomi
6
3
6
3
W
Merlin
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,117
Damage
86,504
93,170
Taken
67,047
49,465
Mitigated
43,002
6,967
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,777
1,844
0
380
12,168
8,706
0
4,678
7,490
0
19,478
W
Jormungandr
DidacticHat4328
Jormungandr
17,322
5,032
0
806
19,258
10,816
0
7,654
9,353
28,467
0
L
Medusa
Jadizzle07
Medusa
12,260
7,821
221
1,370
22,880
13,713
0
18,935
3,945
0
34,691
L
9,566
1,486
796
630
19,092
5,948
0
14,596
4,496
23,404
0
W
4,582
290
0
0
13,051
12,575
0
3,001
10,050
10,020
0
L
16,158
4,812
326
1,849
20,703
7,770
0
17,462
3,241
0
39,680
L
Jormungandr
WhoDatKhmer
Jormungandr
11,284
5,146
567
952
19,339
12,757
0
16,117
3,222
37,684
0
W
Nu Wa
38,596
11,421
898
4,825
12,204
4,907
0
3,296
8,908
73,710
0
L
Tsukuyomi
immortal456789
Tsukuyomi
8,849
1,298
0
256
11,156
9,277
0
8,617
2,539
0
35,190
W
Merlin
15,227
1,512
0
0
10,366
5,998
0
2,221
8,145
40,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,200
Gold Earned
65,114
213
Minions Killed
186
11
Camps Cleared
5
932,492
Distance Traveled
961,057
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,026
1,002
10
1
1
207,153
1
W
Jormungandr
13,097
1,091
28
2
0
161,044
2
L
Medusa
11,273
939
26
2
1
179,119
0
L
Eset
12,173
1,014
44
4
1
176,157
0
W
Bacchus
11,286
941
10
1
0
175,936
2
L
Nike
11,502
959
43
4
0
190,758
0
L
Jormungandr
11,637
970
58
5
1
196,611
0
W
Nu Wa
14,895
1,241
75
6
3
202,313
3
L
Tsukuyomi
12,615
1,051
42
4
8
189,847
2
W
Merlin
13,810
1,151
63
5
1
214,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role