Player Matchup

Jormungandr
Jormungandr
Ehacker39
Jormungandr
Level 63
God Stats
68W - 60L
1,421 SR
Queue Stats
317W - 353L
1,371 Elo+
Party 2
Zhong Kui
Zhong Kui
WobblyWashOut
Zhong Kui
Level 127
God Stats
3W - 3L
1,849 SR
Queue Stats
168W - 169L
1,585 Elo+
Party 2
Skadi
Skadi
forinelf
Skadi
Level 89
God Stats
15W - 8L
1,528 SR
Queue Stats
34W - 38L
1,481 Elo+
Party 2
Team Averages
Level 93
1,599 SR
1,479 Elo+

VS

Team Averages
Level 130
1,631 SR
1,470 Elo+
Bastet
Bastet
Uiesfhug
Bastet
Level 129
God Stats
1W - 1L
1,786 SR
Queue Stats
292W - 323L
1,456 Elo+
Party 1
Discordia
Discordia
thatprofromtexas
Discordia
Level 113
God Stats
14W - 17L
1,388 SR
Queue Stats
296W - 337L
1,463 Elo+
Solo
Vamana
Vamana
xFilthy kittyx
Vamana
Level 148
God Stats
3W - 2L
1,721 SR
Queue Stats
149W - 151L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ehacker39
Jormungandr
18
2 / 1 / 6
13,127
597
8,821
14,700
17,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
WobblyWashOut
Zhong Kui
19
8 / 2 / 2
14,668
667
22,172
19,950
13,020
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
forinelf
Skadi
16
1 / 6 / 3
12,460
566
12,473
15,108
4,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Uiesfhug
Bastet
16
3 / 3 / 4
12,883
586
12,453
16,965
6,280
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
16
4 / 4 / 5
13,438
611
16,395
13,568
4,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 4 / 6
13,118
596
11,158
25,233
24,860
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
11
Kills
9
9
Deaths
11
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ehacker39
Jormungandr
2
1
6
5
L
Bastet
Uiesfhug
Bastet
3
3
4
1.67
W
Zhong Kui
WobblyWashOut
Zhong Kui
8
2
2
4.5
W
Skadi
forinelf
Skadi
1
6
3
0.42
L
Discordia
4
4
5
1.63
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,466
Damage
40,006
49,758
Taken
55,766
35,047
Mitigated
36,099
18,985
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ehacker39
Jormungandr
8,821
1,511
0
3,793
14,700
17,231
680
3,227
11,473
44,342
0
L
Bastet
Uiesfhug
Bastet
12,453
2,513
0
2,663
16,965
6,280
945
9,169
7,796
0
52,994
W
Zhong Kui
WobblyWashOut
Zhong Kui
22,172
304
0
10,575
19,950
13,020
1,958
7,865
12,085
106,424
0
W
Skadi
forinelf
Skadi
12,473
3,836
879
3,738
15,108
4,796
493
5,377
9,731
0
71,410
L
Discordia
16,395
265
154
1,731
13,568
4,959
893
9,823
3,745
58,976
0
L
11,158
4,832
0
7,349
25,233
24,860
242
12,221
13,012
0
58,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,255
Gold Earned
39,439
304
Minions Killed
208
0
Camps Cleared
0
1,125,075
Distance Traveled
1,120,789
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,127
597
44
2
0
391,454
2
L
Bastet
12,883
586
55
3
0
427,301
3
W
Zhong Kui
14,668
667
162
7
0
368,450
1
W
Skadi
12,460
566
98
4
0
365,171
2
L
Discordia
13,438
611
95
4
0
305,891
2
L
Vamana
13,118
596
58
3
0
387,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role