Player Matchup

Ra
Ra
Aionphobos
Ra
Level 36
God Stats
3W - 7L
1,458 SR
Queue Stats
117W - 80L
1,583 Elo+
Party 2
Ne Zha
Ne Zha
HawkeSting
Ne Zha
Level 121
God Stats
6W - 6L
1,463 SR
Queue Stats
193W - 152L
1,563 Elo+
Party 2
Ymir
Ymir
Lara_Vamp
Ymir
Level 43
God Stats
7W - 10L
1,436 SR
Queue Stats
190W - 232L
1,347 Elo+
Solo
Team Averages
Level 67
1,452 SR
1,498 Elo+

VS

Team Averages
Level 102
1,548 SR
1,431 Elo+
Merlin
Merlin
Ellistahon
Merlin
Level 89
God Stats
9W - 15L
1,514 SR
Queue Stats
384W - 423L
1,478 Elo+
Solo
Sobek
Sobek
Les-BiG-Brothers
Sobek
Level 83
God Stats
13W - 8L
1,631 SR
Queue Stats
202W - 203L
1,421 Elo+
Party 1
Ullr
Ullr
Toosen7Blood
Ullr
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
554W - 633L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
4,430
738
1,212
1,226
457
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
HawkeSting
Ne Zha
7
0 / 1 / 1
4,398
733
1,577
2,804
895
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ymir
5
0 / 2 / 1
4,109
685
1,496
3,488
1,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ellistahon
Merlin
8
3 / 1 / 1
5,377
896
2,768
2,526
724
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 0 / 3
4,767
795
702
3,206
1,718
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 3
4,786
798
576
1,936
520
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
4
4
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Merlin
Ellistahon
Merlin
3
1
1
3.5
L
Ne Zha
HawkeSting
Ne Zha
0
1
1
0.5
L
Ymir
0
2
1
0.25
W
0
0
3
1.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,285
Damage
4,046
7,518
Taken
7,668
2,952
Mitigated
2,962
2,408
Healing
2,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,212
33
602
435
1,226
457
0
930
296
5,987
0
W
Merlin
Ellistahon
Merlin
2,768
388
0
500
2,526
724
560
1,229
1,297
17,427
0
L
Ne Zha
HawkeSting
Ne Zha
1,577
235
0
1,062
2,804
895
0
983
1,821
0
13,149
L
Ymir
1,496
370
63
246
3,488
1,600
0
1,633
1,855
2,351
0
W
702
92
372
885
3,206
1,718
130
1,102
2,104
6,916
0
W
576
0
240
795
1,936
520
656
405
1,531
0
11,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,937
Gold Earned
14,930
36
Minions Killed
56
0
Camps Cleared
0
287,787
Distance Traveled
314,325
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,430
738
12
2
0
76,677
1
W
Merlin
5,377
896
24
4
0
97,671
1
L
Ne Zha
4,398
733
24
4
0
108,969
2
L
Ymir
4,109
685
0
0
0
102,141
1
W
Sobek
4,767
795
4
1
0
113,605
3
W
Ullr
4,786
798
28
5
0
103,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role