Player Matchup

Fenrir
Fenrir
Esel3men2
Fenrir
Level 55
God Stats
18W - 34L
1,434 SR
Queue Stats
95W - 86L
1,491 Elo+
Solo
Bacchus
Bacchus
Fallen Crypt
Bacchus
Level 84
God Stats
4W - 3L
1,511 SR
Queue Stats
94W - 72L
1,450 Elo+
Solo
Medusa
Medusa
L1CKMYMYSTERIES
Medusa
Level 60
God Stats
57W - 41L
1,530 SR
Queue Stats
93W - 81L
1,381 Elo+
Solo
Team Averages
Level 66
1,492 SR
1,441 Elo+

VS

Team Averages
Level 54
1,416 SR
1,319 Elo+
Anubis
Anubis
RABlD BEAST
Anubis
Level 83
God Stats
25W - 15L
1,562 SR
Queue Stats
313W - 273L
1,465 Elo+
Solo
Medusa
Medusa
maximilian335
Medusa
Level 42
God Stats
67W - 99L
1,351 SR
Queue Stats
84W - 148L
1,188 Elo+
Solo
Ymir
Ymir
xEagleEyeX64x
Ymir
Level 38
God Stats
2W - 4L
1,334 SR
Queue Stats
189W - 203L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Esel3men2
Fenrir
16
14 / 2 / 2
12,408
776
12,981
10,738
4,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Fallen Crypt
Bacchus
14
1 / 1 / 15
10,273
642
6,328
12,112
11,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 4 / 10
10,442
653
11,191
11,730
3,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 8 / 1
9,727
608
9,741
13,626
6,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 6 / 3
9,235
577
9,782
11,275
4,566
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 4 / 3
9,638
602
4,531
14,885
20,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
18
Kills
7
7
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Esel3men2
Fenrir
14
2
2
7.5
W
Bacchus
Fallen Crypt
Bacchus
1
1
15
8.5
W
3
4
10
2
L
Anubis
4
8
1
0.56
L
0
6
3
0.25
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,500
Damage
24,054
34,580
Taken
39,786
19,848
Mitigated
31,435
7,565
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Esel3men2
Fenrir
12,981
4,337
1,164
3,374
10,738
4,938
831
3,906
6,832
0
34,686
W
Bacchus
Fallen Crypt
Bacchus
6,328
493
0
610
12,112
11,331
317
4,794
7,318
28,008
0
W
11,191
5,990
0
2,417
11,730
3,579
473
5,711
6,019
0
48,436
L
Anubis
9,741
234
82
2,630
13,626
6,648
240
2,533
11,093
39,564
0
L
9,782
2,592
585
1,002
11,275
4,566
854
1,904
9,371
0
45,128
L
4,531
971
0
475
14,885
20,221
75
1,940
12,945
18,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,123
Gold Earned
28,600
133
Minions Killed
151
0
Camps Cleared
0
856,803
Distance Traveled
712,064
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,408
776
40
3
0
311,946
1
W
Bacchus
10,273
642
23
1
0
266,631
2
W
Medusa
10,442
653
70
4
0
278,226
2
L
Anubis
9,727
608
43
3
0
206,369
2
L
Medusa
9,235
577
72
5
0
258,687
0
L
Ymir
9,638
602
36
2
0
247,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role