Player Matchup

Chaac
Chaac
Harrageen
Chaac
Level 81
God Stats
4W - 5L
1,440 SR
Queue Stats
154W - 136L
1,376 Elo+
Solo
Hun Batz
Hun Batz
Introspicere
Hun Batz
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
74W - 59L
1,494 Elo+
Party 2
Achilles
Achilles
Jmanbraus
Achilles
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 44L
1,385 Elo+
Party 2
Agni
Agni
LIL MARI 503
Agni
Level 25
God Stats
2W - 4L
1,476 SR
Queue Stats
47W - 69L
1,301 Elo+
Solo
He Bo
He Bo
Willarchie
He Bo
Level 33
God Stats
0W - 1L
1,382 SR
Queue Stats
81W - 103L
1,366 Elo+
Solo
Team Averages
Level 50
1,460 SR
1,384 Elo+

VS

Team Averages
Level 99
1,531 SR
1,418 Elo+
Zeus
Zeus
Dedpool nemisus
Zeus
Level 102
God Stats
16W - 5L
1,731 SR
Queue Stats
329W - 350L
1,412 Elo+
Solo
Hou Yi
Hou Yi
Mourad_Mortis
Hou Yi
Level 62
God Stats
1W - 0L
1,398 SR
Queue Stats
20W - 20L
1,392 Elo+
Party 1
Jormungandr
Jormungandr
el_do_rabbit
Jormungandr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 68L
1,450 Elo+
Solo
Nu Wa
Nu Wa
guillestell
Nu Wa
Level 122
God Stats
15W - 11L
1,524 SR
Queue Stats
450W - 479L
1,365 Elo+
Solo
Scylla
Scylla
shotym
Scylla
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Harrageen
Chaac
17
5 / 4 / 9
9,472
861
11,349
16,808
15,498
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
Introspicere
Hun Batz
15
4 / 5 / 8
8,425
766
8,140
12,390
4,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Jmanbraus
Achilles
16
5 / 4 / 11
9,252
841
10,296
13,898
19,110
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 4 / 11
8,514
774
5,918
9,527
3,559
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
10
2 / 3 / 6
7,112
647
2,824
4,668
1,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 8
9,603
873
22,627
9,049
3,399
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 2 / 10
8,794
799
3,492
8,785
3,761
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
el_do_rabbit
Jormungandr
18
4 / 4 / 8
9,612
874
6,088
12,636
11,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 5 / 10
9,030
821
9,531
8,133
2,879
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
shotym
Scylla
16
5 / 3 / 5
9,798
891
5,791
6,276
2,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
60
18
Kills
19
20
Deaths
19
45
Assists
41
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
L
Chaac
Harrageen
Chaac
5
4
9
2.38
L
Hun Batz
Introspicere
Hun Batz
4
5
8
1.6
L
Achilles
Jmanbraus
Achilles
5
4
11
2.63
L
2
4
11
1.88
W
2
2
10
3.5
L
He Bo
2
3
6
1.67
W
Jormungandr
el_do_rabbit
Jormungandr
4
4
8
2
W
2
5
10
1.4
W
Scylla
shotym
Scylla
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,527
Damage
47,529
57,291
Taken
44,879
44,778
Mitigated
23,645
22,343
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,627
1,852
1,083
1,747
9,049
3,399
885
1,719
7,230
36,363
0
L
Chaac
Harrageen
Chaac
11,349
569
1,524
7,424
16,808
15,498
82
11,247
5,561
0
29,832
L
Hun Batz
Introspicere
Hun Batz
8,140
115
1,031
3,328
12,390
4,935
0
10,044
2,346
0
15,313
L
Achilles
Jmanbraus
Achilles
10,296
2,978
134
2,417
13,898
19,110
0
11,309
2,589
0
19,062
L
5,918
445
2,377
2,421
9,527
3,559
94
7,759
1,768
22,842
0
W
3,492
746
2,394
2,160
8,785
3,761
1,336
1,710
7,050
0
9,438
L
He Bo
2,824
0
1,093
594
4,668
1,676
0
3,678
990
5,567
0
W
Jormungandr
el_do_rabbit
Jormungandr
6,088
421
1,969
973
12,636
11,520
583
3,120
9,216
18,201
0
W
9,531
2,034
1,325
1,074
8,133
2,879
670
1,303
6,780
19,851
0
W
Scylla
shotym
Scylla
5,791
548
585
976
6,276
2,086
1,168
890
5,311
16,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,775
Gold Earned
46,837
110
Minions Killed
118
0
Camps Cleared
0
928,892
Distance Traveled
937,912
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,603
873
33
3
0
192,498
0
L
Chaac
9,472
861
33
3
0
206,747
0
L
Hun Batz
8,425
766
23
2
0
221,725
2
L
Achilles
9,252
841
18
2
0
204,274
1
L
Agni
8,514
774
30
3
0
178,480
0
W
Hou Yi
8,794
799
18
2
0
203,449
0
L
He Bo
7,112
647
6
1
0
117,666
0
W
Jormungandr
9,612
874
23
2
0
204,990
2
W
Nu Wa
9,030
821
13
1
0
174,562
0
W
Scylla
9,798
891
31
3
0
162,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role