Player Matchup

Anhur
Anhur
 
Anhur
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bloodking2021
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
CHxLL B
Cupid
Level 21
God Stats
2W - 1L
1,533 SR
Queue Stats
31W - 49L
1,243 Elo+
Party 2
Horus
Horus
LaSarge
Horus
Level 6
God Stats
0W - 2L
1,251 SR
Queue Stats
14W - 10L
1,170 Elo+
Solo
Bakasura
Bakasura
Soushi-Sushii
Bakasura
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 8L
1,268 Elo+
Solo
Team Averages
Level 10
1,457 SR
1,336 Elo+

VS

Team Averages
Level 18
1,342 SR
1,357 Elo+
Kukulkan
Kukulkan
BigCappa215
Kukulkan
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 87L
1,418 Elo+
Solo
Bellona
Bellona
El_cap_meliodas
Bellona
Level 25
God Stats
1W - 1L
1,111 SR
Queue Stats
11W - 14L
1,310 Elo+
Solo
Artemis
Artemis
Geera Morales
Artemis
Level 27
God Stats
4W - 1L
1,756 SR
Queue Stats
119W - 95L
1,335 Elo+
Solo
Ra
Ra
Octobot9
Ra
Level 6
God Stats
1W - 0L
1,254 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
VibratoryZeus02
Heimdallr
Level 8
God Stats
1W - 2L
1,088 SR
Queue Stats
4W - 6L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
4 / 3 / 3
11,023
919
8,574
8,763
3,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
18
2 / 15 / 7
11,396
950
13,907
30,044
12,103
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
CHxLL B
Cupid
17
0 / 5 / 6
10,753
896
10,352
17,903
7,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
LaSarge
Horus
16
0 / 12 / 6
10,124
844
3,602
19,173
9,673
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Bakasura
Soushi-Sushii
Bakasura
17
5 / 5 / 2
11,764
980
6,214
12,461
5,135
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigCappa215
Kukulkan
20
18 / 0 / 14
14,958
1,247
22,507
7,824
3,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 4 / 22
13,182
1,099
18,167
15,114
12,997
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
20
14 / 1 / 18
13,437
1,120
26,095
10,462
3,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 4 / 9
9,767
814
2,651
5,801
1,431
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
VibratoryZeus02
Heimdallr
19
3 / 2 / 22
11,841
987
9,317
9,249
3,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
125
11
Kills
40
40
Deaths
11
24
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
3
3
1.83
W
Kukulkan
BigCappa215
Kukulkan
18
0
14
25
L
Nemesis
2
15
7
0.37
L
Cupid
CHxLL B
Cupid
0
5
6
0.6
W
5
4
22
4
W
Artemis
14
1
18
23
L
Horus
LaSarge
Horus
0
12
6
0.25
W
0
4
9
1.13
L
Bakasura
Soushi-Sushii
Bakasura
5
5
2
1.2
W
Heimdallr
VibratoryZeus02
Heimdallr
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,649
Damage
78,737
88,344
Taken
48,450
38,262
Mitigated
24,564
5,114
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,574
4,296
0
0
8,763
3,629
0
2,063
6,700
0
22,138
W
Kukulkan
BigCappa215
Kukulkan
22,507
6,358
1,891
4,516
7,824
3,305
0
0
7,645
51,415
0
L
Nemesis
13,907
7,000
0
1,044
30,044
12,103
0
8,008
22,036
0
33,261
L
Cupid
CHxLL B
Cupid
10,352
3,347
269
2,067
17,903
7,722
0
4,879
13,024
0
42,425
W
18,167
9,496
576
1,077
15,114
12,997
0
0
14,506
0
48,314
W
Artemis
26,095
19,703
480
1,095
10,462
3,747
0
0
10,462
0
44,524
L
Horus
LaSarge
Horus
3,602
1,777
145
1,111
19,173
9,673
0
6,586
12,587
0
11,311
W
2,651
342
301
524
5,801
1,431
0
0
5,740
6,177
0
L
Bakasura
Soushi-Sushii
Bakasura
6,214
3,747
0
478
12,461
5,135
0
3,622
8,839
0
14,520
W
Heimdallr
VibratoryZeus02
Heimdallr
9,317
2,510
0
0
9,249
3,084
0
0
8,913
0
19,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,060
Gold Earned
63,185
175
Minions Killed
224
3
Camps Cleared
4
913,661
Distance Traveled
840,435
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,023
919
14
1
1
126,006
0
W
Kukulkan
14,958
1,247
87
7
1
188,639
0
L
Nemesis
11,396
950
44
4
0
260,417
0
L
Cupid
10,753
896
84
7
0
179,052
0
W
Bellona
13,182
1,099
80
7
0
204,123
0
W
Artemis
13,437
1,120
29
2
3
182,360
3
L
Horus
10,124
844
10
1
0
117,146
2
W
Ra
9,767
814
8
1
0
92,787
0
L
Bakasura
11,764
980
23
2
2
231,040
0
W
Heimdallr
11,841
987
20
2
0
172,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role