Player Matchup

Thanatos
Thanatos
BoggedFlame5593
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,181 Elo+
Solo
Ravana
Ravana
Gahbibi
Ravana
Level 14
God Stats
6W - 10L
1,404 SR
Queue Stats
18W - 29L
1,201 Elo+
Party 1
Athena
Athena
NoxiusXToxin
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,175 Elo+
Party 1
Merlin
Merlin
Theta Seven
Merlin
Level 24
God Stats
14W - 16L
1,534 SR
Queue Stats
50W - 44L
1,440 Elo+
Party 1
Skadi
Skadi
ali-boom-ba-yae
Skadi
Level 30
God Stats
20W - 32L
1,391 SR
Queue Stats
402W - 477L
1,243 Elo+
Solo
Team Averages
Level 19
1,466 SR
1,248 Elo+

VS

Team Averages
Level 19
1,460 SR
1,235 Elo+
Pele
Pele
Cosmic cinco
Pele
Level 17
God Stats
73W - 78L
1,396 SR
Queue Stats
92W - 107L
1,327 Elo+
Solo
Cthulhu
Cthulhu
Dave7275
Cthulhu
Level 18
God Stats
10W - 6L
1,579 SR
Queue Stats
62W - 102L
1,123 Elo+
Solo
Merlin
Merlin
Rubenchito3
Merlin
Level 25
God Stats
3W - 3L
1,471 SR
Queue Stats
16W - 23L
1,203 Elo+
Solo
Discordia
Discordia
Strayakidc
Discordia
Level 24
God Stats
24W - 19L
1,470 SR
Queue Stats
44W - 35L
1,316 Elo+
Solo
Ratatoskr
Ratatoskr
chinchimeney97
Ratatoskr
Level 13
God Stats
18W - 17L
1,383 SR
Queue Stats
34W - 34L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
0 / 3 / 9
12,401
827
2,045
12,032
9,589
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Ravana
Gahbibi
Ravana
20
12 / 3 / 14
16,810
1,121
22,155
17,616
14,692
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
20
4 / 13 / 17
14,001
933
11,993
27,677
13,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
20
11 / 6 / 10
16,673
1,112
26,570
24,115
10,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 8 / 20
14,548
970
16,638
23,734
12,865
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 12
15,936
1,062
28,540
26,331
12,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Dave7275
Cthulhu
15
0 / 0 / 0
10,630
709
0
0
0
Merlin
20
3 / 6 / 13
14,487
966
20,102
21,338
8,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
Strayakidc
Discordia
20
3 / 2 / 19
15,423
1,028
19,229
12,218
4,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
chinchimeney97
Ratatoskr
20
17 / 12 / 11
17,741
1,183
28,762
24,324
23,847
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
88
30
Kills
33
33
Deaths
30
70
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
3
9
1.5
W
10
10
12
1.6
W
Cthulhu
Dave7275
Cthulhu
0
0
0
0
L
Ravana
Gahbibi
Ravana
12
3
14
6.33
L
Athena
4
13
17
0.96
W
Merlin
3
6
13
1.58
W
Discordia
Strayakidc
Discordia
3
2
19
6.25
L
Merlin
11
6
10
2.67
L
3
8
20
1.63
W
Ratatoskr
chinchimeney97
Ratatoskr
17
12
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,401
Damage
96,633
105,174
Taken
84,211
60,775
Mitigated
49,137
11,559
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
2,045
324
0
2,605
12,032
9,589
0
5,675
6,357
0
15,910
W
28,540
14,560
438
1,752
26,331
12,261
0
11,683
14,648
0
44,741
W
Cthulhu
Dave7275
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
Gahbibi
Ravana
22,155
4,683
0
1,374
17,616
14,692
0
4,834
12,782
0
36,139
L
Athena
11,993
4,221
0
0
27,677
13,581
0
7,505
20,172
23,460
0
W
Merlin
20,102
2,249
279
3,147
21,338
8,358
0
9,701
11,637
73,385
0
W
Discordia
Strayakidc
Discordia
19,229
652
1,334
1,838
12,218
4,671
0
6,580
5,638
52,905
0
L
Merlin
26,570
626
494
4,066
24,115
10,048
0
7,406
16,709
69,998
0
L
16,638
9,416
0
3,020
23,734
12,865
0
13,911
9,823
0
50,098
W
Ratatoskr
chinchimeney97
Ratatoskr
28,762
12,449
945
1,790
24,324
23,847
0
10,599
13,725
0
44,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,433
Gold Earned
74,217
253
Minions Killed
280
3
Camps Cleared
4
1,170,456
Distance Traveled
992,541
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,401
827
26
2
2
220,814
2
W
Pele
15,936
1,062
28
2
2
268,055
0
W
Cthulhu
10,630
709
0
0
0
0
0
L
Ravana
16,810
1,121
27
2
1
275,605
2
L
Athena
14,001
933
28
2
0
226,280
0
W
Merlin
14,487
966
122
8
0
214,345
1
W
Discordia
15,423
1,028
90
6
0
272,822
0
L
Merlin
16,673
1,112
88
6
0
261,841
0
L
Skadi
14,548
970
84
6
0
185,916
0
W
Ratatoskr
17,741
1,183
40
3
2
237,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role