Player Matchup

Kuzenbo
Kuzenbo
DADDY420PLUG
Kuzenbo
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 41L
1,180 Elo+
Solo
Hel
Hel
I--HoXzZ--I
Hel
Level 29
God Stats
12W - 16L
1,393 SR
Queue Stats
361W - 447L
1,210 Elo+
Solo
Cernunnos
Cernunnos
RBauti
Cernunnos
Level 24
God Stats
5W - 12L
1,222 SR
Queue Stats
22W - 38L
1,116 Elo+
Party 2
Cthulhu
Cthulhu
agusfranco706
Cthulhu
Level 36
God Stats
2W - 3L
1,677 SR
Queue Stats
70W - 80L
1,222 Elo+
Party 2
Set
Set
cruzkacef
Set
Level 16
God Stats
3W - 7L
1,284 SR
Queue Stats
7W - 21L
1,057 Elo+
Party 2
Team Averages
Level 26
1,415 SR
1,157 Elo+

VS

Team Averages
Level 27
1,479 SR
1,202 Elo+
Awilix
Awilix
ColbertDolbert
Awilix
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 114L
1,168 Elo+
Solo
Medusa
Medusa
Just-Gundy
Medusa
Level 25
God Stats
40W - 37L
1,455 SR
Queue Stats
100W - 141L
1,142 Elo+
Solo
Merlin
Merlin
LeSunFlowers
Merlin
Level 28
God Stats
3W - 1L
1,399 SR
Queue Stats
20W - 27L
1,167 Elo+
Party 1
Sobek
Sobek
Showa_Goji
Sobek
Level 26
God Stats
16W - 9L
1,500 SR
Queue Stats
42W - 38L
1,205 Elo+
Party 1
Hel
Hel
slayers501
Hel
Level 29
God Stats
16W - 17L
1,541 SR
Queue Stats
42W - 32L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DADDY420PLUG
Kuzenbo
14
2 / 10 / 6
8,919
388
7,248
20,523
25,940
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 8 / 3
10,823
471
11,368
18,212
7,241
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
RBauti
Cernunnos
19
5 / 5 / 4
11,271
490
11,499
15,364
6,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
18
8 / 1 / 4
10,857
472
12,721
19,087
11,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 11 / 5
8,960
390
2,884
17,345
7,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 5
11,694
508
8,486
17,383
6,726
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Just-Gundy
Medusa
18
8 / 8 / 2
12,531
545
12,480
16,255
7,317
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
16
7 / 9 / 5
11,278
490
16,832
15,289
5,343
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
17
8 / 1 / 7
13,332
580
14,834
20,171
21,270
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 2 / 4
14,828
645
19,611
18,756
8,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
58
24
Kills
35
35
Deaths
28
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
8
5
0.56
L
Kuzenbo
DADDY420PLUG
Kuzenbo
2
10
6
0.5
L
8
8
3
1.19
W
Medusa
Just-Gundy
Medusa
8
8
2
1.13
W
Merlin
7
9
5
1.06
L
Cernunnos
RBauti
Cernunnos
5
5
4
1.4
W
Sobek
8
1
7
11.5
L
Cthulhu
8
1
4
10
L
1
11
5
0.32
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,720
Damage
72,243
90,531
Taken
87,854
59,283
Mitigated
49,353
14,178
Healing
30,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,486
4,814
99
3,772
17,383
6,726
2,018
4,065
12,310
0
79,580
L
Kuzenbo
DADDY420PLUG
Kuzenbo
7,248
2,688
0
0
20,523
25,940
378
11,708
8,815
28,717
0
L
11,368
682
1,520
4,871
18,212
7,241
2,120
12,460
5,752
61,706
0
W
Medusa
Just-Gundy
Medusa
12,480
4,822
0
3,905
16,255
7,317
3,251
3,626
12,629
0
59,310
W
Merlin
16,832
1,316
750
1,899
15,289
5,343
403
5,682
9,607
76,857
0
L
Cernunnos
RBauti
Cernunnos
11,499
6,418
288
4,016
15,364
6,744
1,050
6,660
8,704
0
61,843
W
Sobek
14,834
1,368
372
4,764
20,171
21,270
749
7,724
12,447
49,510
0
L
Cthulhu
12,721
790
632
2,453
19,087
11,863
435
9,320
9,767
54,009
0
L
2,884
651
0
398
17,345
7,495
231
11,129
6,216
0
31,201
W
19,611
1,957
542
14,504
18,756
8,697
4,866
10,240
8,516
105,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,830
Gold Earned
63,663
408
Minions Killed
556
0
Camps Cleared
0
1,823,615
Distance Traveled
2,063,898
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,694
508
114
5
0
462,669
1
L
Kuzenbo
8,919
388
38
2
0
338,530
0
L
Hel
10,823
471
126
5
0
365,119
2
W
Medusa
12,531
545
85
4
0
337,737
4
W
Merlin
11,278
490
81
4
0
390,347
0
L
Cernunnos
11,271
490
110
5
0
330,248
0
W
Sobek
13,332
580
76
3
0
430,077
3
L
Cthulhu
10,857
472
74
3
0
473,061
3
L
Set
8,960
390
60
3
0
316,657
4
W
Hel
14,828
645
200
9
0
443,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role