Player Matchup

Sol
Sol
FabulousMonkey69
Sol
Level 95
God Stats
11W - 10L
1,699 SR
Queue Stats
312W - 235L
1,630 Elo+
Party 1
Rama
Rama
Hi_0001__
Rama
Level 82
God Stats
4W - 3L
1,669 SR
Queue Stats
259W - 188L
1,609 Elo+
Party 1
Ganesha
Ganesha
moulerat
Ganesha
Level 23
God Stats
3W - 2L
1,786 SR
Queue Stats
101W - 80L
1,462 Elo+
Party 1
Team Averages
Level 67
1,718 SR
1,567 Elo+

VS

Team Averages
Level 53
1,521 SR
1,534 Elo+
Ne Zha
Ne Zha
ALilTooSendy
Ne Zha
Level 139
God Stats
0W - 1L
1,505 SR
Queue Stats
2W - 2L
1,693 Elo+
Party 2
Kuzenbo
Kuzenbo
GinjaNinja5425
Kuzenbo
Level 16
God Stats
3W - 3L
1,557 SR
Queue Stats
18W - 38L
1,408 Elo+
Solo
Neith
Neith
Skills2enV
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
10,272
685
11,035
9,904
3,283
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
15
8 / 0 / 3
10,748
717
10,187
8,677
2,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
moulerat
Ganesha
12
0 / 2 / 10
10,048
670
8,422
11,605
12,408
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 2 / 1
9,039
603
11,345
11,201
3,851
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

11
1 / 4 / 2
9,300
620
6,042
16,716
16,219
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
10
0 / 7 / 2
7,951
530
3,520
9,379
2,877
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
3
3
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
2
1
1.25
W
5
1
4
7
L
1
4
2
0.5
W
Rama
8
0
3
9.5
L
Neith
0
7
2
0.14
W
Ganesha
moulerat
Ganesha
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,644
Damage
20,907
30,186
Taken
37,296
18,639
Mitigated
22,947
11,788
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
11,345
1,901
0
2,578
11,201
3,851
0
4,993
6,208
0
40,817
W
11,035
3,671
0
5,429
9,904
3,283
1,833
2,772
7,132
56,047
0
L
6,042
2,650
0
560
16,716
16,219
26
8,703
8,013
15,727
0
W
Rama
10,187
9,257
0
4,878
8,677
2,948
1,223
900
7,777
0
49,094
L
Neith
3,520
2,089
0
660
9,379
2,877
0
5,897
3,482
0
19,520
W
Ganesha
moulerat
Ganesha
8,422
892
464
1,017
11,605
12,408
61
2,438
9,167
21,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,068
Gold Earned
26,290
185
Minions Killed
105
0
Camps Cleared
0
697,012
Distance Traveled
731,707
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,039
603
54
4
0
295,945
0
W
Sol
10,272
685
107
7
0
242,303
1
L
Kuzenbo
9,300
620
21
1
0
257,715
2
W
Rama
10,748
717
77
5
0
227,710
0
L
Neith
7,951
530
30
2
0
178,047
2
W
Ganesha
10,048
670
1
0
0
226,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role