Player Matchup

Arachne
Arachne
abuxk
Arachne
Level 6
God Stats
2W - 3L
1,579 SR
Queue Stats
3W - 4L
1,337 Elo+
Party 1
Hades
Hades
coolhandtkd
Hades
Level 46
God Stats
9W - 6L
1,605 SR
Queue Stats
42W - 36L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
iGainMMR
Cthulhu
Level 21
God Stats
3W - 6L
1,460 SR
Queue Stats
20W - 20L
1,307 Elo+
Party 1
Team Averages
Level 24
1,548 SR
1,334 Elo+

VS

Team Averages
Level 37
1,429 SR
1,286 Elo+
Horus
Horus
Bloodplox97
Horus
Level 69
God Stats
27W - 12L
1,478 SR
Queue Stats
119W - 120L
1,343 Elo+
Party 2
Merlin
Merlin
VaZeAfterlife5
Merlin
Level 13
God Stats
1W - 3L
1,330 SR
Queue Stats
12W - 22L
1,198 Elo+
Party 2
Ra
Ra
illLucidAdapt
Ra
Level 29
God Stats
94W - 93L
1,478 SR
Queue Stats
119W - 117L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
abuxk
Arachne
13
6 / 5 / 10
10,138
724
5,462
9,770
3,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
12 / 3 / 9
11,646
832
16,610
14,002
6,630
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
iGainMMR
Cthulhu
14
3 / 2 / 15
9,982
713
7,344
11,817
5,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 4
10,867
776
9,650
16,207
8,914
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 6 / 5
9,577
684
7,609
9,741
3,433
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 7 / 5
8,876
634
6,034
9,277
3,031
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
21
Kills
10
10
Deaths
21
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
8
4
0.88
L
3
6
5
0.92
W
Arachne
abuxk
Arachne
6
5
10
2.2
W
12
3
9
5.5
W
Cthulhu
iGainMMR
Cthulhu
3
2
15
5.25
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,416
Damage
23,293
35,589
Taken
35,225
15,762
Mitigated
15,378
7,281
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,650
4,775
1,144
2,961
16,207
8,914
659
11,068
5,139
0
22,609
L
7,609
545
195
1,177
9,741
3,433
353
7,259
2,482
30,246
0
W
Arachne
abuxk
Arachne
5,462
5,279
0
311
9,770
3,478
685
3,866
5,904
0
12,033
W
16,610
794
1,482
4,021
14,002
6,630
1,078
4,373
9,629
46,750
0
W
Cthulhu
iGainMMR
Cthulhu
7,344
1,018
807
660
11,817
5,654
450
5,404
6,413
37,704
0
L
6,034
378
1,114
1,459
9,277
3,031
392
5,671
3,606
34,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,766
Gold Earned
29,320
126
Minions Killed
119
0
Camps Cleared
0
792,733
Distance Traveled
591,647
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,867
776
28
2
0
227,836
3
L
Merlin
9,577
684
40
3
0
202,243
3
W
Arachne
10,138
724
6
0
0
262,212
0
W
Hades
11,646
832
64
5
0
249,320
3
W
Cthulhu
9,982
713
56
4
0
281,201
3
L
Ra
8,876
634
51
4
0
161,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role