Player Matchup

Arachne
Arachne
Falenheim
Arachne
Level 42
God Stats
12W - 8L
1,578 SR
Queue Stats
355W - 408L
1,415 Elo+
Party 1
Athena
Athena
FinishedFirst
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,507 Elo+
Party 3
Hades
Hades
PepsiOfficial
Hades
Level 12
God Stats
5W - 4L
1,670 SR
Queue Stats
128W - 174L
1,336 Elo+
Party 1
Olorun
Olorun
TaliADC
Olorun
Level 129
God Stats
15W - 14L
1,565 SR
Queue Stats
444W - 377L
1,563 Elo+
Party 3
King Arthur
King Arthur
zFatDabs
King Arthur
Level 46
God Stats
0W - 17L
1,318 SR
Queue Stats
163W - 166L
1,428 Elo+
Party 1
Team Averages
Level 50
1,526 SR
1,450 Elo+

VS

Team Averages
Level 91
1,503 SR
1,529 Elo+
Ra
Ra
BodaciousLlama
Ra
Level 126
God Stats
24W - 17L
1,612 SR
Queue Stats
219W - 187L
1,591 Elo+
Party 2
Ganesha
Ganesha
SSGSS
Ganesha
Level 43
God Stats
1W - 2L
1,421 SR
Queue Stats
69W - 77L
1,419 Elo+
Party 2
Cupid
Cupid
ThatOneGuyAlex
Cupid
Level 134
God Stats
27W - 12L
1,761 SR
Queue Stats
393W - 347L
1,585 Elo+
Party 2
Hera
Hera
TriggaTreyYung
Hera
Level 143
God Stats
2W - 0L
1,209 SR
Queue Stats
137W - 109L
1,572 Elo+
Solo
Cthulhu
Cthulhu
Yocoe
Cthulhu
Level 8
God Stats
6W - 4L
1,513 SR
Queue Stats
27W - 18L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Falenheim
Arachne
7
1 / 2 / 0
4,830
483
1,648
6,670
1,710
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 2 / 1
5,307
531
718
6,037
1,853
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
4,042
404
123
2,434
791
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
TaliADC
Olorun
9
1 / 3 / 1
5,609
561
2,858
4,819
1,244
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
zFatDabs
King Arthur
9
1 / 1 / 0
5,189
519
2,441
5,961
3,374
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,816
682
3,151
4,910
1,396
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
SSGSS
Ganesha
9
1 / 1 / 5
5,895
590
2,644
4,001
1,572
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 1 / 2
5,885
589
3,340
4,975
1,345
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 0 / 1
6,476
648
3,662
2,195
681
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Yocoe
Cthulhu
10
0 / 1 / 0
5,629
563
3,012
4,203
2,069
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
9
9
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Arachne
Falenheim
Arachne
1
2
0
0.5
L
1
2
1
0.75
L
0
1
0
0
W
Ganesha
SSGSS
Ganesha
1
1
5
3.5
L
Olorun
TaliADC
Olorun
1
3
1
0.5
W
1
1
2
2
W
4
0
1
4.5
W
Cthulhu
Yocoe
Cthulhu
0
1
0
0
L
King Arthur
zFatDabs
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,788
Damage
15,809
25,921
Taken
20,284
8,972
Mitigated
7,063
6,184
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,151
263
124
2,924
4,910
1,396
0
104
4,806
46,441
0
L
Arachne
Falenheim
Arachne
1,648
1,234
0
2,406
6,670
1,710
0
2,894
3,776
0
15,169
L
718
180
0
1,000
6,037
1,853
0
3,417
2,620
9,248
0
L
123
123
28
80
2,434
791
0
1,913
521
4,373
0
W
Ganesha
SSGSS
Ganesha
2,644
171
0
191
4,001
1,572
486
1,312
2,689
13,463
0
L
Olorun
TaliADC
Olorun
2,858
1,398
135
1,772
4,819
1,244
0
937
3,882
30,498
0
W
3,340
1,795
0
2,563
4,975
1,345
0
1,930
3,045
0
38,554
W
3,662
531
0
607
2,195
681
552
353
1,842
32,181
0
W
Cthulhu
Yocoe
Cthulhu
3,012
256
0
844
4,203
2,069
34
0
3,948
19,210
0
L
King Arthur
zFatDabs
King Arthur
2,441
412
0
763
5,961
3,374
0
2,912
2,653
0
22,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,977
Gold Earned
30,701
132
Minions Killed
296
0
Camps Cleared
0
823,203
Distance Traveled
981,681
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,816
682
95
10
0
218,051
4
L
Arachne
4,830
483
27
3
0
206,785
0
L
Athena
5,307
531
20
2
0
182,279
2
L
Hades
4,042
404
6
1
0
86,367
0
W
Ganesha
5,895
590
7
1
0
208,724
0
L
Olorun
5,609
561
42
4
0
161,360
2
W
Cupid
5,885
589
94
9
0
188,084
1
W
Hera
6,476
648
64
6
0
170,680
0
W
Cthulhu
5,629
563
36
4
0
196,142
1
L
King Arthur
5,189
519
37
4
0
186,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role