Player Matchup

Bacchus
Bacchus
Aërendil
Bacchus
Level 144
God Stats
2W - 3L
1,666 SR
Queue Stats
142W - 153L
1,440 Elo+
Solo
Aphrodite
Aphrodite
DoThheLine
Aphrodite
Level 57
God Stats
6W - 4L
1,665 SR
Queue Stats
170W - 170L
1,504 Elo+
Solo
Neith
Neith
Gimel94
Neith
Level 122
God Stats
163W - 183L
1,393 SR
Queue Stats
178W - 207L
1,346 Elo+
Solo
Team Averages
Level 108
1,575 SR
1,430 Elo+

VS

Team Averages
Level 57
1,597 SR
1,422 Elo+
Set
Set
DANILAvishnya
Set
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 31L
1,322 Elo+
Solo
Medusa
Medusa
Onnane
Medusa
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Wambi23
Baron Samedi
Level 93
God Stats
33W - 15L
1,791 SR
Queue Stats
388W - 355L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aërendil
Bacchus
16
5 / 6 / 7
12,814
674
11,804
26,366
37,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
DoThheLine
Aphrodite
17
5 / 3 / 7
12,887
678
17,743
21,289
8,942
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Gimel94
Neith
16
4 / 4 / 8
12,103
637
13,950
15,959
5,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 8
11,731
617
9,292
17,537
8,035
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Onnane
Medusa
15
4 / 3 / 8
12,081
636
25,891
22,266
8,613
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Wambi23
Baron Samedi
16
5 / 5 / 6
12,059
635
16,026
16,762
11,980
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
14
Kills
13
13
Deaths
14
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aërendil
Bacchus
5
6
7
1.42
L
4
6
8
1.33
W
Aphrodite
DoThheLine
Aphrodite
5
3
7
2.83
W
Neith
Gimel94
Neith
4
4
8
2
L
Medusa
Onnane
Medusa
4
3
8
2.67
L
Baron Samedi
Wambi23
Baron Samedi
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,497
Damage
51,209
63,614
Taken
56,565
51,508
Mitigated
28,628
34,486
Healing
19,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aërendil
Bacchus
11,804
826
0
595
26,366
37,025
467
6,166
20,200
28,973
0
L
9,292
3,734
0
5,131
17,537
8,035
498
8,371
9,166
0
38,455
W
Aphrodite
DoThheLine
Aphrodite
17,743
1,750
13,070
16,134
21,289
8,942
1,108
5,010
16,279
73,746
0
W
Neith
Gimel94
Neith
13,950
7,944
0
4,687
15,959
5,541
989
4,920
11,039
0
58,645
L
Medusa
Onnane
Medusa
25,891
12,232
0
5,232
22,266
8,613
1,349
14,517
7,749
0
57,624
L
Baron Samedi
Wambi23
Baron Samedi
16,026
1,163
2,578
6,136
16,762
11,980
852
6,722
10,040
68,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,804
Gold Earned
35,871
219
Minions Killed
199
0
Camps Cleared
0
964,845
Distance Traveled
986,841
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,814
674
20
1
0
355,934
4
L
Set
11,731
617
36
2
0
337,409
3
W
Aphrodite
12,887
678
103
5
0
317,750
5
W
Neith
12,103
637
96
5
0
291,161
4
L
Medusa
12,081
636
58
3
0
372,948
4
L
Baron Samedi
12,059
635
105
6
0
276,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role