Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Fr0nTalL_
Chaac
Level 88
God Stats
8W - 3L
1,650 SR
Queue Stats
206W - 207L
1,488 Elo+
Party 2
Sobek
Sobek
Stelf5
Sobek
Level 149
God Stats
2W - 3L
1,303 SR
Queue Stats
181W - 174L
1,461 Elo+
Party 2
Bastet
Bastet
tueurstef60250
Bastet
Level 136
God Stats
7W - 2L
1,717 SR
Queue Stats
204W - 229L
1,467 Elo+
Party 2
Team Averages
Level 132
1,534 SR
1,483 Elo+

VS

Team Averages
Level 85
1,540 SR
1,517 Elo+
Izanami
Izanami
Brucolo
Izanami
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,538 Elo+
Solo
Persephone
Persephone
Russik13
Persephone
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Rama
Rama
aZ Damnation
Rama
Level 128
God Stats
0W - 4L
1,482 SR
Queue Stats
206W - 184L
1,516 Elo+
Party 1
Cu Chulainn
Cu Chulainn
aZ Exode
Cu Chulainn
Level 82
God Stats
2W - 1L
1,700 SR
Queue Stats
146W - 120L
1,520 Elo+
Party 1
Hun Batz
Hun Batz
iZerQa
Hun Batz
Level 109
God Stats
3W - 8L
1,520 SR
Queue Stats
582W - 623L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
10 / 4 / 10
13,343
834
22,271
14,788
7,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
 
Hercules
20
7 / 2 / 18
12,510
782
15,432
23,147
40,925
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
Fr0nTalL_
Chaac
19
6 / 3 / 18
12,245
765
17,731
28,028
24,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
Stelf5
Sobek
16
1 / 5 / 20
10,708
669
11,288
25,275
28,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 4 / 13
12,107
757
19,427
14,696
7,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brucolo
Izanami
17
4 / 9 / 7
10,474
655
23,404
17,321
6,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Russik13
Persephone
13
0 / 12 / 7
8,585
537
9,866
15,881
4,975
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 6
10,075
630
10,496
12,813
5,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
aZ Exode
Cu Chulainn
20
3 / 3 / 12
11,230
702
23,420
34,075
31,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
iZerQa
Hun Batz
20
8 / 6 / 4
11,987
749
19,784
18,604
8,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
54
34
Kills
18
18
Deaths
34
79
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
4
10
3.75
W
Hercules
 
Hercules
7
2
18
8
L
Izanami
Brucolo
Izanami
4
9
7
0.83
W
Chaac
Fr0nTalL_
Chaac
6
3
18
5
L
Persephone
Russik13
Persephone
0
12
7
0.29
W
Sobek
Stelf5
Sobek
1
5
20
2.2
L
3
4
6
1.5
L
Cu Chulainn
aZ Exode
Cu Chulainn
3
3
12
3
L
Hun Batz
iZerQa
Hun Batz
8
6
4
1.67
W
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,149
Damage
86,970
105,934
Taken
98,694
109,026
Mitigated
57,318
47,097
Healing
38,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
22,271
803
725
2,913
14,788
7,583
1,386
1,711
12,902
54,155
0
W
Hercules
 
Hercules
15,432
2,996
1,619
12,891
23,147
40,925
387
2,944
19,928
772
27,730
L
Izanami
Brucolo
Izanami
23,404
16,844
3,074
2,739
17,321
6,886
820
7,118
10,028
0
41,563
W
Chaac
Fr0nTalL_
Chaac
17,731
3,120
3,931
14,927
28,028
24,580
543
4,221
23,582
919
33,228
L
Persephone
Russik13
Persephone
9,866
1,196
92
1,168
15,881
4,975
0
3,910
11,846
14,697
0
W
Sobek
Stelf5
Sobek
11,288
1,150
1,718
5,204
25,275
28,377
1,184
1,956
22,969
21,830
0
L
10,496
7,875
1,534
3,351
12,813
5,425
0
4,222
8,491
0
25,334
L
Cu Chulainn
aZ Exode
Cu Chulainn
23,420
2,978
1,033
16,217
34,075
31,637
65
13,025
20,725
4,481
33,691
L
Hun Batz
iZerQa
Hun Batz
19,784
2,242
3,503
6,157
18,604
8,395
0
6,851
11,603
0
39,776
W
19,427
4,239
1,262
1,907
14,696
7,561
1,347
1,954
12,617
0
31,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,913
Gold Earned
52,351
162
Minions Killed
185
0
Camps Cleared
0
1,541,977
Distance Traveled
1,342,120
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,343
834
67
4
0
269,243
0
W
Hercules
12,510
782
24
2
0
306,261
0
L
Izanami
10,474
655
56
4
0
221,376
0
W
Chaac
12,245
765
26
2
0
293,582
2
L
Persephone
8,585
537
13
1
0
245,531
0
W
Sobek
10,708
669
28
2
0
314,349
0
L
Rama
10,075
630
41
3
0
266,023
0
L
Cu Chulainn
11,230
702
22
1
0
312,187
6
L
Hun Batz
11,987
749
53
3
0
297,003
3
W
Bastet
12,107
757
17
1
0
358,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role