Player Matchup

Odin
Odin
Druinwen
Odin
Level 28
God Stats
1W - 2L
1,830 SR
Queue Stats
164W - 173L
1,579 Elo+
Solo
Discordia
Discordia
Fadion
Discordia
Level 29
God Stats
6W - 6L
1,525 SR
Queue Stats
58W - 41L
1,505 Elo+
Solo
Mercury
Mercury
GÜRZIL
Mercury
Level 7
God Stats
16W - 16L
1,886 SR
Queue Stats
55W - 42L
1,729 Elo+
Solo
Rama
Rama
LokiProSmite
Rama
Level 29
God Stats
9W - 9L
1,578 SR
Queue Stats
46W - 49L
1,634 Elo+
Solo
Scylla
Scylla
NeKuMe
Scylla
Level 26
God Stats
3W - 1L
1,792 SR
Queue Stats
22W - 19L
1,538 Elo+
Solo
Team Averages
Level 24
1,722 SR
1,597 Elo+

VS

Team Averages
Level 17
1,554 SR
1,577 Elo+
Yemoja
Yemoja
Ghundramn
Yemoja
Level 18
God Stats
6W - 6L
1,463 SR
Queue Stats
142W - 113L
1,540 Elo+
Party 1
Amaterasu
Amaterasu
Maltronic
Amaterasu
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 75L
1,553 Elo+
Party 1
Neith
Neith
P3anuTbutt3r
Neith
Level 5
God Stats
3W - 4L
1,712 SR
Queue Stats
3W - 6L
1,627 Elo+
Solo
Nox
Nox
PeakFam
Nox
Level 13
God Stats
2W - 0L
1,593 SR
Queue Stats
36W - 12L
1,663 Elo+
Solo
Baron Samedi
Baron Samedi
Skevian
Baron Samedi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
0 / 3 / 5
11,519
823
6,178
22,087
25,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Fadion
Discordia
19
1 / 1 / 7
12,527
895
22,087
11,983
4,142
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
GÜRZIL
Mercury
18
3 / 7 / 2
12,636
903
12,888
18,756
7,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 0
12,917
923
17,603
17,722
6,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
NeKuMe
Scylla
17
0 / 8 / 3
11,303
807
11,948
16,769
6,046
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

81

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ghundramn
Yemoja
20
1 / 2 / 22
12,612
901
3,339
13,412
14,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Maltronic
Amaterasu
18
4 / 3 / 10
12,741
910
19,287
32,700
38,526
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
0 / 2 / 15
12,114
865
10,897
9,088
3,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
20
7 / 0 / 12
14,012
1,001
17,720
4,778
2,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Skevian
Baron Samedi
20
12 / 1 / 7
14,637
1,046
29,858
14,497
6,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
8
Kills
24
24
Deaths
8
17
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Odin
0
3
5
0.83
L
Discordia
Fadion
Discordia
1
1
7
4.5
W
Yemoja
Ghundramn
Yemoja
1
2
22
6
L
Mercury
GÜRZIL
Mercury
3
7
2
0.57
L
4
5
0
0.8
W
Amaterasu
Maltronic
Amaterasu
4
3
10
3
L
Scylla
NeKuMe
Scylla
0
8
3
0.19
W
0
2
15
3.75
W
Nox
7
0
12
13
W
Baron Samedi
Skevian
Baron Samedi
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,704
Damage
81,101
87,317
Taken
74,475
50,367
Mitigated
65,440
7,603
Healing
32,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,178
655
0
0
22,087
25,762
0
13,655
8,432
0
13,170
L
Discordia
Fadion
Discordia
22,087
834
0
1,073
11,983
4,142
0
7,940
4,043
59,926
0
W
Yemoja
Ghundramn
Yemoja
3,339
675
11,970
4,742
13,412
14,113
0
9,740
3,672
10,813
0
L
Mercury
GÜRZIL
Mercury
12,888
7,215
0
1,036
18,756
7,929
0
8,638
10,118
0
31,088
L
17,603
12,475
0
4,295
17,722
6,488
0
9,630
8,092
0
63,401
W
Amaterasu
Maltronic
Amaterasu
19,287
7,926
0
6,912
32,700
38,526
0
10,928
21,772
0
26,804
L
Scylla
NeKuMe
Scylla
11,948
1,599
0
1,199
16,769
6,046
0
11,054
5,715
23,455
0
W
10,897
3,890
0
1,313
9,088
3,934
0
4,152
4,936
0
38,685
W
Nox
17,720
1,690
0
0
4,778
2,261
0
1,474
3,304
62,876
0
W
Baron Samedi
Skevian
Baron Samedi
29,858
3,890
4,275
3,746
14,497
6,606
0
7,741
6,756
55,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,902
Gold Earned
66,116
278
Minions Killed
280
7
Camps Cleared
14
1,314,783
Distance Traveled
1,344,547
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,519
823
15
1
0
256,043
0
L
Discordia
12,527
895
86
6
0
275,177
0
W
Yemoja
12,612
901
7
1
1
254,626
0
L
Mercury
12,636
903
46
3
2
328,755
0
L
Rama
12,917
923
94
7
3
232,160
3
W
Amaterasu
12,741
910
15
1
1
315,825
0
L
Scylla
11,303
807
37
3
2
222,648
0
W
Neith
12,114
865
74
5
0
237,583
0
W
Nox
14,012
1,001
115
8
9
274,759
0
W
Baron Samedi
14,637
1,046
69
5
3
261,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role