Player Matchup

Fenrir
Fenrir
BLACK-_-ANGEL-02
Fenrir
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 129L
1,316 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BLACK-_-ZeZo
Tsukuyomi
Level 44
God Stats
6W - 7L
1,628 SR
Queue Stats
233W - 279L
1,259 Elo+
Party 1
Ratatoskr
Ratatoskr
BadtripBoy
Ratatoskr
Level 6
God Stats
0W - 1L
1,807 SR
Queue Stats
5W - 16L
1,160 Elo+
Solo
Pele
Pele
I--ToXy
Pele
Level 26
God Stats
32W - 30L
1,445 SR
Queue Stats
101W - 133L
1,206 Elo+
Party 1
Hel
Hel
kanowupazz4u2
Hel
Level 29
God Stats
14W - 15L
1,503 SR
Queue Stats
52W - 55L
1,224 Elo+
Solo
Team Averages
Level 24
1,577 SR
1,233 Elo+

VS

Team Averages
Level 22
1,415 SR
1,222 Elo+
Bastet
Bastet
Chainwaax
Bastet
Level 29
God Stats
22W - 35L
1,430 SR
Queue Stats
111W - 132L
1,246 Elo+
Solo
Artemis
Artemis
Fared-Fade
Artemis
Level 4
God Stats
1W - 2L
1,274 SR
Queue Stats
9W - 14L
1,132 Elo+
Solo
Olorun
Olorun
KOMEDOR_DECASADA
Olorun
Level 26
God Stats
1W - 0L
1,273 SR
Queue Stats
15W - 16L
1,190 Elo+
Solo
Merlin
Merlin
SGG Legend3458
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 112L
1,241 Elo+
Solo
Anubis
Anubis
SmilyMr TuTu
Anubis
Level 26
God Stats
5W - 3L
1,597 SR
Queue Stats
148W - 153L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 17 / 4
9,574
368
9,978
24,066
6,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
BLACK-_-ZeZo
Tsukuyomi
18
8 / 9 / 8
12,942
498
19,301
25,957
8,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
BadtripBoy
Ratatoskr
12
0 / 13 / 4
9,488
365
4,545
22,577
6,982
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
I--ToXy
Pele
18
13 / 9 / 6
14,091
542
22,054
23,224
6,520
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 10 / 5
11,043
425
11,661
21,425
7,777
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chainwaax
Bastet
20
6 / 1 / 6
13,444
517
5,681
12,034
5,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Fared-Fade
Artemis
19
1 / 1 / 13
13,423
516
7,804
13,741
5,863
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
21 / 5 / 10
15,773
607
30,409
29,623
15,458
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
5 / 9 / 23
13,027
501
15,339
14,425
5,811
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
20
22 / 10 / 10
15,288
588
34,659
27,788
14,159
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
117
26
Kills
55
58
Deaths
26
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
2
17
4
0.24
L
Tsukuyomi
BLACK-_-ZeZo
Tsukuyomi
8
9
8
1.33
L
Ratatoskr
BadtripBoy
Ratatoskr
0
13
4
0.15
W
Bastet
Chainwaax
Bastet
6
1
6
9
W
Artemis
Fared-Fade
Artemis
1
1
13
7.5
L
Pele
I--ToXy
Pele
13
9
6
1.78
W
21
5
10
5.2
W
5
9
23
1.83
W
Anubis
22
10
10
2.7
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,539
Damage
93,892
117,249
Taken
97,611
36,170
Mitigated
46,963
21,618
Healing
47,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,978
1,220
326
2,055
24,066
6,558
1,146
15,915
8,151
0
27,665
L
Tsukuyomi
BLACK-_-ZeZo
Tsukuyomi
19,301
3,457
99
4,705
25,957
8,333
458
18,138
7,819
0
81,384
L
Ratatoskr
BadtripBoy
Ratatoskr
4,545
1,622
0
4,404
22,577
6,982
586
12,403
10,174
0
45,231
W
Bastet
Chainwaax
Bastet
5,681
1,340
0
2,520
12,034
5,672
1,625
894
11,140
0
79,873
W
Artemis
Fared-Fade
Artemis
7,804
5,402
0
7,864
13,741
5,863
1,127
1,724
12,017
0
84,496
L
Pele
I--ToXy
Pele
22,054
6,389
258
2,975
23,224
6,520
0
17,858
5,366
0
53,607
W
30,409
21,229
103
18,521
29,623
15,458
5,354
5,337
24,286
104,095
0
W
15,339
1,520
0
1,783
14,425
5,811
1,824
1,709
12,716
55,644
0
W
Anubis
34,659
1,127
287
16,129
27,788
14,159
2,052
1,997
25,791
88,026
0
L
11,661
1,577
1,160
5,636
21,425
7,777
2,537
16,093
5,332
62,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,138
Gold Earned
70,955
383
Minions Killed
530
0
Camps Cleared
0
2,049,315
Distance Traveled
1,824,659
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,574
368
30
1
0
431,995
0
L
Tsukuyomi
12,942
498
120
5
0
434,648
0
L
Ratatoskr
9,488
365
62
2
0
367,198
0
W
Bastet
13,444
517
81
3
0
302,358
0
W
Artemis
13,423
516
122
5
0
371,748
0
L
Pele
14,091
542
78
3
0
436,458
1
W
Olorun
15,773
607
141
5
0
426,447
0
W
Merlin
13,027
501
82
3
0
386,847
3
W
Anubis
15,288
588
104
4
0
337,259
1
L
Hel
11,043
425
93
4
0
379,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role