Player Matchup

Merlin
Merlin
AccesSmoking
Merlin
Level 28
God Stats
2W - 7L
1,039 SR
Queue Stats
64W - 65L
1,548 Elo+
Solo
Serqet
Serqet
Aharausdamn
Serqet
Level 26
God Stats
1W - 1L
1,319 SR
Queue Stats
14W - 12L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Fleyer1995
Cthulhu
Level 24
God Stats
0W - 5L
1,500 SR
Queue Stats
120W - 116L
1,492 Elo+
Solo
Ah Puch
Ah Puch
RagnarHellsing
Ah Puch
Level 7
God Stats
2W - 4L
1,497 SR
Queue Stats
10W - 7L
1,631 Elo+
Solo
Neith
Neith
kungflum
Neith
Level 26
God Stats
1W - 2L
1,719 SR
Queue Stats
61W - 56L
1,471 Elo+
Solo
Team Averages
Level 22
1,415 SR
1,527 Elo+

VS

Team Averages
Level 29
1,588 SR
1,568 Elo+
Izanami
Izanami
Maraciuca666
Izanami
Level 104
God Stats
1W - 1L
1,590 SR
Queue Stats
34W - 37L
1,514 Elo+
Party 1
Hun Batz
Hun Batz
MeLikePineapple
Hun Batz
Level 8
God Stats
2W - 0L
1,795 SR
Queue Stats
6W - 3L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Smegmariecher69
Ah Muzen Cab
Level 7
God Stats
10W - 2L
1,738 SR
Queue Stats
11W - 2L
1,809 Elo+
Solo
Anubis
Anubis
Threast
Anubis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,570 Elo+
Solo
Olorun
Olorun
xCosty
Olorun
Level 5
God Stats
6W - 3L
1,316 SR
Queue Stats
30W - 37L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 1 / 13
14,314
895
16,599
10,818
3,333
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
20
7 / 11 / 8
14,535
908
20,552
26,778
9,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Fleyer1995
Cthulhu
20
4 / 4 / 17
15,266
954
15,722
25,292
26,732
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 2 / 10
16,066
1,004
21,511
10,527
3,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
kungflum
Neith
20
5 / 12 / 16
15,243
953
32,605
32,123
12,203
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Maraciuca666
Izanami
20
4 / 4 / 14
14,670
917
27,224
20,406
8,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
20
9 / 2 / 13
16,022
1,001
25,152
27,022
27,747
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Smegmariecher69
Ah Muzen Cab
20
8 / 6 / 14
15,482
968
25,056
22,389
9,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Threast
Anubis
20
6 / 4 / 13
15,870
992
13,573
16,004
7,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
xCosty
Olorun
20
3 / 12 / 17
14,274
892
9,525
26,423
12,970
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
101
28
Kills
30
30
Deaths
28
64
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
1
13
9.5
L
Serqet
7
11
8
1
L
Cthulhu
Fleyer1995
Cthulhu
4
4
17
3.13
W
Izanami
Maraciuca666
Izanami
4
4
14
2.75
W
Hun Batz
9
2
13
7.75
L
9
2
10
7
W
Ah Muzen Cab
Smegmariecher69
Ah Muzen Cab
8
6
14
2.5
W
Anubis
Threast
Anubis
6
4
13
3.13
L
Neith
kungflum
Neith
5
12
16
1.08
W
Olorun
xCosty
Olorun
3
12
17
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,989
Damage
100,530
105,538
Taken
112,244
55,521
Mitigated
66,074
18,532
Healing
20,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
16,599
767
1,254
1,653
10,818
3,333
0
3,604
7,139
49,180
0
L
Serqet
20,552
3,680
0
383
26,778
9,650
0
4,331
22,347
0
31,398
L
Cthulhu
Fleyer1995
Cthulhu
15,722
306
1,913
967
25,292
26,732
0
7,071
18,126
51,204
0
W
Izanami
Maraciuca666
Izanami
27,224
19,519
1,827
3,592
20,406
8,701
0
8,258
11,535
0
68,487
W
Hun Batz
25,152
9,075
0
770
27,022
27,747
0
12,362
12,704
0
53,136
L
21,511
661
0
2,105
10,527
3,603
0
1,077
9,400
68,374
0
W
Ah Muzen Cab
Smegmariecher69
Ah Muzen Cab
25,056
12,535
464
4,775
22,389
9,020
0
10,270
11,969
0
51,592
W
Anubis
Threast
Anubis
13,573
463
198
3,561
16,004
7,636
0
6,773
8,775
58,886
0
L
Neith
kungflum
Neith
32,605
23,432
0
10,257
32,123
12,203
0
7,015
24,858
0
47,220
W
Olorun
xCosty
Olorun
9,525
4,813
1,102
3,796
26,423
12,970
0
16,169
10,254
17,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,424
Gold Earned
76,318
347
Minions Killed
362
9
Camps Cleared
15
1,429,509
Distance Traveled
1,434,579
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,314
895
97
6
1
291,716
2
L
Serqet
14,535
908
28
2
5
322,401
0
L
Cthulhu
15,266
954
71
4
1
308,047
5
W
Izanami
14,670
917
124
8
1
290,954
2
W
Hun Batz
16,022
1,001
50
3
6
343,783
1
L
Ah Puch
16,066
1,004
111
7
1
295,594
0
W
Ah Muzen Cab
15,482
968
63
4
4
307,196
0
W
Anubis
15,870
992
103
6
4
277,228
1
L
Neith
15,243
953
40
3
1
211,751
0
W
Olorun
14,274
892
22
1
0
215,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role