Player Matchup

Loki
Loki
Ayranmcd9
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GnomeuZ
Ah Puch
Level 9
God Stats
0W - 3L
1,194 SR
Queue Stats
29W - 39L
1,212 Elo+
Party 1
Neith
Neith
HPezinho
Neith
Level 10
God Stats
0W - 1L
1,823 SR
Queue Stats
1W - 4L
1,095 Elo+
Solo
Ne Zha
Ne Zha
NOVA-TanoLuLz
Ne Zha
Level 15
God Stats
9W - 7L
1,502 SR
Queue Stats
25W - 30L
1,236 Elo+
Party 1
Cerberus
Cerberus
glmZz
Cerberus
Level 10
God Stats
8W - 8L
1,500 SR
Queue Stats
32W - 42L
1,267 Elo+
Party 1
Team Averages
Level 10
1,504 SR
1,262 Elo+

VS

Team Averages
Level 23
1,645 SR
1,378 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MatPlayer7
King Arthur
Level 13
God Stats
3W - 0L
1,806 SR
Queue Stats
7W - 6L
1,394 Elo+
Party 2
Anubis
Anubis
Samukachurros
Anubis
Level 29
God Stats
31W - 18L
1,540 SR
Queue Stats
284W - 291L
1,337 Elo+
Solo
Sol
Sol
Yan1701
Sol
Level 13
God Stats
8W - 4L
1,559 SR
Queue Stats
12W - 13L
1,386 Elo+
Party 2
Ne Zha
Ne Zha
thedaniloazevedo
Ne Zha
Level 29
God Stats
2W - 0L
1,818 SR
Queue Stats
104W - 130L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
1
0 / 6 / 0
2,779
463
367
3,554
592
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
GnomeuZ
Ah Puch
6
1 / 1 / 0
3,868
645
2,114
2,235
414
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
HPezinho
Neith
1
0 / 0 / 0
2,736
456
0
0
0
5
1 / 2 / 0
3,764
627
1,688
4,022
832
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
glmZz
Cerberus
6
0 / 1 / 1
3,580
597
1,186
3,856
1,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
2 / 1 / 2
4,725
788
3,030
3,978
2,101
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
MatPlayer7
King Arthur
6
1 / 1 / 0
3,902
650
1,001
3,485
1,670
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
4 / 0 / 0
4,532
755
1,776
2,187
740
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Sol
6
1 / 0 / 1
3,978
663
1,295
1,364
300
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 2
3,958
660
555
2,755
557
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
8
10
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
1
2
3
L
Loki
0
6
0
0
L
Ah Puch
GnomeuZ
Ah Puch
1
1
0
1
L
Neith
HPezinho
Neith
0
0
0
0
W
King Arthur
MatPlayer7
King Arthur
1
1
0
1
L
1
2
0
0.5
W
4
0
0
4
W
Sol
1
0
1
1.5
L
Cerberus
glmZz
Cerberus
0
1
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,355
Damage
7,657
13,667
Taken
13,769
3,090
Mitigated
5,368
3,039
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,030
527
0
569
3,978
2,101
0
808
3,170
16,911
0
L
Loki
367
253
0
29
3,554
592
0
1,519
2,035
0
2,377
L
Ah Puch
GnomeuZ
Ah Puch
2,114
670
0
711
2,235
414
24
0
2,135
11,217
0
L
Neith
HPezinho
Neith
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
MatPlayer7
King Arthur
1,001
256
0
1,040
3,485
1,670
264
2,114
1,371
0
8,769
L
1,688
1,031
0
1,255
4,022
832
0
1,327
2,695
0
12,042
W
1,776
225
0
837
2,187
740
730
0
2,187
17,262
0
W
Sol
1,295
748
0
820
1,364
300
103
268
1,096
11,082
0
L
Cerberus
glmZz
Cerberus
1,186
148
0
1,044
3,856
1,252
0
3,255
601
8,017
0
W
555
339
0
1,799
2,755
557
0
110
2,645
0
12,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,727
Gold Earned
21,095
60
Minions Killed
144
0
Camps Cleared
0
446,017
Distance Traveled
593,989
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,725
788
31
5
0
110,711
0
L
Loki
2,779
463
1
0
0
111,227
2
L
Ah Puch
3,868
645
21
4
0
107,355
0
L
Neith
2,736
456
0
0
0
1,962
0
W
King Arthur
3,902
650
28
5
0
123,148
0
L
Ne Zha
3,764
627
23
4
0
114,476
0
W
Anubis
4,532
755
29
5
0
93,872
0
W
Sol
3,978
663
27
5
0
133,362
0
L
Cerberus
3,580
597
15
3
0
110,997
0
W
Ne Zha
3,958
660
29
5
0
132,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role