Player Matchup

Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BallBuster1324
Cerberus
Level 100
God Stats
1W - 0L
1,435 SR
Queue Stats
4W - 3L
1,448 Elo+
Party 3
Fenrir
Fenrir
INeed2gs
Fenrir
Level 2
God Stats
5W - 9L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Party 2
Neith
Neith
TruthfulBook153
Neith
Level 26
God Stats
13W - 12L
1,259 SR
Queue Stats
56W - 51L
1,042 Elo+
Solo
Guan Yu
Guan Yu
UnknownShot6156
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 48
1,439 SR
1,398 Elo+

VS

Team Averages
Level 23
1,417 SR
1,278 Elo+
Tsukuyomi
Tsukuyomi
Arcoth
Tsukuyomi
Level 28
God Stats
4W - 1L
1,494 SR
Queue Stats
20W - 27L
1,356 Elo+
Party 1
King Arthur
King Arthur
DoubleSilver31
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,295 Elo+
Solo
Zeus
Zeus
Northern26
Zeus
Level 14
God Stats
1W - 3L
1,457 SR
Queue Stats
3W - 4L
1,333 Elo+
Party 1
Odin
Odin
QWEENofINSANE
Odin
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 101L
1,171 Elo+
Solo
Fenrir
Fenrir
SouledArrow550
Fenrir
Level 34
God Stats
0W - 1L
1,135 SR
Queue Stats
67W - 114L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
10 / 4 / 28
14,836
1,236
32,833
14,213
9,547
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
20
19 / 5 / 21
15,750
1,313
30,182
25,191
31,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
INeed2gs
Fenrir
20
13 / 4 / 17
12,975
1,081
10,455
12,863
9,753
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 2 / 24
13,475
1,123
26,142
10,646
4,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
1 / 3 / 22
12,654
1,055
7,002
24,534
25,904
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arcoth
Tsukuyomi
19
7 / 8 / 9
13,814
1,151
27,109
21,525
10,154
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
DoubleSilver31
King Arthur
18
0 / 11 / 9
11,372
948
11,948
28,139
21,582
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 10 / 5
13,648
1,137
22,912
18,162
4,619
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 11 / 10
11,828
986
8,457
22,457
8,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 10 / 10
12,439
1,037
10,471
24,551
16,472
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
61
49
Kills
18
18
Deaths
50
112
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
4
28
6
L
Tsukuyomi
Arcoth
Tsukuyomi
7
8
9
1.44
W
Cerberus
19
5
21
5.9
L
King Arthur
DoubleSilver31
King Arthur
0
11
9
0.41
W
Fenrir
INeed2gs
Fenrir
13
4
17
5.38
L
7
10
5
0.95
L
1
11
10
0.55
L
3
10
10
0.8
W
6
2
24
9
W
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,614
Damage
80,897
87,447
Taken
114,834
81,673
Mitigated
61,378
25,815
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
32,833
2,179
6,249
6,905
14,213
9,547
0
2,531
11,682
64,735
0
L
Tsukuyomi
Arcoth
Tsukuyomi
27,109
9,947
0
894
21,525
10,154
0
14,895
6,630
0
55,316
W
Cerberus
30,182
3,768
728
4,631
25,191
31,615
0
5,785
19,406
39,279
0
L
King Arthur
DoubleSilver31
King Arthur
11,948
1,853
0
2,950
28,139
21,582
0
12,955
15,184
0
30,694
W
Fenrir
INeed2gs
Fenrir
10,455
2,990
0
318
12,863
9,753
0
3,892
8,971
0
16,966
L
22,912
6,775
0
760
18,162
4,619
0
12,034
6,128
55,071
0
L
8,457
5,179
0
0
22,457
8,551
0
8,106
14,351
0
15,213
L
10,471
5,069
0
1,604
24,551
16,472
0
15,946
8,605
0
16,521
W
26,142
15,668
0
2,172
10,646
4,854
0
2,489
8,157
0
49,326
W
7,002
1,146
1,221
3,591
24,534
25,904
0
8,215
16,319
1,101
13,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,690
Gold Earned
63,101
190
Minions Killed
158
6
Camps Cleared
7
1,113,959
Distance Traveled
1,085,835
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,836
1,236
85
7
3
233,601
2
L
Tsukuyomi
13,814
1,151
54
5
0
247,449
0
W
Cerberus
15,750
1,313
29
2
1
210,059
0
L
King Arthur
11,372
948
31
3
2
226,397
0
W
Fenrir
12,975
1,081
15
1
1
216,274
1
L
Zeus
13,648
1,137
59
5
2
187,713
0
L
Odin
11,828
986
5
0
3
199,311
0
L
Fenrir
12,439
1,037
9
1
0
224,965
0
W
Neith
13,475
1,123
53
4
0
167,488
0
W
Guan Yu
12,654
1,055
8
1
1
286,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role