Player Matchup

Anubis
Anubis
Carltlb
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,382 Elo+
Solo
Artemis
Artemis
Kaldesh
Artemis
Level 27
God Stats
3W - 2L
1,639 SR
Queue Stats
74W - 71L
1,430 Elo+
Solo
Sobek
Sobek
Mouche10
Sobek
Level 109
God Stats
4W - 7L
1,423 SR
Queue Stats
109W - 98L
1,487 Elo+
Party 1
Susano
Susano
SpasmAce
Susano
Level 27
God Stats
20W - 19L
1,491 SR
Queue Stats
30W - 24L
1,424 Elo+
Solo
Ymir
Ymir
lolosegada
Ymir
Level 7
God Stats
15W - 15L
1,546 SR
Queue Stats
27W - 32L
1,555 Elo+
Party 1
Team Averages
Level 34
1,520 SR
1,456 Elo+

VS

Team Averages
Level 18
1,555 SR
1,427 Elo+
King Arthur
King Arthur
D1no007
King Arthur
Level 22
God Stats
9W - 12L
1,473 SR
Queue Stats
69W - 72L
1,333 Elo+
Party 2
Izanami
Izanami
Reitoi
Izanami
Level 18
God Stats
36W - 34L
1,586 SR
Queue Stats
127W - 114L
1,569 Elo+
Solo
Merlin
Merlin
Saiyuh
Merlin
Level 29
God Stats
27W - 18L
1,650 SR
Queue Stats
230W - 213L
1,463 Elo+
Solo
Cthulhu
Cthulhu
SeasonalSun
Cthulhu
Level 16
God Stats
4W - 2L
1,568 SR
Queue Stats
89W - 74L
1,357 Elo+
Party 2
Thor
Thor
chigro
Thor
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 32L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Carltlb
Anubis
2
0 / 0 / 0
3,232
404
50
503
150
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Kaldesh
Artemis
6
0 / 2 / 6
4,254
532
3,307
4,637
1,087
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
Mouche10
Sobek
6
0 / 1 / 0
4,014
502
2,024
3,521
2,721
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes

Shoes

+6%
Movement Speed

Susano
SpasmAce
Susano
7
2 / 0 / 0
4,292
537
1,292
4,154
1,175
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

7
4 / 1 / 2
4,917
615
2,479
4,007
1,942
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D1no007
King Arthur
7
0 / 0 / 1
4,357
545
1,774
3,409
1,593
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Reitoi
Izanami
7
3 / 3 / 0
4,863
608
3,636
3,374
717
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Saiyuh
Merlin
8
1 / 0 / 0
4,967
621
2,148
1,682
441
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SeasonalSun
Cthulhu
6
0 / 3 / 3
4,394
549
2,706
4,767
1,502
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
chigro
Thor
6
0 / 0 / 1
4,219
527
549
3,141
700
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
6
Kills
4
4
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
Carltlb
Anubis
0
0
0
0
W
King Arthur
D1no007
King Arthur
0
0
1
0.5
L
Artemis
Kaldesh
Artemis
0
2
6
1.5
L
Sobek
Mouche10
Sobek
0
1
0
0
W
Izanami
Reitoi
Izanami
3
3
0
1
W
Merlin
Saiyuh
Merlin
1
0
0
1
W
Cthulhu
SeasonalSun
Cthulhu
0
3
3
0.5
L
Susano
SpasmAce
Susano
2
0
0
2
W
Thor
chigro
Thor
0
0
1
0.5
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,152
Damage
10,813
16,822
Taken
16,373
7,075
Mitigated
4,953
4,491
Healing
4,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Carltlb
Anubis
50
0
0
43
503
150
0
299
204
1,723
0
W
King Arthur
D1no007
King Arthur
1,774
286
0
1,195
3,409
1,593
0
1,442
1,769
0
10,344
L
Artemis
Kaldesh
Artemis
3,307
1,567
87
1,763
4,637
1,087
0
1,719
2,918
0
16,469
L
Sobek
Mouche10
Sobek
2,024
208
0
1,836
3,521
2,721
0
398
2,898
13,158
0
W
Izanami
Reitoi
Izanami
3,636
2,868
0
350
3,374
717
111
1,427
1,947
0
18,946
W
Merlin
Saiyuh
Merlin
2,148
33
0
356
1,682
441
1,545
50
1,632
24,704
0
W
Cthulhu
SeasonalSun
Cthulhu
2,706
448
210
1,039
4,767
1,502
0
1,052
3,715
7,980
0
L
Susano
SpasmAce
Susano
1,292
447
0
762
4,154
1,175
0
1,451
2,678
0
15,188
W
Thor
chigro
Thor
549
0
0
1,389
3,141
700
0
359
2,757
0
14,985
L
2,479
1,078
0
0
4,007
1,942
0
987
3,020
13,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,709
Gold Earned
22,800
116
Minions Killed
148
0
Camps Cleared
0
576,417
Distance Traveled
763,991
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,232
404
8
1
0
24,302
0
W
King Arthur
4,357
545
22
3
0
152,245
2
L
Artemis
4,254
532
24
3
0
114,641
2
L
Sobek
4,014
502
27
3
0
118,343
1
W
Izanami
4,863
608
33
4
0
138,683
1
W
Merlin
4,967
621
45
6
0
141,796
0
W
Cthulhu
4,394
549
14
2
0
153,103
2
L
Susano
4,292
537
29
4
0
172,997
2
W
Thor
4,219
527
34
4
0
178,164
3
L
Ymir
4,917
615
28
4
0
146,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role