Player Matchup

Chaac
Chaac
King Thorsen S
Chaac
Level 15
God Stats
0W - 1L
1,799 SR
Queue Stats
4W - 17L
1,140 Elo+
Solo
Discordia
Discordia
MissManiacaI
Discordia
Level 29
God Stats
38W - 29L
1,489 SR
Queue Stats
117W - 109L
1,344 Elo+
Solo
Bellona
Bellona
alexsandrotest
Bellona
Level 10
God Stats
0W - 2L
1,374 SR
Queue Stats
0W - 4L
1,080 Elo+
Solo
Team Averages
Level 18
1,554 SR
1,188 Elo+

VS

Team Averages
Level 15
1,320 SR
1,179 Elo+
Tsukuyomi
Tsukuyomi
ggtttrr4455ttttt
Tsukuyomi
Level 5
God Stats
2W - 1L
1,176 SR
Queue Stats
2W - 1L
1,235 Elo+
Party 1
Neith
Neith
mehrfach_Sterz
Neith
Level 11
God Stats
1W - 0L
1,263 SR
Queue Stats
3W - 9L
1,053 Elo+
Party 1
Yemoja
Yemoja
shut up haterr
Yemoja
Level 29
God Stats
3W - 1L
1,521 SR
Queue Stats
62W - 79L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
9,300
581
10,964
16,263
13,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
MissManiacaI
Discordia
12
0 / 8 / 0
8,435
527
7,567
10,387
3,391
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 4 / 1
8,170
511
3,344
6,595
4,169
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
4 / 3 / 12
10,589
662
5,996
11,698
4,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
5 / 0 / 6
9,947
622
3,898
5,425
1,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
11 / 0 / 9
11,942
746
14,477
13,636
6,211
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
20
20
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
Discordia
MissManiacaI
Discordia
0
8
0
0
L
1
4
1
0.38
W
Tsukuyomi
4
3
12
3.33
W
5
0
6
8
W
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,875
Damage
24,371
33,245
Taken
30,759
21,314
Mitigated
12,339
5,159
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,964
2,752
147
4,377
16,263
13,754
0
7,104
9,159
0
40,196
L
Discordia
MissManiacaI
Discordia
7,567
126
0
380
10,387
3,391
0
4,472
5,915
31,684
0
L
3,344
647
0
255
6,595
4,169
0
3,071
3,524
0
8,221
W
Tsukuyomi
5,996
1,068
918
2,099
11,698
4,310
848
1,710
9,713
0
17,472
W
3,898
1,647
605
1,262
5,425
1,818
850
2,312
3,063
0
15,649
W
14,477
3,369
1,576
1,498
13,636
6,211
766
3,545
9,816
51,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,905
Gold Earned
32,478
82
Minions Killed
125
0
Camps Cleared
0
622,261
Distance Traveled
731,554
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,300
581
43
3
0
256,900
1
L
Discordia
8,435
527
33
2
0
233,182
0
L
Bellona
8,170
511
6
0
0
132,179
0
W
Tsukuyomi
10,589
662
25
2
0
280,380
2
W
Neith
9,947
622
32
2
0
189,091
1
W
Yemoja
11,942
746
68
4
0
262,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role