Player Matchup

Yemoja
Yemoja
PlantaMedicinala
Yemoja
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,612 Elo+
Party 1
Chaac
Chaac
VaultBoy1998
Chaac
Level 27
God Stats
1W - 0L
1,301 SR
Queue Stats
20W - 15L
1,644 Elo+
Solo
Cupid
Cupid
XxDBaDBoYDxX
Cupid
Level 29
God Stats
4W - 5L
1,418 SR
Queue Stats
43W - 58L
1,538 Elo+
Solo
He Bo
He Bo
oldmanhand
He Bo
Level 25
God Stats
7W - 0L
1,928 SR
Queue Stats
206W - 56L
1,812 Elo+
Solo
Thanatos
Thanatos
qZuZu
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,530 SR
1,621 Elo+

VS

Team Averages
Level 24
1,495 SR
1,585 Elo+
Set
Set
BlastedBiscuit
Set
Level 23
God Stats
12W - 16L
1,236 SR
Queue Stats
228W - 208L
1,549 Elo+
Solo
Hel
Hel
Quabbi
Hel
Level 27
God Stats
8W - 9L
1,668 SR
Queue Stats
175W - 156L
1,646 Elo+
Solo
Odin
Odin
SecretSquid
Odin
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 167L
1,578 Elo+
Solo
Medusa
Medusa
masterlongdong
Medusa
Level 25
God Stats
1W - 3L
1,435 SR
Queue Stats
35W - 40L
1,547 Elo+
Solo
He Bo
He Bo
zApproximate
He Bo
Level 28
God Stats
3W - 3L
1,639 SR
Queue Stats
72W - 52L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,381
676
910
2,304
588
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 1
3,290
658
795
2,398
931
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 2
3,178
636
893
2,924
515
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
6
3 / 0 / 0
4,122
824
2,158
1,638
278
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
qZuZu
Thanatos
7
2 / 0 / 0
4,195
839
1,755
2,981
813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,292
658
836
3,106
883
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hel
Quabbi
Hel
5
0 / 1 / 1
3,233
647
1,200
2,928
558
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 1 / 0
3,316
663
1,561
3,175
1,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
1 / 1 / 0
3,245
649
1,523
2,395
533
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

1
0 / 1 / 0
2,549
510
260
479
59
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
1
1.5
L
Hel
Quabbi
Hel
0
1
1
0.5
L
1
1
0
1
W
0
1
1
0.5
W
0
1
2
1
L
1
1
0
1
W
He Bo
3
0
0
3
W
Thanatos
qZuZu
Thanatos
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,511
Damage
5,380
12,245
Taken
12,083
3,125
Mitigated
3,946
6,636
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
836
590
0
1,110
3,106
883
0
1,412
1,694
0
12,558
W
910
234
394
436
2,304
588
678
316
1,988
7,426
0
L
Hel
Quabbi
Hel
1,200
111
880
1,565
2,928
558
0
461
2,467
8,972
0
L
1,561
517
0
1,003
3,175
1,913
0
746
2,304
0
7,578
W
795
184
0
1,013
2,398
931
0
0
2,398
0
7,414
W
893
576
33
1,196
2,924
515
456
486
2,438
0
6,762
L
1,523
879
0
526
2,395
533
0
449
1,946
0
12,240
W
He Bo
2,158
313
0
940
1,638
278
0
0
1,638
14,476
0
W
Thanatos
qZuZu
Thanatos
1,755
931
0
2,624
2,981
813
191
658
2,323
0
18,894
L
260
74
0
0
479
59
0
0
479
1,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,166
Gold Earned
15,635
114
Minions Killed
81
0
Camps Cleared
0
480,814
Distance Traveled
378,874
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,292
658
27
5
0
109,967
1
W
Yemoja
3,381
676
15
3
0
95,614
1
L
Hel
3,233
647
15
3
0
82,757
2
L
Odin
3,316
663
12
2
0
77,962
1
W
Chaac
3,290
658
13
3
0
91,261
0
W
Cupid
3,178
636
14
3
0
90,311
1
L
Medusa
3,245
649
27
5
0
93,686
2
W
He Bo
4,122
824
31
6
0
95,831
1
W
Thanatos
4,195
839
41
8
0
107,797
1
L
He Bo
2,549
510
0
0
0
14,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role