Player Matchup

Cerberus
Cerberus
iGinma
Cerberus
Level 25
God Stats
7W - 2L
1,720 SR
Queue Stats
90W - 74L
1,327 Elo+
Solo
Hercules
Hercules
peque_548
Hercules
Level 26
God Stats
3W - 2L
1,661 SR
Queue Stats
190W - 188L
1,192 Elo+
Party 1
Apollo
Apollo
sicarioflow18
Apollo
Level 15
God Stats
22W - 19L
1,500 SR
Queue Stats
81W - 67L
1,253 Elo+
Party 1
Fenrir
Fenrir
slenderNik811
Fenrir
Level 24
God Stats
0W - 5L
1,077 SR
Queue Stats
66W - 124L
962 Elo+
Party 2
Bakasura
Bakasura
valdes0
Bakasura
Level 4
God Stats
1W - 1L
1,692 SR
Queue Stats
9W - 11L
1,570 Elo+
Party 2
Team Averages
Level 19
1,530 SR
1,261 Elo+

VS

Team Averages
Level 11
1,398 SR
1,264 Elo+
Loki
Loki
Arkham_SANS
Loki
Level 5
God Stats
1W - 0L
1,259 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DynamiteBard289
Bacchus
Level 13
God Stats
3W - 4L
1,435 SR
Queue Stats
15W - 29L
1,120 Elo+
Solo
Fenrir
Fenrir
McClan-3
Fenrir
Level 8
God Stats
13W - 20L
1,231 SR
Queue Stats
184W - 194L
951 Elo+
Solo
Olorun
Olorun
switchsmurf69
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
xXDanny1015Xx
Chang'e
Level 27
God Stats
43W - 33L
1,566 SR
Queue Stats
138W - 124L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
iGinma
Cerberus
19
9 / 6 / 9
13,939
558
19,318
32,359
33,721
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
peque_548
Hercules
20
5 / 5 / 2
13,070
523
19,515
25,296
23,946
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
11 / 7 / 7
13,370
535
20,515
25,186
9,792
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 14 / 10
11,065
443
11,653
24,841
9,490
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
valdes0
Bakasura
16
2 / 9 / 4
10,542
422
7,723
20,340
7,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 4
12,486
499
9,921
18,898
6,896
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
8 / 6 / 11
11,979
479
14,229
18,196
14,082
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
McClan-3
Fenrir
18
6 / 11 / 13
12,854
514
12,713
20,987
13,174
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
17 / 6 / 4
17,191
688
38,953
28,761
12,523
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
19
4 / 5 / 11
13,294
532
21,452
24,908
14,182
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
83
32
Kills
40
41
Deaths
33
32
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
W
8
6
11
2.25
W
Fenrir
McClan-3
Fenrir
6
11
13
1.14
L
Cerberus
iGinma
Cerberus
9
6
9
2.25
L
Hercules
peque_548
Hercules
5
5
2
1.2
L
11
7
7
2.07
L
5
14
10
0.71
W
17
6
4
3.17
L
Bakasura
valdes0
Bakasura
2
9
4
0.44
W
Chang'e
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,724
Damage
97,268
128,022
Taken
111,750
84,499
Mitigated
60,857
31,770
Healing
40,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,921
4,028
0
3,095
18,898
6,896
1,745
2,767
15,881
0
58,169
W
14,229
2,186
0
673
18,196
14,082
482
1,465
16,676
34,786
0
W
Fenrir
McClan-3
Fenrir
12,713
4,020
0
4,022
20,987
13,174
186
2,892
17,935
0
56,904
L
Cerberus
iGinma
Cerberus
19,318
1,846
546
8,406
32,359
33,721
98
22,210
10,149
66,449
0
L
Hercules
peque_548
Hercules
19,515
5,850
0
6,788
25,296
23,946
310
14,018
11,278
1,317
85,763
L
20,515
12,053
0
9,698
25,186
9,792
2,197
14,868
10,318
0
104,194
L
11,653
5,156
0
3,174
24,841
9,490
318
14,549
10,292
0
45,232
W
38,953
26,264
356
16,672
28,761
12,523
10,086
7,933
20,753
157,269
0
L
Bakasura
valdes0
Bakasura
7,723
5,660
0
3,158
20,340
7,550
0
8,989
11,351
0
41,432
W
Chang'e
21,452
1,865
3,324
12,125
24,908
14,182
1,415
5,616
18,722
79,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,986
Gold Earned
67,804
484
Minions Killed
529
0
Camps Cleared
0
1,983,244
Distance Traveled
1,945,499
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,486
499
80
3
0
445,309
5
W
Bacchus
11,979
479
39
2
0
346,964
0
W
Fenrir
12,854
514
80
3
0
393,319
1
L
Cerberus
13,939
558
103
4
0
432,620
5
L
Hercules
13,070
523
129
5
0
457,920
4
L
Apollo
13,370
535
154
6
0
373,056
0
L
Fenrir
11,065
443
40
2
0
352,338
2
W
Olorun
17,191
688
200
8
0
347,798
1
L
Bakasura
10,542
422
58
2
0
367,310
2
W
Chang'e
13,294
532
130
5
0
412,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role