Player Matchup

Bakasura
Bakasura
Bibubpip
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,324 Elo+
Solo
Thor
Thor
Deadecho_01
Thor
Level 26
God Stats
12W - 5L
1,776 SR
Queue Stats
217W - 220L
1,322 Elo+
Solo
Artemis
Artemis
KintinglyQit
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,206 Elo+
Solo
Neith
Neith
Melunee-
Neith
Level 15
God Stats
10W - 13L
1,379 SR
Queue Stats
17W - 29L
1,291 Elo+
Solo
Heimdallr
Heimdallr
NDoroynov
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 107L
1,445 Elo+
Solo
Team Averages
Level 17
1,531 SR
1,318 Elo+

VS

Team Averages
Level 23
1,432 SR
1,427 Elo+
Tsukuyomi
Tsukuyomi
CDXmcarthur
Tsukuyomi
Level 25
God Stats
7W - 6L
1,538 SR
Queue Stats
140W - 156L
1,299 Elo+
Solo
Hel
Hel
Diplo_789
Hel
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
178W - 126L
1,517 Elo+
Solo
Hercules
Hercules
afhgansquirrel1
Hercules
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Janus
Janus
duende2202
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
elcordobeh
Cthulhu
Level 30
God Stats
4W - 3L
1,123 SR
Queue Stats
25W - 30L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bibubpip
Bakasura
14
0 / 5 / 2
9,616
740
1,236
5,671
1,928
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
4 / 4 / 9
13,018
1,001
13,799
22,873
9,462
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
KintinglyQit
Artemis
17
0 / 11 / 7
10,943
842
11,376
16,806
6,617
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
Melunee-
Neith
19
3 / 7 / 7
12,510
962
14,654
14,784
11,373
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
NDoroynov
Heimdallr
18
8 / 12 / 5
13,314
1,024
26,373
27,406
11,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CDXmcarthur
Tsukuyomi
19
11 / 3 / 13
14,044
1,080
21,212
18,371
14,761
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 2 / 17
14,014
1,078
15,490
15,593
6,343
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
18
3 / 5 / 11
11,421
879
4,719
13,300
7,065
Janus
20
5 / 1 / 18
13,324
1,025
14,038
8,477
2,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
elcordobeh
Cthulhu
20
10 / 4 / 20
14,066
1,082
23,636
20,129
22,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
118
15
Kills
39
39
Deaths
15
30
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bibubpip
Bakasura
0
5
2
0.2
W
Tsukuyomi
CDXmcarthur
Tsukuyomi
11
3
13
5.83
L
4
4
9
2.13
W
10
2
17
9.25
L
Artemis
KintinglyQit
Artemis
0
11
7
0.32
L
Neith
Melunee-
Neith
3
7
7
0.93
L
Heimdallr
NDoroynov
Heimdallr
8
12
5
0.88
W
Hercules
3
5
11
1.7
W
Janus
5
1
18
14
W
Cthulhu
elcordobeh
Cthulhu
10
4
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,438
Damage
79,095
87,540
Taken
75,870
41,153
Mitigated
53,941
2,956
Healing
25,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bibubpip
Bakasura
1,236
779
0
278
5,671
1,928
0
2,671
3,000
0
1,869
W
Tsukuyomi
CDXmcarthur
Tsukuyomi
21,212
6,943
0
974
18,371
14,761
0
0
17,707
0
38,597
L
13,799
1,925
0
1,030
22,873
9,462
0
12,497
10,376
0
26,515
W
15,490
3,387
9,345
10,063
15,593
6,343
0
0
15,593
28,874
0
L
Artemis
KintinglyQit
Artemis
11,376
7,691
0
738
16,806
6,617
0
10,135
6,671
0
19,543
L
Neith
Melunee-
Neith
14,654
6,850
0
910
14,784
11,373
0
10,371
4,413
0
42,709
L
Heimdallr
NDoroynov
Heimdallr
26,373
14,692
0
0
27,406
11,773
0
17,490
9,916
0
50,998
W
Hercules
4,719
1,156
0
2,565
13,300
7,065
0
0
13,300
0
18,558
W
Janus
14,038
1,568
207
872
8,477
2,863
0
0
8,477
37,337
0
W
Cthulhu
elcordobeh
Cthulhu
23,636
2,037
1,007
0
20,129
22,909
0
0
20,113
40,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,401
Gold Earned
66,869
170
Minions Killed
209
4
Camps Cleared
7
863,172
Distance Traveled
1,159,208
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,616
740
2
0
0
61,408
0
W
Tsukuyomi
14,044
1,080
36
3
4
271,926
0
L
Thor
13,018
1,001
33
3
0
256,373
0
W
Hel
14,014
1,078
46
4
1
223,045
0
L
Artemis
10,943
842
11
1
1
144,364
0
L
Neith
12,510
962
59
5
1
180,493
0
L
Heimdallr
13,314
1,024
65
5
2
220,534
0
W
Hercules
11,421
879
19
1
0
196,941
2
W
Janus
13,324
1,025
60
5
2
194,762
0
W
Cthulhu
14,066
1,082
48
4
0
272,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role