Player Matchup

Mercury
Mercury
DavidAmadorpg
Mercury
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Naesyl
Discordia
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,462 Elo+
Party 1
Chiron
Chiron
Thozia
Chiron
Level 108
God Stats
14W - 9L
1,500 SR
Queue Stats
127W - 114L
1,440 Elo+
Party 1
Hera
Hera
VarónDelTanga
Hera
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
saragb
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,530 Elo+
Party 2
Team Averages
Level 81
1,500 SR
1,486 Elo+

VS

Team Averages
Level 83
1,554 SR
1,474 Elo+
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
DOOMCALIBER
Merlin
Level 156
God Stats
9W - 4L
1,842 SR
Queue Stats
245W - 227L
1,650 Elo+
Party 4
Cupid
Cupid
PotatoSaladDude
Cupid
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 33L
1,447 Elo+
Solo
Discordia
Discordia
TheTac
Discordia
Level 42
God Stats
5W - 4L
1,472 SR
Queue Stats
32W - 39L
1,455 Elo+
Party 4
Bakasura
Bakasura
TodWald
Bakasura
Level 81
God Stats
1W - 0L
1,455 SR
Queue Stats
7W - 8L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
0 / 3 / 0
7,009
539
818
5,399
1,902
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Naesyl
Discordia
15
0 / 4 / 3
7,988
614
6,695
9,692
3,717
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Thozia
Chiron
16
4 / 3 / 0
9,340
718
11,389
10,349
4,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 0
8,130
625
5,584
10,981
3,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
saragb
Izanami
14
0 / 5 / 0
7,418
571
2,621
12,552
4,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 1 / 13
9,380
722
6,064
8,825
8,596
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
19
12 / 0 / 5
12,682
976
19,194
7,690
3,720
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 1 / 5
8,477
652
4,255
9,187
3,989
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
TheTac
Discordia
16
3 / 2 / 10
9,793
753
9,524
6,666
3,050
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
TodWald
Bakasura
15
2 / 2 / 7
9,510
732
3,318
11,183
5,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
6
Kills
19
19
Deaths
6
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
13
7.5
W
Merlin
12
0
5
14.5
L
Mercury
0
3
0
0
L
Discordia
Naesyl
Discordia
0
4
3
0.38
W
1
1
5
3.5
W
Discordia
TheTac
Discordia
3
2
10
4
L
Chiron
Thozia
Chiron
4
3
0
1.33
W
Bakasura
TodWald
Bakasura
2
2
7
2.75
L
2
4
0
0.5
L
Izanami
saragb
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,107
Damage
42,355
48,973
Taken
43,551
18,434
Mitigated
25,055
7,317
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,064
229
336
1,994
8,825
8,596
54
1,476
7,349
0
21,656
W
Merlin
19,194
605
0
1,184
7,690
3,720
1,834
2,382
5,308
61,476
0
L
Mercury
818
0
0
754
5,399
1,902
145
2,608
2,791
0
13,745
L
Discordia
Naesyl
Discordia
6,695
521
0
670
9,692
3,717
288
5,287
4,350
27,174
0
W
4,255
1,067
1,662
2,353
9,187
3,989
1,161
2,965
6,222
0
20,481
W
Discordia
TheTac
Discordia
9,524
178
110
958
6,666
3,050
717
1,420
5,246
28,640
0
L
Chiron
Thozia
Chiron
11,389
3,140
1,460
1,704
10,349
4,103
0
5,928
4,421
0
36,343
W
Bakasura
TodWald
Bakasura
3,318
2,791
0
2,020
11,183
5,700
1,647
4,194
6,989
0
17,357
L
5,584
1,020
0
689
10,981
3,925
473
6,029
4,814
27,269
0
L
Izanami
saragb
Izanami
2,621
1,554
486
1,554
12,552
4,787
0
9,195
3,357
0
24,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,885
Gold Earned
49,842
264
Minions Killed
289
6
Camps Cleared
9
1,041,254
Distance Traveled
1,239,172
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,380
722
38
3
0
262,720
2
W
Merlin
12,682
976
99
8
6
248,272
4
L
Mercury
7,009
539
30
2
3
122,049
2
L
Discordia
7,988
614
46
4
0
225,573
1
W
Cupid
8,477
652
48
4
0
239,213
0
W
Discordia
9,793
753
47
4
0
225,642
1
L
Chiron
9,340
718
76
6
0
249,307
1
W
Bakasura
9,510
732
57
4
3
263,325
1
L
Hera
8,130
625
56
4
1
218,769
0
L
Izanami
7,418
571
56
4
2
225,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role