Player Matchup

Merlin
Merlin
BlazerSmn
Merlin
Level 148
God Stats
1W - 5L
1,547 SR
Queue Stats
228W - 222L
1,490 Elo+
Solo
Da Ji
Da Ji
CHENGUANXl
Da Ji
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NutellaKid
Chaac
Level 88
God Stats
0W - 2L
1,178 SR
Queue Stats
46W - 49L
1,474 Elo+
Solo
Freya
Freya
Pimpampoum
Freya
Level 115
God Stats
3W - 2L
1,610 SR
Queue Stats
194W - 175L
1,509 Elo+
Solo
Yemoja
Yemoja
anakha32
Yemoja
Level 146
God Stats
30W - 17L
1,597 SR
Queue Stats
590W - 559L
1,524 Elo+
Solo
Team Averages
Level 124
1,486 SR
1,499 Elo+

VS

Team Averages
Level 139
1,389 SR
1,497 Elo+
He Bo
He Bo
 
He Bo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Captain_Goldman
Sobek
Level 129
God Stats
2W - 3L
1,442 SR
Queue Stats
384W - 406L
1,508 Elo+
Party 1
Horus
Horus
DarkLordrev
Horus
Level 145
God Stats
2W - 0L
1,190 SR
Queue Stats
74W - 64L
1,517 Elo+
Solo
Medusa
Medusa
Hasenrauch
Medusa
Level 145
God Stats
13W - 12L
1,480 SR
Queue Stats
1,079W - 1,070L
1,494 Elo+
Party 1
Apollo
Apollo
mxi09
Apollo
Level 122
God Stats
5W - 11L
1,331 SR
Queue Stats
479W - 505L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlazerSmn
Merlin
20
9 / 3 / 18
17,378
644
53,927
19,165
9,676
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
20
3 / 7 / 17
14,713
545
18,464
33,236
29,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
20
6 / 9 / 20
16,589
614
30,834
53,815
72,372
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
20
10 / 4 / 9
16,251
602
39,611
28,992
14,341
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
anakha32
Yemoja
20
2 / 2 / 23
15,383
570
13,518
30,777
42,035
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
5 / 7 / 12
15,259
565
28,531
27,279
13,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 6 / 12
17,933
664
29,866
47,987
82,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 5 / 20
15,363
569
24,988
42,224
60,731
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Hasenrauch
Medusa
20
7 / 6 / 13
16,728
620
37,407
30,214
17,007
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
mxi09
Apollo
20
6 / 6 / 12
16,808
623
25,101
32,899
17,505
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
94
30
Kills
25
25
Deaths
30
87
Assists
69
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
7
12
1.57
L
Merlin
BlazerSmn
Merlin
9
3
18
6
L
Da Ji
3
7
17
1.64
W
5
6
12
1.83
W
2
5
20
2.4
W
Medusa
Hasenrauch
Medusa
7
6
13
2.25
L
Chaac
6
9
20
1.78
L
Freya
10
4
9
3.63
L
Yemoja
anakha32
Yemoja
2
2
23
6.75
W
Apollo
mxi09
Apollo
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,354
Damage
145,893
165,985
Taken
180,603
168,038
Mitigated
191,547
76,637
Healing
80,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
28,531
1,696
4,728
3,020
27,279
13,419
836
16,464
10,815
43,124
0
L
Merlin
BlazerSmn
Merlin
53,927
1,688
1,006
806
19,165
9,676
2,078
4,955
14,110
112,487
0
L
Da Ji
18,464
1,764
1,824
1,801
33,236
29,614
1,081
16,534
16,366
0
28,724
W
29,866
738
4,835
10,885
47,987
82,885
180
31,381
16,606
52,489
0
W
24,988
11,204
23,280
20,343
42,224
60,731
1,503
25,371
16,853
0
38,642
W
Medusa
Hasenrauch
Medusa
37,407
12,900
1,345
1,889
30,214
17,007
2,215
16,982
13,232
0
96,317
L
Chaac
30,834
2,522
2,860
13,683
53,815
72,372
464
17,820
35,406
2,261
64,209
L
Freya
39,611
9,470
2,575
7,238
28,992
14,341
1,676
10,620
18,220
51,327
0
L
Yemoja
anakha32
Yemoja
13,518
2,582
33,461
11,383
30,777
42,035
1,217
8,468
22,184
32,609
0
W
Apollo
mxi09
Apollo
25,101
17,760
3,435
6,519
32,899
17,505
2,140
19,007
13,892
0
63,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,314
Gold Earned
82,091
255
Minions Killed
277
0
Camps Cleared
0
2,368,787
Distance Traveled
2,433,604
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,259
565
35
1
0
417,877
0
L
Merlin
17,378
644
127
5
0
493,089
0
L
Da Ji
14,713
545
15
1
0
452,201
2
W
Sobek
17,933
664
26
1
0
531,656
2
W
Horus
15,363
569
30
1
0
545,866
0
W
Medusa
16,728
620
104
4
0
480,527
0
L
Chaac
16,589
614
53
2
0
495,488
0
L
Freya
16,251
602
29
1
0
506,302
1
L
Yemoja
15,383
570
31
1
0
421,707
0
W
Apollo
16,808
623
82
3
0
457,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role