Player Matchup

Medusa
Medusa
Arlanter
Medusa
Level 23
God Stats
0W - 2L
1,136 SR
Queue Stats
88W - 126L
1,517 Elo+
Solo
Sobek
Sobek
DavCrazy
Sobek
Level 18
God Stats
5W - 10L
1,422 SR
Queue Stats
33W - 40L
1,471 Elo+
Solo
Serqet
Serqet
Drouss98
Serqet
Level 24
God Stats
1W - 2L
1,712 SR
Queue Stats
3W - 6L
1,481 Elo+
Party 2
Ares
Ares
KupoCU
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,481 Elo+
Party 2
Merlin
Merlin
tesscraven19
Merlin
Level 27
God Stats
2W - 2L
1,679 SR
Queue Stats
130W - 89L
1,588 Elo+
Solo
Team Averages
Level 24
1,490 SR
1,508 Elo+

VS

Team Averages
Level 24
1,500 SR
1,580 Elo+
Set
Set
Distorpia
Set
Level 28
God Stats
2W - 1L
1,660 SR
Queue Stats
53W - 50L
1,504 Elo+
Solo
Artemis
Artemis
Polyterpee
Artemis
Level 23
God Stats
2W - 2L
1,375 SR
Queue Stats
46W - 28L
1,624 Elo+
Party 1
Eset
Eset
ReaperJoed
Eset
Level 29
God Stats
1W - 2L
1,465 SR
Queue Stats
64W - 65L
1,527 Elo+
Solo
Chaac
Chaac
rusenalius
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 34L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
spaciexx
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 9L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arlanter
Medusa
6
0 / 5 / 0
4,087
409
1,892
5,375
1,022
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
DavCrazy
Sobek
9
0 / 1 / 0
4,627
463
1,622
5,277
2,965
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
Drouss98
Serqet
5
0 / 3 / 0
4,205
421
443
5,596
1,269
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
KupoCU
Ares
6
0 / 3 / 1
4,414
441
1,464
5,673
1,633
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
9
1 / 1 / 0
5,284
528
2,226
2,747
693
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,286
629
2,796
4,269
1,387
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Polyterpee
Artemis
9
5 / 0 / 1
6,206
621
4,907
3,313
979
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 1
5,695
570
1,295
2,898
859
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
10
2 / 0 / 6
6,421
642
4,267
6,383
2,683
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
spaciexx
Cthulhu
11
1 / 0 / 0
6,062
606
3,323
4,082
1,915
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
13
13
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arlanter
Medusa
0
5
0
0
L
Sobek
DavCrazy
Sobek
0
1
0
0
W
5
0
1
5.5
L
Serqet
Drouss98
Serqet
0
3
0
0
L
Ares
KupoCU
Ares
0
3
1
0.17
W
Artemis
Polyterpee
Artemis
5
0
1
5.5
W
0
1
1
0.5
W
Chaac
2
0
6
5
W
Cthulhu
spaciexx
Cthulhu
1
0
0
1
L
Merlin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,647
Damage
16,588
24,668
Taken
20,945
7,582
Mitigated
7,823
6,251
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arlanter
Medusa
1,892
571
0
200
5,375
1,022
0
0
5,375
0
13,884
L
Sobek
DavCrazy
Sobek
1,622
201
0
2,441
5,277
2,965
0
2,449
2,503
14,719
0
W
2,796
1,255
0
2,133
4,269
1,387
587
355
3,889
0
31,912
L
Serqet
Drouss98
Serqet
443
258
0
2,290
5,596
1,269
0
474
5,047
0
17,089
L
Ares
KupoCU
Ares
1,464
113
0
630
5,673
1,633
0
167
5,506
8,281
0
W
Artemis
Polyterpee
Artemis
4,907
1,922
0
936
3,313
979
616
898
2,415
0
30,949
W
1,295
167
0
598
2,898
859
212
1,596
1,302
28,057
0
W
Chaac
4,267
812
0
2,989
6,383
2,683
0
1,005
5,133
0
24,209
W
Cthulhu
spaciexx
Cthulhu
3,323
847
0
2,110
4,082
1,915
0
1,193
2,649
31,985
0
L
Merlin
2,226
101
0
690
2,747
693
0
1,128
1,619
25,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,617
Gold Earned
30,670
152
Minions Killed
285
0
Camps Cleared
0
900,162
Distance Traveled
916,015
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,087
409
22
2
0
162,768
1
L
Sobek
4,627
463
29
3
0
192,308
1
W
Set
6,286
629
63
6
0
201,718
5
L
Serqet
4,205
421
33
3
0
190,638
0
L
Ares
4,414
441
16
2
0
199,628
1
W
Artemis
6,206
621
56
6
0
161,108
3
W
Eset
5,695
570
62
6
0
165,484
4
W
Chaac
6,421
642
34
3
0
196,749
2
W
Cthulhu
6,062
606
70
7
0
190,956
3
L
Merlin
5,284
528
52
5
0
154,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role