Player Matchup

Neith
Neith
DevilJayPL
Neith
Level 26
God Stats
22W - 34L
1,423 SR
Queue Stats
142W - 159L
1,461 Elo+
Solo
Ah Puch
Ah Puch
NaMelanzu
Ah Puch
Level 7
God Stats
5W - 6L
1,488 SR
Queue Stats
24W - 26L
1,506 Elo+
Solo
Cthulhu
Cthulhu
ignition-94
Cthulhu
Level 7
God Stats
4W - 1L
1,879 SR
Queue Stats
6W - 4L
1,560 Elo+
Party 1
Jormungandr
Jormungandr
stompyranger
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,792 Elo+
Party 1
Loki
Loki
xX_Gh0stDearingX
Loki
Level 28
God Stats
15W - 8L
1,591 SR
Queue Stats
40W - 52L
1,255 Elo+
Solo
Team Averages
Level 14
1,576 SR
1,515 Elo+

VS

Team Averages
Level 20
1,502 SR
1,470 Elo+
Fenrir
Fenrir
MrDrago14
Fenrir
Level 6
God Stats
2W - 1L
1,734 SR
Queue Stats
4W - 2L
1,786 Elo+
Solo
Izanami
Izanami
RusyaBusya
Izanami
Level 25
God Stats
2W - 5L
1,391 SR
Queue Stats
7W - 11L
1,268 Elo+
Solo
Loki
Loki
Un ballon6234
Loki
Level 27
God Stats
7W - 5L
1,471 SR
Queue Stats
75W - 58L
1,492 Elo+
Solo
Scylla
Scylla
fumomente
Scylla
Level 14
God Stats
12W - 14L
1,309 SR
Queue Stats
21W - 33L
1,324 Elo+
Solo
Kukulkan
Kukulkan
siou31
Kukulkan
Level 28
God Stats
8W - 3L
1,605 SR
Queue Stats
154W - 176L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
11 / 5 / 7
17,589
1,173
31,361
14,647
7,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
NaMelanzu
Ah Puch
20
8 / 5 / 12
15,472
1,031
25,175
12,504
12,235
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
ignition-94
Cthulhu
20
2 / 9 / 9
13,934
929
18,306
37,195
24,968
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
stompyranger
Jormungandr
19
0 / 15 / 13
12,712
847
6,496
30,432
13,677
20
6 / 10 / 12
14,957
997
19,868
22,577
9,990
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrDrago14
Fenrir
20
8 / 8 / 20
15,119
1,008
13,577
34,193
21,162
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
RusyaBusya
Izanami
20
5 / 11 / 21
15,046
1,003
28,230
25,800
11,632
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
15 / 4 / 16
17,172
1,145
22,472
18,861
8,585
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
fumomente
Scylla
20
4 / 0 / 23
14,890
993
15,817
13,809
5,644
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
siou31
Kukulkan
20
10 / 4 / 18
15,628
1,042
25,622
15,390
8,406
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
140
27
Kills
42
44
Deaths
27
53
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Neith
11
5
7
2.9
W
Fenrir
MrDrago14
Fenrir
8
8
20
2.25
L
Ah Puch
NaMelanzu
Ah Puch
8
5
12
2.8
W
Izanami
RusyaBusya
Izanami
5
11
21
1.41
W
15
4
16
5.75
W
Scylla
fumomente
Scylla
4
0
23
15.5
L
Cthulhu
ignition-94
Cthulhu
2
9
9
0.72
W
Kukulkan
siou31
Kukulkan
10
4
18
4.75
L
Jormungandr
stompyranger
Jormungandr
0
15
13
0.43
L
6
10
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,206
Damage
105,718
117,355
Taken
108,053
68,348
Mitigated
55,429
11,964
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
31,361
19,161
0
1,133
14,647
7,478
0
4,328
10,319
0
99,190
W
Fenrir
MrDrago14
Fenrir
13,577
5,515
0
1,706
34,193
21,162
0
12,377
21,816
0
27,998
L
Ah Puch
NaMelanzu
Ah Puch
25,175
1,567
0
1,504
12,504
12,235
0
2,040
10,464
41,157
0
W
Izanami
RusyaBusya
Izanami
28,230
24,239
0
1,729
25,800
11,632
0
14,725
11,075
0
60,288
W
22,472
7,996
0
988
18,861
8,585
0
6,114
12,747
0
38,948
W
Scylla
fumomente
Scylla
15,817
249
413
3,356
13,809
5,644
0
6,151
7,658
30,193
0
L
Cthulhu
ignition-94
Cthulhu
18,306
1,999
682
6,063
37,195
24,968
0
12,279
22,413
38,783
0
W
Kukulkan
siou31
Kukulkan
25,622
3,807
0
509
15,390
8,406
0
10,610
4,780
61,094
0
L
Jormungandr
stompyranger
Jormungandr
6,496
1,693
962
0
30,432
13,677
0
12,920
15,664
12,585
0
L
19,868
5,643
0
1,620
22,577
9,990
0
9,872
12,705
0
39,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,664
Gold Earned
77,855
273
Minions Killed
307
8
Camps Cleared
5
1,266,221
Distance Traveled
1,349,758
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
17,589
1,173
158
11
2
250,327
0
W
Fenrir
15,119
1,008
38
3
0
282,167
3
L
Ah Puch
15,472
1,031
30
2
1
279,270
0
W
Izanami
15,046
1,003
85
6
0
226,038
0
W
Loki
17,172
1,145
29
2
3
327,284
0
W
Scylla
14,890
993
52
3
1
270,482
0
L
Cthulhu
13,934
929
58
4
2
288,923
4
W
Kukulkan
15,628
1,042
103
7
1
243,787
0
L
Jormungandr
12,712
847
5
0
0
207,184
2
L
Loki
14,957
997
22
1
3
240,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role