Player Matchup

Horus
Horus
BigBadZombie
Horus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 45L
1,580 Elo+
Party 1
Neith
Neith
Kyazander
Neith
Level 8
God Stats
1W - 0L
1,271 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
namuboy
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 66
1,424 SR
1,527 Elo+

VS

Team Averages
Level 41
1,419 SR
1,343 Elo+
Arachne
Arachne
Baklak
Arachne
Level 65
God Stats
2W - 3L
1,347 SR
Queue Stats
94W - 111L
1,317 Elo+
Party 2
Scylla
Scylla
RNBIIIKristi
Scylla
Level 9
God Stats
3W - 8L
1,411 SR
Queue Stats
14W - 22L
1,213 Elo+
Party 2
Hercules
Hercules
nellmon
Hercules
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 11
10,563
755
4,071
7,422
6,065
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Kyazander
Neith
13
2 / 1 / 8
9,924
709
5,562
4,636
1,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
15
10 / 0 / 5
10,945
782
18,209
8,093
2,997
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Baklak
Arachne
11
1 / 6 / 1
7,823
559
2,606
10,953
3,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
11
0 / 4 / 2
7,755
554
5,218
6,960
2,388
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
nellmon
Hercules
11
1 / 5 / 0
7,738
553
1,707
15,604
11,630
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
2
2
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
Baklak
Arachne
1
6
1
0.25
W
3
1
11
8.5
W
Neith
Kyazander
Neith
2
1
8
6
L
Scylla
0
4
2
0.25
W
Sol
10
0
5
12.5
L
Hercules
nellmon
Hercules
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,842
Damage
9,531
20,151
Taken
33,517
11,034
Mitigated
17,910
10,590
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Baklak
Arachne
2,606
1,345
0
1,789
10,953
3,892
244
6,044
4,909
0
11,023
W
4,071
2,195
1,476
2,243
7,422
6,065
210
1,838
5,459
0
14,223
W
Neith
Kyazander
Neith
5,562
1,498
0
1,839
4,636
1,972
142
1,191
3,370
0
45,321
L
Scylla
5,218
395
0
0
6,960
2,388
0
4,049
2,911
36,686
0
W
Sol
18,209
5,143
0
5,032
8,093
2,997
2,182
2,237
5,831
69,303
0
L
Hercules
nellmon
Hercules
1,707
262
0
5,352
15,604
11,630
0
8,226
7,378
0
20,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,432
Gold Earned
23,316
206
Minions Killed
114
0
Camps Cleared
0
747,736
Distance Traveled
754,803
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,823
559
23
2
0
267,883
0
W
Horus
10,563
755
20
1
0
269,509
2
W
Neith
9,924
709
86
6
0
227,909
1
L
Scylla
7,755
554
66
5
0
225,620
0
W
Sol
10,945
782
100
7
0
250,318
2
L
Hercules
7,738
553
25
2
0
261,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role