Player Matchup

Nemesis
Nemesis
Atarax2
Nemesis
Level 22
God Stats
2W - 1L
1,533 SR
Queue Stats
15W - 19L
1,146 Elo+
Solo
Discordia
Discordia
DeadEcho11
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 64L
970 Elo+
Party 1
Mercury
Mercury
Li1_AX_xX_X
Mercury
Level 14
God Stats
2W - 6L
1,700 SR
Queue Stats
91W - 83L
1,008 Elo+
Solo
Fenrir
Fenrir
Steal nuttz456
Fenrir
Level 28
God Stats
10W - 10L
1,083 SR
Queue Stats
33W - 70L
1,009 Elo+
Party 1
Guan Yu
Guan Yu
haruharuha
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,463 SR
1,127 Elo+

VS

Team Averages
Level 23
1,456 SR
1,196 Elo+
Thoth
Thoth
CHxLL B
Thoth
Level 21
God Stats
9W - 12L
1,405 SR
Queue Stats
105W - 135L
1,113 Elo+
Solo
Nu Wa
Nu Wa
Gariban_Warrior
Nu Wa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JaromirJagr68Z
Hachiman
Level 24
God Stats
10W - 7L
1,501 SR
Queue Stats
32W - 27L
1,119 Elo+
Solo
Chaac
Chaac
Zyther1213
Chaac
Level 22
God Stats
36W - 24L
1,475 SR
Queue Stats
102W - 90L
1,177 Elo+
Solo
Pele
Pele
jduhgr8
Pele
Level 26
God Stats
3W - 4L
1,398 SR
Queue Stats
45W - 52L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atarax2
Nemesis
6
0 / 6 / 0
3,714
413
2,227
7,919
1,840
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
DeadEcho11
Discordia
6
0 / 3 / 0
4,123
458
1,332
3,193
511
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Mercury
Li1_AX_xX_X
Mercury
5
1 / 5 / 0
4,214
468
1,936
7,103
1,608
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
1 / 4 / 0
3,870
430
1,123
4,822
1,608
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
haruharuha
Guan Yu
3
0 / 3 / 0
3,458
384
96
2,744
562

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CHxLL B
Thoth
9
1 / 1 / 2
5,497
611
1,398
2,879
714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 0 / 5
5,682
631
2,475
1,777
861
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
9
4 / 0 / 4
5,682
631
4,830
3,744
891
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
9
3 / 1 / 3
5,705
634
3,457
3,332
1,543
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
jduhgr8
Pele
11
8 / 0 / 3
7,178
798
5,123
5,545
1,552
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
2
Kills
20
21
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Atarax2
Nemesis
0
6
0
0
W
Thoth
CHxLL B
Thoth
1
1
2
2
L
Discordia
DeadEcho11
Discordia
0
3
0
0
W
4
0
5
6.5
W
Hachiman
4
0
4
6
L
Mercury
Li1_AX_xX_X
Mercury
1
5
0
0.2
L
1
4
0
0.25
W
Chaac
3
1
3
4.5
L
Guan Yu
haruharuha
Guan Yu
0
3
0
0
W
Pele
jduhgr8
Pele
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,714
Damage
17,283
25,781
Taken
17,277
6,129
Mitigated
5,561
1,745
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Atarax2
Nemesis
2,227
888
111
742
7,919
1,840
232
2,238
5,681
0
7,635
W
Thoth
CHxLL B
Thoth
1,398
111
0
750
2,879
714
465
0
2,879
18,824
0
L
Discordia
DeadEcho11
Discordia
1,332
419
0
0
3,193
511
403
0
3,193
14,007
0
W
2,475
975
0
140
1,777
861
705
0
1,777
12,202
0
W
Hachiman
4,830
3,496
159
991
3,744
891
1,216
0
3,744
0
20,535
L
Mercury
Li1_AX_xX_X
Mercury
1,936
1,315
0
655
7,103
1,608
0
854
6,249
0
11,655
L
1,123
361
0
237
4,822
1,608
406
0
4,822
0
3,200
W
Chaac
3,457
548
0
830
3,332
1,543
396
965
2,217
0
19,352
L
Guan Yu
haruharuha
Guan Yu
96
96
0
0
2,744
562
0
781
1,963
0
3,436
W
Pele
jduhgr8
Pele
5,123
1,434
0
2,486
5,545
1,552
0
367
5,153
0
34,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,379
Gold Earned
29,744
62
Minions Killed
168
0
Camps Cleared
0
760,297
Distance Traveled
789,972
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,714
413
6
1
0
163,560
0
W
Thoth
5,497
611
35
4
0
138,200
3
L
Discordia
4,123
458
25
3
0
137,208
0
W
Nu Wa
5,682
631
18
2
0
161,281
1
W
Hachiman
5,682
631
27
3
0
142,051
3
L
Mercury
4,214
468
19
2
0
187,314
0
L
Fenrir
3,870
430
11
1
0
152,112
0
W
Chaac
5,705
634
30
3
0
155,009
2
L
Guan Yu
3,458
384
1
0
0
120,103
0
W
Pele
7,178
798
58
6
0
193,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role