Player Matchup

Cthulhu
Cthulhu
GUILLE131
Cthulhu
Level 62
God Stats
49W - 34L
1,408 SR
Queue Stats
394W - 430L
1,307 Elo+
Party 2
Vamana
Vamana
Gurrilla_graN8T3
Vamana
Level 127
God Stats
3W - 4L
1,581 SR
Queue Stats
800W - 778L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
JustCallMeSammie
Nu Wa
Level 78
God Stats
7W - 6L
1,395 SR
Queue Stats
168W - 182L
1,421 Elo+
Party 1
Medusa
Medusa
RosieRipper1259
Medusa
Level 81
God Stats
38W - 36L
1,547 SR
Queue Stats
77W - 91L
1,393 Elo+
Party 1
Fenrir
Fenrir
nowereon397
Fenrir
Level 67
God Stats
3W - 1L
1,422 SR
Queue Stats
482W - 514L
1,316 Elo+
Party 2
Team Averages
Level 83
1,471 SR
1,383 Elo+

VS

Team Averages
Level 72
1,464 SR
1,316 Elo+
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ChAnThEmAn445
Izanami
Level 59
God Stats
8W - 7L
1,512 SR
Queue Stats
200W - 212L
1,271 Elo+
Solo
Loki
Loki
JCooper54
Loki
Level 100
God Stats
5W - 6L
1,500 SR
Queue Stats
114W - 115L
1,328 Elo+
Solo
Yemoja
Yemoja
JunKynttilä
Yemoja
Level 48
God Stats
27W - 36L
1,453 SR
Queue Stats
168W - 217L
1,253 Elo+
Party 3
Osiris
Osiris
Pandicris309YT
Osiris
Level 64
God Stats
0W - 1L
1,355 SR
Queue Stats
68W - 98L
1,228 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GUILLE131
Cthulhu
7
1 / 1 / 1
4,451
636
2,145
3,681
1,211
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 0 / 0
4,967
710
2,281
3,729
2,070
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 2
5,194
742
1,687
1,549
280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 1
4,264
609
2,428
2,328
553
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
6
1 / 0 / 0
4,262
609
732
2,831
667
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
2
0 / 1 / 0
3,069
438
0
741
177
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Izanami
7
1 / 0 / 0
4,235
605
1,996
2,627
721
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Loki
7
1 / 1 / 0
4,168
595
1,346
4,104
1,015
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Yemoja
6
0 / 2 / 2
3,989
570
1,060
4,239
1,996
Shoes

Shoes

+6%
Movement Speed

7
0 / 2 / 0
4,011
573
2,092
4,697
2,190
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
2
2
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Izanami
1
0
0
1
W
Cthulhu
GUILLE131
Cthulhu
1
1
1
1.5
W
2
0
0
2
L
Loki
1
1
0
1
L
Yemoja
0
2
2
0.5
W
1
1
2
2
L
0
2
0
0
W
1
0
1
1.5
W
Fenrir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,273
Damage
6,494
14,118
Taken
16,408
4,781
Mitigated
6,099
4,741
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
741
177
0
370
371
1,463
0
L
Izanami
1,996
1,061
0
362
2,627
721
27
1,102
1,525
0
23,601
W
Cthulhu
GUILLE131
Cthulhu
2,145
96
123
686
3,681
1,211
38
609
3,072
12,036
0
W
2,281
1,087
0
1,950
3,729
2,070
113
0
3,379
0
21,089
L
Loki
1,346
250
0
1,039
4,104
1,015
0
761
3,343
0
17,300
L
Yemoja
1,060
206
503
1,210
4,239
1,996
40
1,519
2,720
6,936
0
W
1,687
361
0
121
1,549
280
335
29
1,520
24,503
0
L
2,092
479
0
1,800
4,697
2,190
0
80
4,325
0
15,914
W
2,428
623
0
830
2,328
553
0
422
1,906
0
19,420
W
Fenrir
732
88
0
1,031
2,831
667
0
0
2,831
0
12,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,138
Gold Earned
19,472
161
Minions Killed
124
0
Camps Cleared
0
706,175
Distance Traveled
550,897
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,069
438
3
0
0
16,536
0
L
Izanami
4,235
605
56
8
0
130,025
0
W
Cthulhu
4,451
636
21
3
0
146,710
0
W
Vamana
4,967
710
40
6
0
134,251
2
L
Loki
4,168
595
29
4
0
136,786
1
L
Yemoja
3,989
570
10
1
0
116,895
1
W
Nu Wa
5,194
742
46
7
0
135,456
0
L
Osiris
4,011
573
26
4
0
150,655
1
W
Medusa
4,264
609
27
4
0
131,023
2
W
Fenrir
4,262
609
27
4
0
158,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role