Player Matchup

Fenrir
Fenrir
BossKeyYacht64
Fenrir
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
DelG100
Anubis
Level 128
God Stats
8W - 16L
1,581 SR
Queue Stats
240W - 240L
1,479 Elo+
Party 2
Xbalanque
Xbalanque
SamTheWeasel
Xbalanque
Level 20
God Stats
4W - 4L
1,629 SR
Queue Stats
5W - 5L
1,572 Elo+
Party 2
Tyr
Tyr
ToxicSquirel3
Tyr
Level 104
God Stats
9W - 11L
1,571 SR
Queue Stats
60W - 52L
1,429 Elo+
Party 2
Freya
Freya
Velo MB
Freya
Level 121
God Stats
7W - 6L
1,819 SR
Queue Stats
176W - 174L
1,463 Elo+
Party 2
Team Averages
Level 79
1,620 SR
1,489 Elo+

VS

Team Averages
Level 90
1,571 SR
1,383 Elo+
Cthulhu
Cthulhu
DeathG 8 Slayer
Cthulhu
Level 115
God Stats
34W - 18L
1,664 SR
Queue Stats
139W - 138L
1,448 Elo+
Solo
Da Ji
Da Ji
RetroxGamer99
Da Ji
Level 80
God Stats
10W - 4L
1,690 SR
Queue Stats
81W - 117L
1,382 Elo+
Party 1
Baron Samedi
Baron Samedi
Smokin_Utoo
Baron Samedi
Level 120
God Stats
27W - 45L
1,615 SR
Queue Stats
179W - 269L
1,350 Elo+
Party 1
Hel
Hel
iceman_4415
Hel
Level 69
God Stats
7W - 12L
1,370 SR
Queue Stats
153W - 221L
1,372 Elo+
Party 1
Cernunnos
Cernunnos
nppdwyer
Cernunnos
Level 68
God Stats
10W - 20L
1,514 SR
Queue Stats
85W - 150L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 6
8,795
550
5,932
13,432
4,803
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
DelG100
Anubis
18
3 / 7 / 6
11,214
701
20,153
16,552
8,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
SamTheWeasel
Xbalanque
16
3 / 4 / 6
10,572
661
9,302
12,982
5,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 7 / 6
10,882
680
10,621
19,352
9,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Velo MB
Freya
18
5 / 6 / 2
11,670
729
10,799
17,437
6,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 8
13,554
847
17,119
26,035
30,937
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 5 / 12
12,694
793
10,560
13,984
8,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
Smokin_Utoo
Baron Samedi
18
8 / 1 / 15
13,017
814
12,482
10,415
9,482
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 2 / 14
13,768
861
19,385
15,169
7,106
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
nppdwyer
Cernunnos
16
2 / 6 / 14
11,245
703
8,869
16,158
5,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
14
Kills
31
31
Deaths
15
26
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
9
1
8
13
L
Anubis
DelG100
Anubis
3
7
6
0.86
W
6
5
12
2.4
L
Xbalanque
SamTheWeasel
Xbalanque
3
4
6
1.5
W
Baron Samedi
Smokin_Utoo
Baron Samedi
8
1
15
15.5
L
3
7
6
0.86
L
Freya
Velo MB
Freya
5
6
2
1
W
6
2
14
6.5
W
Cernunnos
nppdwyer
Cernunnos
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,807
Damage
68,415
79,755
Taken
81,761
34,667
Mitigated
61,767
16,061
Healing
35,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,932
1,164
0
818
13,432
4,803
0
6,826
6,483
0
12,526
W
17,119
286
760
4,055
26,035
30,937
184
8,170
17,865
45,779
0
L
Anubis
DelG100
Anubis
20,153
559
0
6,560
16,552
8,771
0
11,768
4,670
54,861
0
W
10,560
3,271
0
1,833
13,984
8,433
2,575
5,883
8,101
0
43,627
L
Xbalanque
SamTheWeasel
Xbalanque
9,302
4,526
0
1,187
12,982
5,078
0
6,641
6,052
0
29,862
W
Baron Samedi
Smokin_Utoo
Baron Samedi
12,482
218
1,937
3,887
10,415
9,482
554
4,408
6,007
31,709
0
L
10,621
2,467
0
2,973
19,352
9,110
0
12,291
6,761
0
36,897
L
Freya
Velo MB
Freya
10,799
3,596
0
4,523
17,437
6,905
0
10,560
6,662
39,156
0
W
19,385
829
9,848
9,348
15,169
7,106
662
8,254
6,915
67,407
0
W
Cernunnos
nppdwyer
Cernunnos
8,869
2,994
0
4,260
16,158
5,809
2,224
5,179
10,769
0
30,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,133
Gold Earned
64,278
271
Minions Killed
352
4
Camps Cleared
11
1,404,184
Distance Traveled
1,500,122
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,795
550
8
1
1
283,081
0
W
Cthulhu
13,554
847
64
4
1
320,133
1
L
Anubis
11,214
701
79
5
1
229,200
0
W
Da Ji
12,694
793
54
3
5
301,534
1
L
Xbalanque
10,572
661
61
4
0
297,746
0
W
Baron Samedi
13,017
814
51
3
0
279,174
0
L
Tyr
10,882
680
63
4
0
309,606
1
L
Freya
11,670
729
60
4
2
284,551
0
W
Hel
13,768
861
134
8
4
341,408
1
W
Cernunnos
11,245
703
49
3
1
257,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role