Player Matchup

Heimdallr
Heimdallr
JustTheGratuity
Heimdallr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,276 Elo+
Party 2
Raijin
Raijin
Temper dead
Raijin
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 147L
1,315 Elo+
Solo
Sobek
Sobek
TomohawkRed
Sobek
Level 45
God Stats
5W - 4L
1,291 SR
Queue Stats
275W - 286L
1,330 Elo+
Party 2
Nu Wa
Nu Wa
TurbinMonkey
Nu Wa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,299 Elo+
Party 2
Pele
Pele
tazzabruvaa
Pele
Level 106
God Stats
3W - 5L
1,275 SR
Queue Stats
754W - 780L
1,404 Elo+
Solo
Team Averages
Level 69
1,413 SR
1,325 Elo+

VS

Team Averages
Level 77
1,495 SR
1,371 Elo+
Merlin
Merlin
 
Merlin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BeastAsaBear
Discordia
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 110L
1,310 Elo+
Solo
Heimdallr
Heimdallr
JaylenHarper2003
Heimdallr
Level 69
God Stats
7W - 1L
1,698 SR
Queue Stats
221W - 220L
1,393 Elo+
Party 1
Anhur
Anhur
SAO Beta Player
Anhur
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 112L
1,290 Elo+
Solo
Arachne
Arachne
YayoSoldier
Arachne
Level 117
God Stats
2W - 2L
1,276 SR
Queue Stats
416W - 423L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JustTheGratuity
Heimdallr
17
2 / 6 / 18
9,759
610
8,191
15,060
6,291
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
19
5 / 7 / 10
11,663
729
12,171
14,049
5,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 8 / 13
11,056
691
5,987
22,582
18,177
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 5 / 12
12,565
785
15,387
12,633
5,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 8 / 14
11,289
706
10,997
18,659
7,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 6 / 15
11,395
712
16,302
11,068
3,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
BeastAsaBear
Discordia
20
7 / 3 / 13
12,651
791
18,983
11,282
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
20
13 / 5 / 14
13,771
861
21,431
14,584
6,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 6 / 18
12,082
755
8,830
12,672
4,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
YayoSoldier
Arachne
17
4 / 5 / 16
11,039
690
4,615
14,200
5,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
110
23
Kills
34
34
Deaths
25
67
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
6
15
1.75
W
Discordia
BeastAsaBear
Discordia
7
3
13
4.5
W
Heimdallr
13
5
14
4
L
Heimdallr
JustTheGratuity
Heimdallr
2
6
18
1.83
W
7
6
18
2.67
L
Raijin
5
7
10
1.43
L
4
8
13
1.31
L
8
5
12
2.8
W
Arachne
YayoSoldier
Arachne
4
5
16
2.4
L
4
8
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,733
Damage
70,161
82,983
Taken
63,806
42,905
Mitigated
23,562
25,254
Healing
18,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,302
1,159
1,237
2,023
11,068
3,642
435
6,862
4,206
37,714
0
W
Discordia
BeastAsaBear
Discordia
18,983
165
852
3,232
11,282
3,650
1,157
6,028
5,254
46,930
0
W
Heimdallr
21,431
6,886
2,381
1,714
14,584
6,322
2,129
6,083
8,501
0
58,575
L
Heimdallr
JustTheGratuity
Heimdallr
8,191
2,750
2,469
2,033
15,060
6,291
280
7,285
7,775
0
18,456
W
8,830
3,535
1,431
2,021
12,672
4,843
891
6,911
5,761
0
14,042
L
Raijin
12,171
915
2,041
2,190
14,049
5,963
0
6,315
7,734
31,090
0
L
5,987
388
2,109
3,742
22,582
18,177
400
9,060
13,522
15,923
0
L
15,387
4,383
2,567
1,677
12,633
5,119
406
5,965
6,668
36,087
0
W
Arachne
YayoSoldier
Arachne
4,615
3,134
1,153
2,472
14,200
5,105
844
7,661
6,539
0
10,123
L
10,997
1,424
2,564
3,862
18,659
7,355
591
6,660
11,999
0
29,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,332
Gold Earned
60,938
128
Minions Killed
188
0
Camps Cleared
0
1,375,281
Distance Traveled
1,410,692
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,395
712
39
2
0
264,843
0
W
Discordia
12,651
791
66
4
0
332,368
0
W
Heimdallr
13,771
861
66
4
0
264,047
1
L
Heimdallr
9,759
610
22
1
0
284,574
1
W
Anhur
12,082
755
11
1
0
265,771
0
L
Raijin
11,663
729
28
2
0
217,381
0
L
Sobek
11,056
691
15
1
0
312,442
4
L
Nu Wa
12,565
785
38
2
0
252,396
0
W
Arachne
11,039
690
6
0
0
283,663
0
L
Pele
11,289
706
25
2
0
308,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role