Player Matchup

Erlang Shen
Erlang Shen
Aia Akamori
Erlang Shen
Level 18
God Stats
0W - 3L
1,261 SR
Queue Stats
40W - 45L
1,313 Elo+
Party 3
Ao Kuang
Ao Kuang
Ichiro Ragna
Ao Kuang
Level 17
God Stats
3W - 8L
1,196 SR
Queue Stats
31W - 42L
1,258 Elo+
Party 3
Mercury
Mercury
ImPeter123
Mercury
Level 24
God Stats
16W - 18L
1,500 SR
Queue Stats
358W - 322L
1,346 Elo+
Solo
Hera
Hera
NightAce1952285
Hera
Level 26
God Stats
4W - 7L
1,424 SR
Queue Stats
11W - 13L
1,311 Elo+
Solo
Artemis
Artemis
Superjavan64
Artemis
Level 22
God Stats
6W - 6L
1,517 SR
Queue Stats
39W - 59L
1,351 Elo+
Party 3
Team Averages
Level 21
1,380 SR
1,316 Elo+

VS

Team Averages
Level 22
1,515 SR
1,344 Elo+
Bakasura
Bakasura
Bengo
Bakasura
Level 28
God Stats
18W - 6L
1,661 SR
Queue Stats
46W - 24L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
DJBleachx666
Cthulhu
Level 16
God Stats
32W - 16L
1,512 SR
Queue Stats
75W - 63L
1,327 Elo+
Party 1
Skadi
Skadi
RyeonRyeBread
Skadi
Level 29
God Stats
15W - 7L
1,403 SR
Queue Stats
47W - 39L
1,322 Elo+
Party 2
Nu Wa
Nu Wa
TripForDays
Nu Wa
Level 20
God Stats
4W - 4L
1,500 SR
Queue Stats
192W - 182L
1,384 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXRadioheadXx
Ah Muzen Cab
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 37L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aia Akamori
Erlang Shen
18
4 / 7 / 3
12,534
964
13,055
27,399
23,527
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Ichiro Ragna
Ao Kuang
18
3 / 18 / 3
12,519
963
17,034
27,971
10,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
ImPeter123
Mercury
18
3 / 6 / 3
12,243
942
6,475
18,668
6,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 2 / 4
11,398
877
7,697
10,465
3,285
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Superjavan64
Artemis
17
0 / 7 / 3
11,139
857
12,990
16,820
4,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bengo
Bakasura
20
8 / 2 / 19
13,793
1,061
14,278
12,561
6,098
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
DJBleachx666
Cthulhu
20
2 / 2 / 28
12,863
989
14,914
17,009
23,594
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 3 / 17
14,001
1,077
18,693
8,857
3,406
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 1 / 26
14,905
1,147
29,637
11,027
4,358
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
xXRadioheadXx
Ah Muzen Cab
19
10 / 2 / 13
12,877
991
16,275
11,199
4,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
143
10
Kills
40
40
Deaths
10
16
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Aia Akamori
Erlang Shen
4
7
3
0.79
W
Bakasura
Bengo
Bakasura
8
2
19
8.75
W
Cthulhu
DJBleachx666
Cthulhu
2
2
28
8
L
Ao Kuang
Ichiro Ragna
Ao Kuang
3
18
3
0.25
L
Mercury
ImPeter123
Mercury
3
6
3
0.75
L
0
2
4
1
W
11
3
17
6.5
L
Artemis
Superjavan64
Artemis
0
7
3
0.21
W
9
1
26
22
W
Ah Muzen Cab
xXRadioheadXx
Ah Muzen Cab
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,251
Damage
93,797
101,323
Taken
60,653
48,175
Mitigated
42,152
6,082
Healing
13,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Aia Akamori
Erlang Shen
13,055
5,735
0
2,791
27,399
23,527
0
10,127
16,662
0
34,237
W
Bakasura
Bengo
Bakasura
14,278
10,759
0
2,190
12,561
6,098
0
5,046
7,440
0
20,305
W
Cthulhu
DJBleachx666
Cthulhu
14,914
1,535
993
3,190
17,009
23,594
0
7,056
9,683
31,284
0
L
Ao Kuang
Ichiro Ragna
Ao Kuang
17,034
5,982
0
1,893
27,971
10,062
0
10,985
16,249
33,881
0
L
Mercury
ImPeter123
Mercury
6,475
2,149
0
290
18,668
6,340
0
8,528
10,070
0
28,050
L
7,697
1,251
348
760
10,465
3,285
0
5,562
4,903
47,765
0
W
18,693
10,041
0
0
8,857
3,406
0
4,379
4,328
0
39,726
L
Artemis
Superjavan64
Artemis
12,990
9,798
0
0
16,820
4,961
0
9,349
7,380
0
37,889
W
29,637
8,652
3,006
1,348
11,027
4,358
0
5,229
5,673
67,368
0
W
Ah Muzen Cab
xXRadioheadXx
Ah Muzen Cab
16,275
6,564
160
2,662
11,199
4,696
0
3,021
8,128
0
26,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,833
Gold Earned
68,439
282
Minions Killed
231
7
Camps Cleared
4
1,142,834
Distance Traveled
1,134,522
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,534
964
34
3
2
243,246
0
W
Bakasura
13,793
1,061
22
2
1
267,714
0
W
Cthulhu
12,863
989
50
4
1
218,283
0
L
Ao Kuang
12,519
963
29
2
4
220,181
0
L
Mercury
12,243
942
45
3
1
266,671
0
L
Hera
11,398
877
106
8
0
220,389
1
W
Skadi
14,001
1,077
54
4
0
204,656
0
L
Artemis
11,139
857
68
5
0
192,347
0
W
Nu Wa
14,905
1,147
87
7
0
233,720
0
W
Ah Muzen Cab
12,877
991
18
1
2
210,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role