Player Matchup

Nu Wa
Nu Wa
Danyiin
Nu Wa
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,085 Elo+
Solo
Mercury
Mercury
Kalcoism
Mercury
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,269 Elo+
Party 1
Awilix
Awilix
TheG3n3sis3
Awilix
Level 28
God Stats
1W - 1L
1,443 SR
Queue Stats
29W - 18L
1,287 Elo+
Party 1
Team Averages
Level 33
1,481 SR
1,214 Elo+

VS

Team Averages
Level 55
1,424 SR
1,320 Elo+
Arachne
Arachne
LilGuyTy
Arachne
Level 106
God Stats
1W - 0L
1,551 SR
Queue Stats
57W - 36L
1,409 Elo+
Party 2
Bacchus
Bacchus
Sharkbiter101
Bacchus
Level 39
God Stats
1W - 0L
1,289 SR
Queue Stats
113W - 114L
1,304 Elo+
Party 2
Skadi
Skadi
TheTigerZombie
Skadi
Level 20
God Stats
36W - 33L
1,433 SR
Queue Stats
85W - 83L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danyiin
Nu Wa
11
1 / 4 / 5
7,626
693
4,216
6,266
2,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Kalcoism
Mercury
11
4 / 7 / 2
8,453
768
4,468
11,404
3,815
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
11
4 / 7 / 2
7,970
725
8,579
11,795
4,258
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LilGuyTy
Arachne
13
12 / 3 / 3
10,064
915
9,074
8,864
3,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
12
3 / 4 / 11
8,620
784
7,659
9,020
4,691
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 8
8,285
753
5,310
7,449
2,220
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
18
18
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Danyiin
Nu Wa
1
4
5
0.88
L
Mercury
Kalcoism
Mercury
4
7
2
0.71
W
Arachne
LilGuyTy
Arachne
12
3
3
4.5
W
Bacchus
3
4
11
2.13
L
Awilix
4
7
2
0.71
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
22,043
29,465
Taken
25,333
10,231
Mitigated
10,479
1,876
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Danyiin
Nu Wa
4,216
2,420
0
0
6,266
2,158
243
3,003
3,263
23,096
0
L
Mercury
Kalcoism
Mercury
4,468
1,320
306
1,080
11,404
3,815
940
2,625
8,779
0
19,956
W
Arachne
LilGuyTy
Arachne
9,074
6,732
0
3,196
8,864
3,568
542
980
7,884
0
37,412
W
Bacchus
7,659
490
306
1,312
9,020
4,691
104
2,365
6,655
25,513
0
L
Awilix
8,579
4,628
0
490
11,795
4,258
0
2,059
9,736
0
21,797
W
5,310
1,901
294
1,287
7,449
2,220
170
990
6,459
0
27,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,049
Gold Earned
26,969
92
Minions Killed
130
0
Camps Cleared
0
560,308
Distance Traveled
594,769
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,626
693
35
3
0
170,480
0
L
Mercury
8,453
768
35
3
0
200,873
0
W
Arachne
10,064
915
51
5
0
231,329
2
W
Bacchus
8,620
784
37
3
0
181,784
1
L
Awilix
7,970
725
22
2
0
188,955
0
W
Skadi
8,285
753
42
4
0
181,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role