Player Matchup

Cthulhu
Cthulhu
Baihu-21
Cthulhu
Level 5
God Stats
2W - 4L
1,450 SR
Queue Stats
7W - 15L
1,093 Elo+
Solo
Rama
Rama
BuscaNoobs67
Rama
Level 29
God Stats
3W - 1L
1,812 SR
Queue Stats
10W - 10L
1,318 Elo+
Solo
Bakasura
Bakasura
Emimusc
Bakasura
Level 15
God Stats
45W - 31L
1,766 SR
Queue Stats
150W - 131L
1,331 Elo+
Solo
Hachiman
Hachiman
Stale1
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
torcher_31
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 14
1,606 SR
1,348 Elo+

VS

Team Averages
Level 22
1,434 SR
1,168 Elo+
Agni
Agni
MnC Goofy
Agni
Level 21
God Stats
3W - 3L
1,274 SR
Queue Stats
53W - 72L
1,110 Elo+
Solo
Thor
Thor
SaLute_Kingz
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,211 Elo+
Solo
Horus
Horus
Sushi-Ra
Horus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 82L
1,214 Elo+
Solo
Apollo
Apollo
Uncaramelito712
Apollo
Level 31
God Stats
3W - 3L
1,371 SR
Queue Stats
130W - 157L
1,204 Elo+
Solo
Janus
Janus
ibottomhiim
Janus
Level 24
God Stats
12W - 9L
1,522 SR
Queue Stats
138W - 214L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baihu-21
Cthulhu
8
2 / 5 / 1
5,532
503
4,596
8,945
3,194
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
5,221
475
1,565
4,313
1,330
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Emimusc
Bakasura
9
1 / 2 / 1
5,844
531
408
7,752
2,433
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
Stale1
Hachiman
9
2 / 4 / 0
5,399
491
5,143
6,502
1,667
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
torcher_31
Nemesis
8
1 / 9 / 1
5,398
491
4,356
9,019
2,751
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
4 / 2 / 3
6,884
626
5,627
4,349
1,153
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
11 / 1 / 1
7,797
709
5,782
5,976
1,966
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
Sushi-Ra
Horus
10
1 / 1 / 7
6,476
589
3,188
5,830
2,342
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 2 / 1
6,300
573
3,654
6,898
1,845
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 1
7,213
656
3,119
1,983
449
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
21
22
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Baihu-21
Cthulhu
2
5
1
0.5
L
0
2
0
0
L
Bakasura
Emimusc
Bakasura
1
2
1
0.75
W
Agni
4
2
3
2.75
W
11
1
1
11.5
L
Hachiman
Stale1
Hachiman
2
4
0
0.5
W
Horus
Sushi-Ra
Horus
1
1
7
4.5
W
3
2
1
1.75
W
2
0
1
2.5
L
Nemesis
torcher_31
Nemesis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,068
Damage
21,370
36,531
Taken
25,036
11,375
Mitigated
7,755
5,964
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Baihu-21
Cthulhu
4,596
763
0
740
8,945
3,194
0
370
8,575
15,782
0
L
1,565
864
0
258
4,313
1,330
574
2,307
2,006
0
24,078
L
Bakasura
Emimusc
Bakasura
408
408
0
2,570
7,752
2,433
0
1,583
6,169
0
20,236
W
Agni
5,627
1,033
251
1,376
4,349
1,153
759
0
4,349
28,406
0
W
5,782
1,304
0
2,212
5,976
1,966
1,265
930
5,046
0
38,334
L
Hachiman
Stale1
Hachiman
5,143
2,084
0
1,680
6,502
1,667
0
0
6,502
0
29,456
W
Horus
Sushi-Ra
Horus
3,188
1,199
200
1,052
5,830
2,342
240
2,022
3,808
0
10,831
W
3,654
2,107
234
3,544
6,898
1,845
1,215
1,644
5,254
0
24,780
W
3,119
0
0
430
1,983
449
2,214
0
1,983
39,310
0
L
Nemesis
torcher_31
Nemesis
4,356
2,313
0
716
9,019
2,751
0
4,486
4,533
0
15,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,394
Gold Earned
34,670
194
Minions Killed
248
0
Camps Cleared
0
969,761
Distance Traveled
1,015,481
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,532
503
21
2
0
198,454
3
L
Rama
5,221
475
55
5
0
157,763
0
L
Bakasura
5,844
531
46
4
0
227,373
0
W
Agni
6,884
626
47
4
0
157,675
0
W
Thor
7,797
709
66
6
0
208,816
3
L
Hachiman
5,399
491
48
4
0
189,978
2
W
Horus
6,476
589
5
0
0
211,770
0
W
Apollo
6,300
573
44
4
0
222,827
3
W
Janus
7,213
656
86
8
0
214,393
0
L
Nemesis
5,398
491
24
2
0
196,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role