Player Matchup

Erlang Shen
Erlang Shen
JuliusDL
Erlang Shen
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 62L
1,596 Elo+
Party 3
Bacchus
Bacchus
KittyFiend
Bacchus
Level 29
God Stats
1W - 3L
1,363 SR
Queue Stats
68W - 58L
1,596 Elo+
Party 3
King Arthur
King Arthur
Paedur
King Arthur
Level 43
God Stats
3W - 0L
1,708 SR
Queue Stats
63W - 42L
1,586 Elo+
Party 3
Ra
Ra
Solitude334
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
chikenwafel
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,502 Elo+
Solo
Team Averages
Level 35
1,514 SR
1,556 Elo+

VS

Team Averages
Level 85
1,493 SR
1,516 Elo+
Hera
Hera
GiftedFaker
Hera
Level 128
God Stats
7W - 3L
1,581 SR
Queue Stats
94W - 94L
1,526 Elo+
Party 1
Jormungandr
Jormungandr
JDRenegade
Jormungandr
Level 18
God Stats
2W - 1L
1,386 SR
Queue Stats
21W - 24L
1,550 Elo+
Party 1
Cerberus
Cerberus
Misetemiyo
Cerberus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
R0NAK1NG
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Sussje
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JuliusDL
Erlang Shen
17
10 / 6 / 16
11,100
854
17,429
17,188
12,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
KittyFiend
Bacchus
16
0 / 3 / 25
9,262
712
9,301
18,856
23,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Paedur
King Arthur
18
10 / 6 / 14
11,596
892
14,836
15,003
9,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
6 / 2 / 18
10,986
845
19,046
11,898
6,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 2 / 14
10,414
801
11,682
11,041
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 10
10,138
780
12,154
13,202
4,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
JDRenegade
Jormungandr
15
6 / 6 / 7
10,097
777
12,719
17,746
12,679
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Misetemiyo
Cerberus
16
5 / 8 / 12
10,539
811
11,760
23,888
25,383
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
R0NAK1NG
Chaac
17
3 / 4 / 12
9,983
768
21,291
19,656
21,454
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Sussje
Thoth
13
0 / 8 / 7
8,330
641
5,370
11,726
3,769
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
66
30
Kills
18
19
Deaths
30
87
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
4
10
2.25
L
Jormungandr
JDRenegade
Jormungandr
6
6
7
1.58
W
Erlang Shen
JuliusDL
Erlang Shen
10
6
16
3
W
Bacchus
KittyFiend
Bacchus
0
3
25
4.17
L
Cerberus
Misetemiyo
Cerberus
5
8
12
1.38
W
King Arthur
Paedur
King Arthur
10
6
14
2.83
L
Chaac
R0NAK1NG
Chaac
3
4
12
2.25
W
6
2
18
7.5
L
Thoth
Sussje
Thoth
0
8
7
0.44
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,294
Damage
63,294
73,986
Taken
86,218
56,805
Mitigated
67,946
35,226
Healing
30,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,154
4,133
1,615
4,491
13,202
4,661
1,631
4,874
8,328
32,630
0
L
Jormungandr
JDRenegade
Jormungandr
12,719
2,621
1,349
2,802
17,746
12,679
339
10,170
7,576
23,744
0
W
Erlang Shen
JuliusDL
Erlang Shen
17,429
10,072
2,186
3,629
17,188
12,083
1,414
10,458
6,730
0
28,137
W
Bacchus
KittyFiend
Bacchus
9,301
1,480
1,647
1,041
18,856
23,983
655
9,224
9,632
14,209
0
L
Cerberus
Misetemiyo
Cerberus
11,760
1,199
2,799
5,915
23,888
25,383
38
10,499
13,389
18,528
0
W
King Arthur
Paedur
King Arthur
14,836
4,138
1,406
892
15,003
9,173
1,428
9,193
5,810
0
26,999
L
Chaac
R0NAK1NG
Chaac
21,291
1,910
2,043
9,015
19,656
21,454
182
8,078
11,578
0
34,658
W
19,046
1,010
13,040
5,830
11,898
6,141
600
6,718
5,180
45,984
0
L
Thoth
Sussje
Thoth
5,370
772
292
178
11,726
3,769
782
6,408
5,318
11,699
0
W
11,682
341
3,276
2,279
11,041
5,425
1,103
6,410
4,631
26,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,358
Gold Earned
49,087
130
Minions Killed
129
0
Camps Cleared
0
1,200,247
Distance Traveled
1,097,965
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,138
780
41
3
0
233,044
0
L
Jormungandr
10,097
777
19
1
0
192,763
2
W
Erlang Shen
11,100
854
9
1
0
234,437
0
W
Bacchus
9,262
712
3
0
0
235,456
0
L
Cerberus
10,539
811
34
3
0
233,854
4
W
King Arthur
11,596
892
17
1
0
225,193
0
L
Chaac
9,983
768
28
2
0
249,431
2
W
Ra
10,986
845
66
5
0
260,994
1
L
Thoth
8,330
641
7
1
0
188,873
0
W
Nox
10,414
801
35
3
0
244,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role