Player Matchup

Achilles
Achilles
Shinobi-X108
Achilles
Level 67
God Stats
3W - 1L
1,727 SR
Queue Stats
147W - 109L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
T_Typical
Kukulkan
Level 89
God Stats
1W - 0L
1,134 SR
Queue Stats
220W - 200L
1,433 Elo+
Party 1
Fenrir
Fenrir
kucafix101
Fenrir
Level 83
God Stats
6W - 3L
1,537 SR
Queue Stats
69W - 39L
1,498 Elo+
Party 1
Team Averages
Level 80
1,466 SR
1,472 Elo+

VS

Team Averages
Level 103
1,497 SR
1,508 Elo+
Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Curiouschris69
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,562 Elo+
Solo
Ymir
Ymir
SorryImTispy
Ymir
Level 146
God Stats
0W - 2L
1,491 SR
Queue Stats
43W - 50L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Shinobi-X108
Achilles
12
0 / 1 / 11
8,344
642
4,324
8,707
6,519
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
T_Typical
Kukulkan
12
2 / 1 / 8
8,712
670
6,540
4,000
1,229
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
kucafix101
Fenrir
14
10 / 0 / 2
10,160
782
7,070
7,882
3,060
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 4 / 1
8,306
639
6,358
8,696
2,831
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 4 / 0
7,167
551
1,503
6,233
2,304
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 4 / 1
7,709
593
4,295
9,094
5,692
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
2
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
4
1
0.38
L
0
4
0
0
W
Achilles
Shinobi-X108
Achilles
0
1
11
5.5
L
1
4
1
0.38
W
Kukulkan
T_Typical
Kukulkan
2
1
8
6
W
Fenrir
kucafix101
Fenrir
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,934
Damage
12,156
20,589
Taken
24,023
10,808
Mitigated
10,827
6,379
Healing
1,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,358
2,000
0
500
8,696
2,831
98
1,316
7,280
0
40,896
L
1,503
457
0
166
6,233
2,304
0
2,238
3,895
0
10,273
W
Achilles
Shinobi-X108
Achilles
4,324
1,676
135
1,902
8,707
6,519
755
2,010
6,697
0
19,812
L
4,295
335
0
445
9,094
5,692
0
3,063
5,935
26,092
0
W
Kukulkan
T_Typical
Kukulkan
6,540
338
0
669
4,000
1,229
33
1,260
2,740
41,108
0
W
Fenrir
kucafix101
Fenrir
7,070
1,176
0
3,673
7,882
3,060
530
1,180
6,702
0
30,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,216
Gold Earned
23,182
135
Minions Killed
123
0
Camps Cleared
0
743,783
Distance Traveled
614,560
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,306
639
64
5
0
235,067
0
L
Set
7,167
551
27
2
0
154,706
0
W
Achilles
8,344
642
28
2
0
237,064
2
L
Ymir
7,709
593
32
2
0
224,787
5
W
Kukulkan
8,712
670
75
6
0
236,484
1
W
Fenrir
10,160
782
32
2
0
270,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role