Player Matchup

Susano
Susano
Alansupreme915
Susano
Level 5
God Stats
3W - 5L
1,704 SR
Queue Stats
4W - 11L
1,104 Elo+
Solo
Nemesis
Nemesis
PortedHealer533
Nemesis
Level 5
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hel
Hel
RockBus61707674
Hel
Level 28
God Stats
3W - 1L
1,810 SR
Queue Stats
73W - 84L
1,131 Elo+
Solo
Bastet
Bastet
SaggyFatHu3v
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 98L
1,145 Elo+
Solo
Apollo
Apollo
Shelby20202717
Apollo
Level 16
God Stats
1W - 9L
1,180 SR
Queue Stats
37W - 48L
1,116 Elo+
Solo
Team Averages
Level 15
1,494 SR
1,199 Elo+

VS

Team Averages
Level 20
1,445 SR
1,202 Elo+
Achilles
Achilles
El_Skweezy
Achilles
Level 29
God Stats
17W - 18L
1,455 SR
Queue Stats
108W - 111L
1,287 Elo+
Solo
Artemis
Artemis
PV1 Caboose
Artemis
Level 29
God Stats
26W - 23L
1,490 SR
Queue Stats
152W - 186L
1,172 Elo+
Solo
Athena
Athena
Spartan_Elspeth
Athena
Level 17
God Stats
2W - 4L
1,280 SR
Queue Stats
120W - 126L
1,185 Elo+
Solo
Ares
Ares
Tchow1085
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,206 Elo+
Solo
Pele
Pele
artur-1one97
Pele
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
165W - 217L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 7
10,360
398
9,764
15,519
4,924
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
3 / 13 / 6
11,723
451
9,756
22,542
8,599
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 7 / 7
11,737
451
15,900
21,349
10,592
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
19
11 / 7 / 2
13,266
510
17,288
15,655
5,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 11 / 4
12,002
462
12,696
22,034
7,182
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
El_Skweezy
Achilles
18
12 / 7 / 4
13,681
526
14,290
24,656
35,534
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
PV1 Caboose
Artemis
20
22 / 3 / 3
16,713
643
35,741
22,179
11,152
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 5 / 3
13,030
501
6,844
27,476
23,887
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ares
14
0 / 10 / 7
10,621
409
565
17,069
8,344
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
12 / 6 / 9
14,883
572
19,806
27,961
12,095
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
74
27
Kills
48
48
Deaths
31
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
10
7
0.65
W
Achilles
El_Skweezy
Achilles
12
7
4
2
W
Artemis
PV1 Caboose
Artemis
22
3
3
7.83
L
3
13
6
0.46
L
5
7
7
1.21
L
Bastet
11
7
2
1.71
L
5
11
4
0.64
W
2
5
3
0.7
W
Ares
0
10
7
0.35
W
12
6
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,404
Damage
77,246
97,099
Taken
119,341
37,075
Mitigated
91,012
23,463
Healing
27,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,764
3,418
0
1,309
15,519
4,924
0
1,159
14,221
0
26,890
W
Achilles
El_Skweezy
Achilles
14,290
4,633
0
4,476
24,656
35,534
211
1,498
23,158
0
54,217
W
Artemis
PV1 Caboose
Artemis
35,741
26,733
0
12,025
22,179
11,152
7,927
3,589
18,590
0
149,444
L
9,756
5,783
0
1,091
22,542
8,599
814
788
21,704
0
31,488
L
15,900
4,311
3,321
8,262
21,349
10,592
220
1,326
19,973
62,687
0
L
Bastet
17,288
9,180
219
3,595
15,655
5,778
23
255
15,050
0
49,418
L
12,696
10,325
0
5,666
22,034
7,182
1,688
3,881
18,053
0
58,559
W
6,844
2,937
0
0
27,476
23,887
303
2,187
25,289
63,605
0
W
Ares
565
204
0
0
17,069
8,344
333
4,196
12,873
7,631
0
W
19,806
8,846
0
11,048
27,961
12,095
1,090
4,948
23,013
0
93,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,088
Gold Earned
68,928
328
Minions Killed
471
0
Camps Cleared
0
1,946,896
Distance Traveled
2,035,217
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,360
398
29
1
0
286,622
0
W
Achilles
13,681
526
95
4
0
435,321
6
W
Artemis
16,713
643
180
7
0
361,269
3
L
Nemesis
11,723
451
50
2
0
419,733
0
L
Hel
11,737
451
76
3
0
379,362
7
L
Bastet
13,266
510
64
2
0
476,833
2
L
Apollo
12,002
462
109
4
0
384,346
1
W
Athena
13,030
501
67
3
0
377,078
0
W
Ares
10,621
409
17
1
0
375,855
3
W
Pele
14,883
572
112
4
0
485,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role