Player Matchup

Ra
Ra
AngelicTyrael
Ra
Level 49
God Stats
12W - 8L
1,329 SR
Queue Stats
122W - 141L
1,287 Elo+
Party 2
Cthulhu
Cthulhu
AngelyCaphic
Cthulhu
Level 18
God Stats
3W - 2L
1,525 SR
Queue Stats
45W - 70L
1,112 Elo+
Party 2
Fenrir
Fenrir
Boykitty89
Fenrir
Level 15
God Stats
13W - 12L
1,307 SR
Queue Stats
33W - 50L
1,067 Elo+
Party 2
Set
Set
Inkblink
Set
Level 14
God Stats
1W - 3L
1,463 SR
Queue Stats
10W - 22L
1,030 Elo+
Solo
Izanami
Izanami
blackdarksmoke
Izanami
Level 26
God Stats
56W - 66L
1,340 SR
Queue Stats
115W - 159L
1,106 Elo+
Solo
Team Averages
Level 24
1,393 SR
1,120 Elo+

VS

Team Averages
Level 18
1,432 SR
1,133 Elo+
Cupid
Cupid
Hanif_Moengil
Cupid
Level 7
God Stats
2W - 3L
1,821 SR
Queue Stats
5W - 14L
1,200 Elo+
Solo
Nemesis
Nemesis
Nesshii
Nemesis
Level 17
God Stats
37W - 46L
1,335 SR
Queue Stats
247W - 238L
1,106 Elo+
Solo
Loki
Loki
SYKO318
Loki
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
180W - 205L
1,127 Elo+
Party 1
Geb
Geb
Skywalker318
Geb
Level 29
God Stats
7W - 9L
1,289 SR
Queue Stats
151W - 190L
1,171 Elo+
Party 1
Ra
Ra
cegama7675
Ra
Level 7
God Stats
44W - 40L
1,214 SR
Queue Stats
44W - 43L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 12
14,194
1,014
31,091
17,569
9,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
AngelyCaphic
Cthulhu
20
7 / 1 / 8
14,250
1,018
17,899
19,132
23,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Boykitty89
Fenrir
18
4 / 0 / 5
12,297
878
5,847
10,161
5,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

18
3 / 5 / 6
12,452
889
9,151
14,569
6,675
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 3 / 11
12,036
860
15,076
13,564
8,514
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

182

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 3
13,403
957
17,153
17,417
6,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Nesshii
Nemesis
18
1 / 3 / 5
12,092
864
13,775
16,995
7,881
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
SYKO318
Loki
19
1 / 11 / 6
12,336
881
10,296
22,157
12,128
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
0 / 2 / 5
12,470
891
16,783
25,557
26,222
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 2 / 3
11,615
830
10,607
8,777
3,143
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
21
Kills
10
10
Deaths
21
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
W
Cthulhu
AngelyCaphic
Cthulhu
7
1
8
11
W
Fenrir
Boykitty89
Fenrir
4
0
5
6.5
L
6
3
3
2.5
W
3
5
6
1.2
L
Nemesis
Nesshii
Nemesis
1
3
5
1.17
L
Loki
SYKO318
Loki
1
11
6
0.36
L
0
2
5
1.25
W
0
3
11
1.83
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,064
Damage
68,614
74,995
Taken
90,903
52,354
Mitigated
55,864
17,826
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,091
4,440
3,175
10,436
17,569
9,084
0
7,703
9,866
75,292
0
W
Cthulhu
AngelyCaphic
Cthulhu
17,899
1,743
724
1,326
19,132
23,044
0
8,264
10,868
48,283
0
W
Fenrir
Boykitty89
Fenrir
5,847
1,817
0
1,327
10,161
5,037
0
2,251
7,910
0
13,837
L
17,153
9,420
129
4,180
17,417
6,490
0
10,116
7,301
0
42,167
W
9,151
4,720
0
838
14,569
6,675
0
5,714
8,855
0
19,603
L
Nemesis
Nesshii
Nemesis
13,775
6,399
0
1,283
16,995
7,881
0
8,616
8,272
0
40,730
L
Loki
SYKO318
Loki
10,296
3,428
544
840
22,157
12,128
0
13,166
8,991
0
34,920
L
16,783
1,694
291
1,868
25,557
26,222
0
13,197
12,360
37,887
0
W
15,076
9,571
0
0
13,564
8,514
0
3,458
10,106
248
28,223
L
10,607
3,522
334
947
8,777
3,143
0
4,143
4,634
18,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,229
Gold Earned
61,916
263
Minions Killed
237
5
Camps Cleared
4
1,184,149
Distance Traveled
1,170,847
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,194
1,014
116
8
4
271,523
0
W
Cthulhu
14,250
1,018
63
5
0
298,099
0
W
Fenrir
12,297
878
19
1
1
244,104
2
L
Cupid
13,403
957
57
4
2
226,858
1
W
Set
12,452
889
26
2
0
197,215
2
L
Nemesis
12,092
864
56
4
0
265,443
0
L
Loki
12,336
881
61
4
0
252,554
1
L
Geb
12,470
891
40
3
1
244,408
0
W
Izanami
12,036
860
39
3
0
173,208
0
L
Ra
11,615
830
23
2
1
181,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role