Player Matchup

Baba Yaga
Baba Yaga
Silver IV
EnriquQ-7
Baba Yaga
Silver IV
Level 123
God Stats
0W - 2L
1,528 SR
Queue Stats
64W - 67L
1,001 MMR
Party 2
Tyr
Tyr
Gold IV
MrCrazyRobot
Tyr
Gold IV
Level 154
God Stats
4W - 3L
1,540 SR
Queue Stats
44W - 41L
1,683 MMR
Party 2
Medusa
Medusa
Gold III
zonadeguerra7
Medusa
Gold III
Level 128
God Stats
26W - 28L
1,616 SR
Queue Stats
231W - 252L
1,676 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,561 SR
1,453 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,664 SR
1,434 MMR
Cerberus
Cerberus
Silver I
TheSebastion
Cerberus
Silver I
Level 102
God Stats
7W - 2L
1,876 SR
Queue Stats
28W - 36L
1,365 MMR
Party 1
Chaac
Chaac
Gold IV
akimtc
Chaac
Gold IV
Level 117
God Stats
4W - 6L
1,480 SR
Queue Stats
29W - 37L
1,482 MMR
Party 1
Ra
Ra
Gold V
immortaI_Jah
Ra
Gold V
Level 150
God Stats
14W - 9L
1,636 SR
Queue Stats
135W - 108L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
EnriquQ-7
Baba Yaga
17
5 / 10 / 12
14,795
643
28,499
23,074
8,352
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
8 / 6 / 11
15,803
687
23,459
32,419
42,324
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 10 / 7
15,859
690
17,024
23,327
6,750
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CthulhuVulcanZeusHeraKumbhakarna

VS

Bans
AphroditeSkadiChang'ePersephoneAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TheSebastion
Cerberus
18
7 / 6 / 13
16,636
723
17,234
30,028
16,485
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
akimtc
Chaac
20
9 / 6 / 14
16,424
714
26,903
38,026
35,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
10 / 8 / 10
16,426
714
17,877
21,214
12,146
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
63
20
Kills
26
26
Deaths
20
30
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
EnriquQ-7
Baba Yaga
5
10
12
1.1
L
8
6
11
2.25
W
Cerberus
TheSebastion
Cerberus
7
6
13
2.25
W
Chaac
akimtc
Chaac
9
6
14
2.67
W
10
8
10
1.88
L
7
10
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,982
Damage
62,014
78,820
Taken
89,268
57,426
Mitigated
63,841
22,880
Healing
40,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
EnriquQ-7
Baba Yaga
28,499
2,855
0
2,719
23,074
8,352
50
11,727
10,929
69,270
0
L
23,459
4,777
0
12,990
32,419
42,324
571
10,269
21,677
0
81,502
W
Cerberus
TheSebastion
Cerberus
17,234
1,240
0
5,205
30,028
16,485
602
9,080
20,748
55,913
0
W
Chaac
akimtc
Chaac
26,903
7,104
2,169
20,471
38,026
35,210
696
10,982
26,656
0
69,451
W
17,877
1,396
5,897
7,222
21,214
12,146
1,524
8,514
12,650
88,160
0
L
17,024
9,250
0
7,171
23,327
6,750
2,208
13,200
10,002
0
66,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,457
Gold Earned
49,486
225
Minions Killed
252
0
Camps Cleared
0
1,070,084
Distance Traveled
1,213,905
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
14,795
643
66
3
0
335,922
1
L
Tyr
15,803
687
80
3
0
396,357
0
W
Cerberus
16,636
723
74
3
0
400,542
6
W
Chaac
16,424
714
66
3
0
421,047
1
W
Ra
16,426
714
112
5
0
392,316
3
L
Medusa
15,859
690
79
3
0
337,805
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role